Player Matchup

Pele
Pele
 
Pele
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Cerberlysk935
Hades
Level 23
God Stats
2W - 3L
1,558 SR
Queue Stats
24W - 27L
1,403 Elo+
Solo
Heimdallr
Heimdallr
DragSana
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
xTsumuri
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
zVoider
Sun Wukong
Level 15
God Stats
2W - 4L
1,532 SR
Queue Stats
19W - 19L
1,457 Elo+
Party 2
Team Averages
Level 24
1,518 SR
1,476 Elo+

VS

Team Averages
Level 19
1,504 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MTGundam
Ymir
Level 16
God Stats
4W - 2L
1,534 SR
Queue Stats
42W - 32L
1,648 Elo+
Party 1
Rama
Rama
Ramnor1
Rama
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 28L
1,648 Elo+
Party 1
Pele
Pele
VoltHD
Pele
Level 7
God Stats
5W - 3L
1,416 SR
Queue Stats
6W - 5L
1,286 Elo+
Solo
Anubis
Anubis
ZeTyX
Anubis
Level 29
God Stats
6W - 3L
1,571 SR
Queue Stats
42W - 35L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 6 / 2
10,726
536
10,234
18,234
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 9 / 2
10,430
522
16,495
20,184
13,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
DragSana
Heimdallr
16
0 / 3 / 2
9,271
464
4,517
11,533
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
xTsumuri
Kumbhakarna
12
1 / 3 / 1
7,857
393
4,349
12,990
9,600
Sun Wukong
zVoider
Sun Wukong
16
1 / 3 / 3
9,819
491
7,565
11,422
11,858
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 3 / 2
11,453
573
9,069
16,655
10,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
17
6 / 0 / 8
12,363
618
6,368
10,423
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Ramnor1
Rama
20
2 / 2 / 8
12,098
605
12,608
13,322
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
VoltHD
Pele
17
7 / 3 / 8
11,309
565
12,584
14,746
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
ZeTyX
Anubis
16
6 / 7 / 7
10,724
536
13,703
15,317
6,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
15
Kills
24
24
Deaths
15
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
6
2
1.33
W
Chaac
 
Chaac
3
3
2
1.33
L
6
9
2
0.78
L
Heimdallr
DragSana
Heimdallr
0
3
2
0.33
W
Ymir
6
0
8
10
W
Rama
Ramnor1
Rama
2
2
8
3
W
Pele
VoltHD
Pele
7
3
8
3.67
W
Anubis
ZeTyX
Anubis
6
7
7
1.36
L
Kumbhakarna
xTsumuri
Kumbhakarna
1
3
1
0.5
L
Sun Wukong
zVoider
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
54,332
74,363
Taken
70,463
45,810
Mitigated
34,690
20,898
Healing
28,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,234
1,778
0
7,043
18,234
6,255
0
4,103
14,131
0
68,405
W
Chaac
 
Chaac
9,069
1,110
0
5,824
16,655
10,763
0
0
16,655
0
67,518
L
16,495
949
116
6,725
20,184
13,831
741
10,124
10,060
63,861
0
L
Heimdallr
DragSana
Heimdallr
4,517
2,101
0
3,182
11,533
4,266
551
1,461
10,072
0
60,065
W
Ymir
6,368
1,370
0
2,745
10,423
6,837
0
3,367
7,056
46,702
0
W
Rama
Ramnor1
Rama
12,608
10,925
0
7,308
13,322
5,411
350
3,559
9,763
0
118,866
W
Pele
VoltHD
Pele
12,584
2,898
0
6,929
14,746
5,013
0
3,873
10,873
0
65,068
W
Anubis
ZeTyX
Anubis
13,703
1,654
0
5,523
15,317
6,666
486
10,045
5,272
48,038
0
L
Kumbhakarna
xTsumuri
Kumbhakarna
4,349
602
0
1,150
12,990
9,600
147
4,223
8,767
22,623
0
L
Sun Wukong
zVoider
Sun Wukong
7,565
1,738
0
2,682
11,422
11,858
508
160
11,262
0
52,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
57,947
492
Minions Killed
572
0
Camps Cleared
0
1,701,323
Distance Traveled
1,899,261
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,726
536
117
6
0
363,540
2
W
Chaac
11,453
573
127
6
0
351,455
5
L
Hades
10,430
522
107
5
0
276,534
4
L
Heimdallr
9,271
464
133
7
0
365,962
5
W
Ymir
12,363
618
62
3
0
387,141
6
W
Rama
12,098
605
200
10
0
405,104
1
W
Pele
11,309
565
107
5
0
428,111
0
W
Anubis
10,724
536
76
4
0
327,450
4
L
Kumbhakarna
7,857
393
29
1
0
328,617
3
L
Sun Wukong
9,819
491
106
5
0
366,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role