Player Matchup

The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
E-C-G99
Pele
Gold I
Level 139
God Stats
11W - 8L
1,566 SR
Queue Stats
627W - 638L
1,482 MMR
Solo
Izanami
Izanami
Gold IV
Fabge04
Izanami
Gold IV
Level 106
God Stats
5W - 2L
1,734 SR
Queue Stats
123W - 105L
1,533 MMR
Solo
Athena
Athena
Gold III
NEW_Carter-Jr
Athena
Gold III
Level 96
God Stats
1W - 1L
1,636 SR
Queue Stats
52W - 64L
1,449 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
SamWH23
Sun Wukong
Gold II
Level 108
God Stats
32W - 34L
1,558 SR
Queue Stats
118W - 116L
1,506 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,599 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,549 SR
1,490 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
Ghost_Szotyi
Olorun
Gold V
Level 67
God Stats
0W - 2L
1,585 SR
Queue Stats
58W - 60L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
MaaGiiiK_BaasTos
Nemesis
Gold III
Level 157
God Stats
8W - 8L
1,528 SR
Queue Stats
501W - 492L
1,504 MMR
Solo
Fafnir
Fafnir
Silver I
amm_678
Fafnir
Silver I
Level 129
God Stats
6W - 4L
1,588 SR
Queue Stats
17W - 15L
1,448 MMR
Solo
Ullr
Ullr
Bronze III
mackanbus
Ullr
Bronze III
Level 30
God Stats
25W - 21L
1,541 SR
Queue Stats
147W - 154L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 2 / 7
11,398
600
12,965
6,551
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
E-C-G99
Pele
17
6 / 1 / 4
11,422
601
10,152
16,070
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Fabge04
Izanami
17
4 / 2 / 8
11,385
599
10,079
10,705
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 10
10,631
560
9,161
22,978
16,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SamWH23
Sun Wukong
16
2 / 1 / 3
10,729
565
10,766
15,326
8,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshSetTsukuyomiPersephoneHeimdallr

VS

Bans
TiamatKing ArthurYemojaCu ChulainnAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 2
10,300
542
12,293
19,251
23,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
12
0 / 7 / 0
7,499
395
2,930
12,667
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 2
8,682
457
4,602
13,269
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
amm_678
Fafnir
13
5 / 2 / 4
9,372
493
7,619
13,290
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
12
2 / 8 / 4
7,857
414
9,926
13,480
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
21
Kills
10
10
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
2
7
4.75
L
Hercules
 
Hercules
2
1
2
3
W
Pele
E-C-G99
Pele
6
1
4
8
W
Izanami
Fabge04
Izanami
4
2
8
4
L
Olorun
0
7
0
0
L
1
3
2
0.67
W
3
4
10
2
W
Sun Wukong
SamWH23
Sun Wukong
2
1
3
3.5
L
Fafnir
amm_678
Fafnir
5
2
4
3.5
L
Ullr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
37,370
71,630
Taken
71,957
37,964
Mitigated
50,665
18,188
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,965
2,411
0
839
6,551
2,881
480
2,207
4,176
67,610
1,948
L
Hercules
 
Hercules
12,293
3,286
0
8,517
19,251
23,550
0
2,693
16,558
5,042
69,595
W
Pele
E-C-G99
Pele
10,152
3,327
0
1,876
16,070
6,891
256
1,843
14,177
0
92,104
W
Izanami
Fabge04
Izanami
10,079
5,582
0
4,951
10,705
3,740
5,642
2,206
8,499
0
100,900
L
Olorun
2,930
508
1,049
4,505
12,667
4,322
52
5,223
7,444
44,436
0
L
4,602
1,761
0
2,314
13,269
5,139
0
1,631
11,638
0
61,290
W
9,161
1,569
0
3,015
22,978
16,001
0
6,225
16,685
27,449
0
W
Sun Wukong
SamWH23
Sun Wukong
10,766
2,418
0
7,507
15,326
8,451
407
2,390
12,852
0
69,278
L
Fafnir
amm_678
Fafnir
7,619
1,657
0
4,645
13,290
13,515
114
5,295
7,991
22,145
0
L
Ullr
9,926
6,509
0
2,006
13,480
4,139
462
6,061
7,407
0
52,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,565
Gold Earned
43,710
577
Minions Killed
450
0
Camps Cleared
0
1,920,669
Distance Traveled
1,768,514
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,398
600
122
6
0
352,921
10
L
Hercules
10,300
542
164
9
0
387,934
4
W
Pele
11,422
601
135
7
0
443,887
7
W
Izanami
11,385
599
153
8
0
341,984
6
L
Olorun
7,499
395
86
5
0
344,071
7
L
Nemesis
8,682
457
98
5
0
399,110
1
W
Athena
10,631
560
36
2
0
375,572
6
W
Sun Wukong
10,729
565
131
7
0
406,305
4
L
Fafnir
9,372
493
20
1
0
319,978
4
L
Ullr
7,857
414
82
4
0
317,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role