Player Matchup

Tyr
Tyr
JasonUrich324
Tyr
Level 4
God Stats
1W - 5L
1,440 SR
Queue Stats
7W - 8L
1,467 Elo+
Party 2
Arachne
Arachne
Mars20040729
Arachne
Level 62
God Stats
2W - 2L
1,542 SR
Queue Stats
114W - 102L
1,506 Elo+
Party 2
Medusa
Medusa
MightyMidget111
Medusa
Level 25
God Stats
4W - 7L
1,510 SR
Queue Stats
16W - 17L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oramorph
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,593 Elo+
Solo
Thanatos
Thanatos
ispy-_-1q
Thanatos
Level 13
God Stats
2W - 4L
1,358 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,511 Elo+

VS

Team Averages
Level 23
1,613 SR
1,582 Elo+
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Creepy641
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,479 Elo+
Party 1
Nemesis
Nemesis
WiLLTeR9838
Nemesis
Level 18
God Stats
3W - 1L
1,718 SR
Queue Stats
11W - 10L
1,787 Elo+
Party 1
Sol
Sol
slobberyman
Sol
Level 25
God Stats
2W - 2L
1,558 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
woolly_marinade3
Morgan Le Fay
Level 29
God Stats
10W - 2L
1,789 SR
Queue Stats
222W - 141L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 5
7,405
436
6,268
18,910
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Mars20040729
Arachne
14
8 / 4 / 3
8,880
522
9,787
12,393
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 2
8,810
518
4,408
6,736
2,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Oramorph
Morgan Le Fay
8
0 / 5 / 0
5,961
351
2,741
5,395
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
ispy-_-1q
Thanatos
15
6 / 5 / 7
9,252
544
9,227
15,142
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 5 / 1
8,936
526
2,227
9,949
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 7
8,377
493
5,856
13,989
15,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
WiLLTeR9838
Nemesis
13
1 / 4 / 4
8,551
503
6,389
12,272
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 8 / 2
9,020
531
9,523
12,980
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
woolly_marinade3
Morgan Le Fay
20
16 / 0 / 0
12,737
749
17,345
11,723
5,896
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
22
Kills
22
22
Deaths
23
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
5
1
0.3
W
1
6
7
0.75
L
3
6
5
0.92
L
Arachne
Mars20040729
Arachne
8
4
3
2.38
L
5
2
2
3
L
Morgan Le Fay
Oramorph
Morgan Le Fay
0
5
0
0
W
Nemesis
WiLLTeR9838
Nemesis
1
4
4
0.75
L
Thanatos
ispy-_-1q
Thanatos
6
5
7
1.9
W
3
8
2
0.5
W
Morgan Le Fay
woolly_marinade3
Morgan Le Fay
16
0
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,431
Damage
41,340
58,576
Taken
60,913
23,510
Mitigated
33,852
18,891
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,227
380
0
1,326
9,949
4,596
565
0
9,919
36,399
0
W
5,856
1,178
0
1,993
13,989
15,053
647
0
13,809
0
22,255
L
6,268
1,731
0
4,157
18,910
8,892
106
11,454
7,456
0
20,026
L
Arachne
Mars20040729
Arachne
9,787
5,883
0
3,734
12,393
5,243
57
5,402
6,991
0
37,945
L
4,408
2,744
0
2,472
6,736
2,072
561
2,096
4,640
0
53,916
L
Morgan Le Fay
Oramorph
Morgan Le Fay
2,741
518
0
868
5,395
1,755
0
3,669
1,726
21,162
0
W
Nemesis
WiLLTeR9838
Nemesis
6,389
3,329
0
4,206
12,272
5,230
918
354
11,768
0
47,137
L
Thanatos
ispy-_-1q
Thanatos
9,227
3,876
87
7,573
15,142
5,548
431
6,474
8,668
0
49,024
W
9,523
3,090
0
4,613
12,980
3,077
1,412
0
12,800
56,392
0
W
Morgan Le Fay
woolly_marinade3
Morgan Le Fay
17,345
1,076
0
6,668
11,723
5,896
2,623
2,387
9,216
101,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
47,621
306
Minions Killed
480
0
Camps Cleared
0
1,390,720
Distance Traveled
1,576,925
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,936
526
69
4
0
318,741
4
W
Tyr
8,377
493
37
2
0
293,155
3
L
Tyr
7,405
436
33
2
0
293,645
0
L
Arachne
8,880
522
64
4
0
357,124
0
L
Medusa
8,810
518
88
5
0
305,271
4
L
Morgan Le Fay
5,961
351
34
2
0
140,562
3
W
Nemesis
8,551
503
89
5
0
350,169
2
L
Thanatos
9,252
544
87
5
0
294,118
0
W
Sol
9,020
531
94
6
0
271,907
0
W
Morgan Le Fay
12,737
749
191
11
0
342,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role