Player Matchup

Arachne
Arachne
Bark55455
Arachne
Level 8
God Stats
2W - 3L
1,568 SR
Queue Stats
16W - 25L
1,249 Elo+
Solo
Yemoja
Yemoja
DarkGhostKanu
Yemoja
Level 18
God Stats
47W - 54L
1,446 SR
Queue Stats
80W - 101L
1,327 Elo+
Solo
Skadi
Skadi
LionGamerDK
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
Nemezis77
Ra
Level 29
God Stats
1W - 1L
1,264 SR
Queue Stats
16W - 18L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
TimeZoneX
Baron Samedi
Level 8
God Stats
18W - 12L
1,571 SR
Queue Stats
22W - 17L
1,425 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,384 Elo+

VS

Team Averages
Level 7
1,462 SR
1,298 Elo+
Bellona
Bellona
AcediaSan
Bellona
Level 4
God Stats
0W - 3L
1,309 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 3
Cthulhu
Cthulhu
AmaruK_0
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 2
Ares
Ares
JP270143
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
KUROKUMAV
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,191 Elo+
Party 3
Kukulkan
Kukulkan
quentinalfa
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bark55455
Arachne
17
8 / 5 / 25
10,556
1,320
13,001
10,896
5,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 2 / 24
9,945
1,243
7,358
9,355
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
28 / 1 / 14
14,972
1,872
38,966
11,481
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
8 / 2 / 28
10,920
1,365
14,868
9,683
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TimeZoneX
Baron Samedi
18
4 / 1 / 33
10,283
1,285
16,626
8,484
4,475
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AcediaSan
Bellona
15
4 / 11 / 6
9,379
1,172
10,484
23,515
13,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
AmaruK_0
Cthulhu
14
3 / 9 / 4
9,290
1,161
9,722
20,431
12,288
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
15
0 / 9 / 8
8,417
1,052
5,482
25,917
18,992
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
KUROKUMAV
Medusa
14
2 / 9 / 7
8,702
1,088
7,819
17,345
6,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
quentinalfa
Kukulkan
14
2 / 11 / 7
8,689
1,086
12,519
14,136
5,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
43
49
Kills
11
11
Deaths
49
124
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
AcediaSan
Bellona
4
11
6
0.64
L
Cthulhu
AmaruK_0
Cthulhu
3
9
4
0.56
W
Arachne
Bark55455
Arachne
8
5
25
4.1
W
1
2
24
6.5
L
Ares
0
9
8
0.44
L
Medusa
KUROKUMAV
Medusa
2
9
7
0.61
W
28
1
14
35
W
8
2
28
11
W
Baron Samedi
TimeZoneX
Baron Samedi
4
1
33
20.5
L
Kukulkan
quentinalfa
Kukulkan
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,819
Damage
46,026
49,899
Taken
101,344
27,072
Mitigated
57,081
22,671
Healing
1,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AcediaSan
Bellona
10,484
3,240
0
585
23,515
13,770
0
10,874
12,641
0
22,267
L
Cthulhu
AmaruK_0
Cthulhu
9,722
1,107
78
309
20,431
12,288
0
8,584
11,847
25,998
0
W
Arachne
Bark55455
Arachne
13,001
8,588
0
1,905
10,896
5,512
0
4,598
6,298
0
25,985
W
7,358
1,235
2,970
1,953
9,355
7,502
0
6,914
2,441
19,456
0
L
Ares
5,482
465
0
0
25,917
18,992
0
9,253
16,664
16,451
0
L
Medusa
KUROKUMAV
Medusa
7,819
1,963
0
473
17,345
6,429
0
5,002
12,343
0
21,552
W
38,966
28,122
0
3,498
11,481
5,095
0
5,770
5,711
0
56,007
W
14,868
1,132
2,320
2,606
9,683
4,488
0
5,575
4,108
36,094
0
W
Baron Samedi
TimeZoneX
Baron Samedi
16,626
1,244
4,847
2,572
8,484
4,475
0
4,866
3,618
22,184
0
L
Kukulkan
quentinalfa
Kukulkan
12,519
1,552
0
42
14,136
5,602
0
5,139
8,997
24,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
44,477
157
Minions Killed
129
4
Camps Cleared
3
695,808
Distance Traveled
685,724
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,379
1,172
27
3
1
139,075
0
L
Cthulhu
9,290
1,161
33
4
0
125,632
0
W
Arachne
10,556
1,320
24
3
0
146,216
1
W
Yemoja
9,945
1,243
15
2
0
113,219
1
L
Ares
8,417
1,052
12
2
0
155,415
1
L
Medusa
8,702
1,088
29
4
2
143,029
0
W
Skadi
14,972
1,872
48
6
2
144,321
1
W
Ra
10,920
1,365
65
8
1
140,240
0
W
Baron Samedi
10,283
1,285
5
1
1
151,812
0
L
Kukulkan
8,689
1,086
28
4
0
122,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role