Player Matchup

King Arthur
King Arthur
AdriCrack2014
King Arthur
Level 139
God Stats
3W - 6L
1,440 SR
Queue Stats
226W - 180L
1,596 Elo+
Party 2
Zeus
Zeus
Andiablado
Zeus
Level 52
God Stats
1W - 2L
1,147 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Raijin
Raijin
Nanii02
Raijin
Level 86
God Stats
13W - 8L
1,624 SR
Queue Stats
394W - 393L
1,520 Elo+
Solo
Izanami
Izanami
Piugpiug
Izanami
Level 117
God Stats
306W - 268L
1,569 SR
Queue Stats
949W - 989L
1,503 Elo+
Solo
Fenrir
Fenrir
Riitaaw
Fenrir
Level 132
God Stats
24W - 18L
1,514 SR
Queue Stats
340W - 309L
1,570 Elo+
Party 2
Team Averages
Level 105
1,459 SR
1,538 Elo+

VS

Team Averages
Level 99
1,531 SR
1,525 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Badahó
Danzaburou
Level 118
God Stats
7W - 7L
1,547 SR
Queue Stats
108W - 114L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
KS2KYT
Baron Samedi
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
369W - 353L
1,554 Elo+
Solo
Tyr
Tyr
fussel31
Tyr
Level 110
God Stats
10W - 14L
1,606 SR
Queue Stats
964W - 906L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdriCrack2014
King Arthur
12
2 / 5 / 1
6,992
538
8,148
13,753
8,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 6 / 2
5,580
429
4,950
6,725
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Nanii02
Raijin
11
1 / 3 / 1
6,882
529
3,296
6,128
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Piugpiug
Izanami
13
2 / 1 / 0
7,254
558
3,560
6,332
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Riitaaw
Fenrir
10
2 / 4 / 2
6,542
503
4,965
10,171
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 2 / 4
7,957
612
5,502
8,944
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
 
Scylla
13
5 / 1 / 2
7,531
579
4,272
6,512
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Badahó
Danzaburou
13
4 / 1 / 1
8,340
642
4,305
7,485
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KS2KYT
Baron Samedi
12
1 / 1 / 7
7,437
572
4,262
6,476
3,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 3
7,552
581
8,511
10,784
5,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
19
19
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
4
4
W
Scylla
 
Scylla
5
1
2
6
L
King Arthur
AdriCrack2014
King Arthur
2
5
1
0.5
L
0
6
2
0.17
W
Danzaburou
Badahó
Danzaburou
4
1
1
4.5
W
Baron Samedi
KS2KYT
Baron Samedi
1
1
7
4.5
L
Raijin
Nanii02
Raijin
1
3
1
0.5
L
Izanami
Piugpiug
Izanami
2
1
0
2
L
Fenrir
Riitaaw
Fenrir
2
4
2
0.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
26,852
43,109
Taken
40,201
17,841
Mitigated
17,889
10,839
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,502
3,407
123
2,743
8,944
4,046
862
506
8,438
0
36,987
W
Scylla
 
Scylla
4,272
423
0
3,133
6,512
2,252
208
3,226
3,286
30,708
0
L
King Arthur
AdriCrack2014
King Arthur
8,148
341
0
3,381
13,753
8,032
0
1,678
12,016
0
44,580
L
4,950
391
0
674
6,725
1,886
333
2,728
3,887
21,581
0
W
Danzaburou
Badahó
Danzaburou
4,305
2,116
0
3,984
7,485
2,380
642
2,100
5,385
0
45,040
W
Baron Samedi
KS2KYT
Baron Samedi
4,262
232
275
1,744
6,476
3,842
372
2,414
4,062
33,802
0
L
Raijin
Nanii02
Raijin
3,296
161
0
1,037
6,128
2,059
220
2,184
3,898
43,520
0
L
Izanami
Piugpiug
Izanami
3,560
1,791
0
3,521
6,332
2,076
0
875
5,457
0
53,705
L
Fenrir
Riitaaw
Fenrir
4,965
1,378
0
2,226
10,171
3,788
33
746
9,317
0
31,604
W
8,511
1,158
0
6,171
10,784
5,369
210
0
10,784
0
42,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
38,817
403
Minions Killed
387
0
Camps Cleared
0
1,167,795
Distance Traveled
1,286,769
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,957
612
77
6
0
270,823
1
W
Scylla
7,531
579
74
6
0
264,585
3
L
King Arthur
6,992
538
97
7
0
248,477
5
L
Zeus
5,580
429
40
3
0
221,665
1
W
Danzaburou
8,340
642
94
7
0
239,619
6
W
Baron Samedi
7,437
572
60
5
0
244,619
2
L
Raijin
6,882
529
89
7
0
197,261
9
L
Izanami
7,254
558
108
8
0
232,285
6
L
Fenrir
6,542
503
69
5
0
268,107
4
W
Tyr
7,552
581
82
6
0
267,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role