Player Matchup

Ullr
Ullr
BBDaniel
Ullr
Level 97
God Stats
1W - 1L
1,726 SR
Queue Stats
65W - 52L
1,592 Elo+
Party 1
Eset
Eset
Libitia
Eset
Level 149
God Stats
3W - 2L
1,560 SR
Queue Stats
242W - 266L
1,539 Elo+
Solo
Jormungandr
Jormungandr
OtakuOblivion
Jormungandr
Level 147
God Stats
5W - 7L
1,356 SR
Queue Stats
227W - 212L
1,521 Elo+
Party 2
Hel
Hel
Tempestified
Hel
Level 116
God Stats
1W - 3L
1,598 SR
Queue Stats
103W - 92L
1,562 Elo+
Party 2
Erlang Shen
Erlang Shen
Wolfang12
Erlang Shen
Level 102
God Stats
1W - 2L
1,257 SR
Queue Stats
105W - 72L
1,603 Elo+
Party 1
Team Averages
Level 122
1,499 SR
1,563 Elo+

VS

Team Averages
Level 129
1,513 SR
1,552 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Atreusz
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 162L
1,618 Elo+
Party 3
Hercules
Hercules
Krammaster
Hercules
Level 89
God Stats
7W - 4L
1,537 SR
Queue Stats
137W - 123L
1,611 Elo+
Party 3
Da Ji
Da Ji
bananenpizaa
Da Ji
Level 156
God Stats
2W - 1L
1,528 SR
Queue Stats
146W - 151L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 7 / 5
8,319
832
11,934
14,241
6,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
Libitia
Eset
11
1 / 6 / 5
6,901
690
7,527
9,279
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
OtakuOblivion
Jormungandr
15
3 / 6 / 5
8,247
825
14,866
17,656
14,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 5 / 10
7,489
749
7,134
15,251
10,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Wolfang12
Erlang Shen
15
4 / 5 / 9
7,973
797
10,876
16,293
16,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 2 / 15
10,368
1,037
29,212
11,862
5,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
 
Osiris
16
4 / 2 / 19
9,493
949
9,592
17,360
20,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Atreusz
Yemoja
16
4 / 2 / 17
9,390
939
7,823
12,681
7,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Krammaster
Hercules
14
2 / 2 / 15
8,722
872
7,602
21,090
21,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
11 / 5 / 9
10,014
1,001
9,867
12,140
6,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
13
Kills
29
29
Deaths
13
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
15
7.75
W
Osiris
 
Osiris
4
2
19
6.75
W
Yemoja
Atreusz
Yemoja
4
2
17
6.25
L
Ullr
4
7
5
0.93
W
Hercules
Krammaster
Hercules
2
2
15
4.75
L
Eset
Libitia
Eset
1
6
5
0.58
L
Jormungandr
OtakuOblivion
Jormungandr
3
6
5
0.92
L
1
5
10
1.2
L
Erlang Shen
Wolfang12
Erlang Shen
4
5
9
1.7
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,337
Damage
64,096
72,720
Taken
75,133
51,669
Mitigated
60,960
28,317
Healing
36,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
29,212
1,694
2,391
3,087
11,862
5,519
331
4,422
7,320
49,244
0
W
Osiris
 
Osiris
9,592
3,079
1,440
780
17,360
20,410
825
7,636
9,549
0
26,806
W
Yemoja
Atreusz
Yemoja
7,823
1,976
10,750
3,389
12,681
7,172
1,258
5,654
6,848
16,464
0
L
Ullr
11,934
6,290
724
1,894
14,241
6,661
0
6,984
7,137
0
18,248
W
Hercules
Krammaster
Hercules
7,602
840
2,863
9,692
21,090
21,680
444
6,066
14,724
0
13,663
L
Eset
Libitia
Eset
7,527
588
1,431
530
9,279
3,826
201
6,576
2,613
13,108
0
L
Jormungandr
OtakuOblivion
Jormungandr
14,866
2,128
1,314
873
17,656
14,732
0
7,351
10,065
33,726
0
L
7,134
368
10,273
7,547
15,251
10,187
38
8,601
6,590
12,727
0
L
Erlang Shen
Wolfang12
Erlang Shen
10,876
4,833
928
2,803
16,293
16,263
0
7,523
8,593
0
11,934
W
9,867
2,532
1,493
1,110
12,140
6,179
1,100
5,749
6,277
0
13,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
47,987
91
Minions Killed
104
0
Camps Cleared
0
835,430
Distance Traveled
934,376
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,368
1,037
44
4
0
173,574
0
W
Osiris
9,493
949
16
2
0
196,261
0
W
Yemoja
9,390
939
29
3
0
185,212
4
L
Ullr
8,319
832
18
2
0
151,745
1
W
Hercules
8,722
872
11
1
0
193,925
1
L
Eset
6,901
690
14
1
0
151,933
3
L
Jormungandr
8,247
825
38
4
0
155,412
2
L
Hel
7,489
749
16
2
0
185,747
0
L
Erlang Shen
7,973
797
5
1
0
190,593
0
W
Da Ji
10,014
1,001
4
0
0
185,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role