Player Matchup

Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze II
 
Nike
Bronze II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
DrGalak
Chiron
Silver IV
Level 160
God Stats
71W - 62L
1,538 SR
Queue Stats
234W - 232L
738 MMR
Solo
Kukulkan
Kukulkan
Silver III
Lisushke
Kukulkan
Silver III
Level 149
God Stats
11W - 6L
1,633 SR
Queue Stats
190W - 208L
885 MMR
Solo
Cabrakan
Cabrakan
Silver III
Vendettaval
Cabrakan
Silver III
Level 116
God Stats
9W - 11L
1,442 SR
Queue Stats
271W - 280L
954 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,523 SR
1,115 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,502 SR
832 MMR
Artio
Artio
Silver I
 
Artio
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Egesus
Merlin
Silver II
Level 123
God Stats
24W - 22L
1,596 SR
Queue Stats
228W - 238L
1,057 MMR
Solo
Loki
Loki
Bronze IV
Klukovník
Loki
Bronze IV
Level 69
God Stats
20W - 65L
1,211 SR
Queue Stats
56W - 129L
-451 MMR
Solo
Bellona
Bellona
Silver III
TniChief
Bellona
Silver III
Level 56
God Stats
2W - 4L
1,677 SR
Queue Stats
37W - 52L
1,015 MMR
Solo
Nemesis
Nemesis
Silver III
VitalyOS2000
Nemesis
Silver III
Level 84
God Stats
5W - 6L
1,527 SR
Queue Stats
179W - 194L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
2 / 0 / 0
3,628
726
1,654
1,743
378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
 
Nike
6
0 / 0 / 0
3,362
672
1,200
2,198
911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
DrGalak
Chiron
6
0 / 0 / 0
3,299
660
0
337
60
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Lisushke
Kukulkan
6
0 / 0 / 1
3,534
707
1,091
1,267
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
Vendettaval
Cabrakan
5
0 / 0 / 1
3,336
667
287
2,069
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Bans
DanzaburouTsukuyomiApolloSetAthena

VS

Bans
GilgameshKing ArthurAnhurKaliXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 1 / 0
3,032
606
0
2,127
812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Egesus
Merlin
5
0 / 1 / 0
3,133
627
648
1,821
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
2,507
501
0
713
111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
TniChief
Bellona
4
0 / 0 / 0
3,045
609
615
2,417
930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
VitalyOS2000
Nemesis
5
0 / 0 / 0
3,232
646
331
2,047
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
0
2
W
Nike
 
Nike
0
0
0
0
L
Artio
 
Artio
0
1
0
0
W
Chiron
DrGalak
Chiron
0
0
0
0
L
Merlin
Egesus
Merlin
0
1
0
0
L
0
1
0
0
W
Kukulkan
Lisushke
Kukulkan
0
0
1
0.5
L
Bellona
TniChief
Bellona
0
0
0
0
W
Cabrakan
Vendettaval
Cabrakan
0
0
1
0.5
L
Nemesis
VitalyOS2000
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,232
Damage
1,594
7,614
Taken
9,125
2,753
Mitigated
2,930
1,985
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,654
1,061
0
287
1,743
378
0
0
1,743
0
9,950
W
Nike
 
Nike
1,200
0
0
180
2,198
911
0
0
2,198
0
13,630
L
Artio
 
Artio
0
0
0
78
2,127
812
0
0
2,127
3,180
0
W
Chiron
DrGalak
Chiron
0
0
230
45
337
60
216
0
337
0
11,775
L
Merlin
Egesus
Merlin
648
0
0
400
1,821
457
0
1,084
593
9,799
0
L
0
0
0
0
713
111
0
0
713
0
1,343
W
Kukulkan
Lisushke
Kukulkan
1,091
171
0
0
1,267
335
369
229
1,006
17,033
0
L
Bellona
TniChief
Bellona
615
115
0
1,088
2,417
930
0
0
2,267
0
6,589
W
Cabrakan
Vendettaval
Cabrakan
287
132
0
1,243
2,069
1,069
0
341
1,682
4,093
0
L
Nemesis
VitalyOS2000
Nemesis
331
103
0
288
2,047
620
0
150
1,867
0
11,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,159
Gold Earned
14,949
117
Minions Killed
74
0
Camps Cleared
0
446,266
Distance Traveled
354,942
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,628
726
26
5
0
103,527
2
W
Nike
3,362
672
22
4
0
103,047
2
L
Artio
3,032
606
11
2
0
67,407
0
W
Chiron
3,299
660
33
7
0
71,786
1
L
Merlin
3,133
627
21
4
0
67,784
0
L
Loki
2,507
501
3
1
0
40,088
0
W
Kukulkan
3,534
707
32
6
0
73,310
1
L
Bellona
3,045
609
13
3
0
70,670
1
W
Cabrakan
3,336
667
4
1
0
94,596
1
L
Nemesis
3,232
646
26
5
0
108,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role