Player Matchup

Ares
Ares
Firelast07
Ares
Level 27
God Stats
2W - 6L
1,383 SR
Queue Stats
154W - 151L
1,489 Elo+
Solo
Pele
Pele
JammyClient47
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,413 Elo+
Solo
Ra
Ra
Kambar_Batyr
Ra
Level 11
God Stats
0W - 2L
1,242 SR
Queue Stats
21W - 27L
1,387 Elo+
Solo
Hun Batz
Hun Batz
Malagafc10
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Neith
Neith
SophOc
Neith
Level 12
God Stats
18W - 21L
1,373 SR
Queue Stats
20W - 31L
1,269 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,412 Elo+

VS

Team Averages
Level 26
1,478 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DERE_DERE-SAMA
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,547 Elo+
Solo
Izanami
Izanami
Moody1
Izanami
Level 26
God Stats
35W - 41L
1,407 SR
Queue Stats
180W - 206L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UpriseNemesis
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,454 SR
Queue Stats
24W - 12L
1,825 Elo+
Solo
Apollo
Apollo
losleones40
Apollo
Level 22
God Stats
21W - 18L
1,527 SR
Queue Stats
149W - 172L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 0
11,481
820
12,206
27,666
38,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 7 / 0
11,530
824
12,190
20,148
8,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 0
10,513
751
340
3,759
1,229
Hun Batz
Malagafc10
Hun Batz
17
0 / 9 / 0
11,425
816
6,312
26,843
20,165
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
SophOc
Neith
17
0 / 12 / 0
11,538
824
13,294
24,735
9,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
11 / 0 / 17
14,508
1,036
18,633
8,430
4,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 0 / 21
12,601
900
8,223
15,842
18,062
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Moody1
Izanami
19
0 / 1 / 17
12,450
889
18,595
8,979
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
UpriseNemesis
Morgan Le Fay
20
19 / 0 / 13
15,494
1,107
37,126
8,935
4,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
19
3 / 0 / 16
12,478
891
11,584
6,548
2,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
118
1
Kills
34
34
Deaths
1
0
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
17
19.5
W
1
0
21
11.5
L
0
2
0
0
L
1
7
0
0.14
L
0
4
0
0
L
Hun Batz
Malagafc10
Hun Batz
0
9
0
0
W
Izanami
Moody1
Izanami
0
1
17
8.5
L
Neith
SophOc
Neith
0
12
0
0
W
Morgan Le Fay
UpriseNemesis
Morgan Le Fay
19
0
13
25.5
W
Apollo
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,342
Damage
94,161
103,151
Taken
48,734
77,411
Mitigated
34,037
2,690
Healing
26,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,633
3,035
3,440
3,207
8,430
4,407
0
2,154
6,276
33,077
0
W
8,223
3,241
6,557
6,821
15,842
18,062
0
4,811
11,031
0
18,233
L
12,206
857
0
0
27,666
38,632
0
10,414
17,252
29,165
0
L
12,190
2,008
0
284
20,148
8,368
0
11,825
8,323
0
34,160
L
340
246
0
0
3,759
1,229
0
3,513
246
1,674
0
L
Hun Batz
Malagafc10
Hun Batz
6,312
891
414
705
26,843
20,165
0
13,992
12,851
0
31,154
W
Izanami
Moody1
Izanami
18,595
14,900
0
1,561
8,979
4,010
0
1,956
7,023
0
52,477
L
Neith
SophOc
Neith
13,294
5,937
0
1,287
24,735
9,017
0
16,015
8,720
0
44,932
W
Morgan Le Fay
UpriseNemesis
Morgan Le Fay
37,126
5,190
0
4,426
8,935
4,610
0
1,423
7,512
67,714
0
W
Apollo
11,584
7,089
0
414
6,548
2,948
0
2,202
4,346
0
29,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
67,531
216
Minions Killed
257
4
Camps Cleared
9
988,643
Distance Traveled
1,172,768
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,508
1,036
31
2
3
253,883
0
W
Horus
12,601
900
12
1
2
237,548
1
L
Ares
11,481
820
14
1
1
261,457
0
L
Pele
11,530
824
56
4
1
238,690
0
L
Ra
10,513
751
7
1
0
87,104
0
L
Hun Batz
11,425
816
58
4
1
203,792
0
W
Izanami
12,450
889
91
7
2
226,127
0
L
Neith
11,538
824
81
6
1
197,600
0
W
Morgan Le Fay
15,494
1,107
80
6
1
254,277
0
W
Apollo
12,478
891
43
3
1
200,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role