Player Matchup

Anubis
Anubis
PEPEELPIPAS
Anubis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,524 Elo+
Party 2
Tyr
Tyr
Sekakosa
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,170 Elo+
Solo
Ratatoskr
Ratatoskr
Theenderkill
Ratatoskr
Level 18
God Stats
3W - 3L
1,490 SR
Queue Stats
39W - 29L
1,516 Elo+
Party 2
Neith
Neith
W4MP1REK
Neith
Level 8
God Stats
4W - 5L
1,382 SR
Queue Stats
13W - 12L
1,434 Elo+
Party 1
Bacchus
Bacchus
tenshineK
Bacchus
Level 68
God Stats
1W - 0L
1,296 SR
Queue Stats
69W - 71L
1,447 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,418 Elo+

VS

Team Averages
Level 13
1,513 SR
1,373 Elo+
Jing Wei
Jing Wei
Samuraaaa1111
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,310 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ty4k0
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,376 SR
Queue Stats
26W - 33L
1,403 Elo+
Solo
Hun Batz
Hun Batz
Weedoy
Hun Batz
Level 29
God Stats
10W - 6L
1,688 SR
Queue Stats
46W - 55L
1,387 Elo+
Solo
Ymir
Ymir
Космический1вор
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,389 Elo+
Party 3
Achilles
Achilles
武祖林动
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 5 / 6
14,427
481
26,075
25,238
13,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 9
15,677
523
16,098
30,453
34,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
Theenderkill
Ratatoskr
20
16 / 5 / 9
16,254
542
23,605
22,097
11,076
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
W4MP1REK
Neith
20
8 / 7 / 14
14,160
472
22,623
20,899
8,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
tenshineK
Bacchus
19
10 / 4 / 11
14,742
491
14,717
27,539
35,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Samuraaaa1111
Jing Wei
18
2 / 15 / 4
12,304
410
5,781
22,605
9,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ty4k0
Morgan Le Fay
18
3 / 9 / 6
12,614
420
16,402
17,093
5,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Weedoy
Hun Batz
20
14 / 7 / 3
16,395
547
27,168
25,997
18,253
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 11 / 8
12,113
404
12,760
29,884
28,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
武祖林动
Achilles
20
6 / 11 / 7
14,814
494
19,052
30,706
35,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
53
Kills
26
26
Deaths
53
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
5
6
2.6
L
Jing Wei
Samuraaaa1111
Jing Wei
2
15
4
0.27
W
9
5
9
2.7
W
Ratatoskr
Theenderkill
Ratatoskr
16
5
9
4.1
L
Morgan Le Fay
Ty4k0
Morgan Le Fay
3
9
6
0.67
W
Neith
W4MP1REK
Neith
8
7
14
2.14
L
Hun Batz
Weedoy
Hun Batz
14
7
3
2.21
W
Bacchus
tenshineK
Bacchus
10
4
11
3.88
L
Achilles
武祖林动
Achilles
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,118
Damage
81,163
126,226
Taken
126,285
102,605
Mitigated
96,889
33,603
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
26,075
525
0
14,760
25,238
13,431
1,467
10,094
15,144
107,257
0
L
Jing Wei
Samuraaaa1111
Jing Wei
5,781
3,096
0
625
22,605
9,421
3,583
4,844
17,761
0
72,928
W
16,098
2,884
0
6,605
30,453
34,739
1,509
7,413
23,040
0
86,370
W
Ratatoskr
Theenderkill
Ratatoskr
23,605
7,406
0
1,089
22,097
11,076
895
3,711
18,386
0
134,666
L
Morgan Le Fay
Ty4k0
Morgan Le Fay
16,402
880
0
2,485
17,093
5,086
168
7,979
9,114
51,324
0
W
Neith
W4MP1REK
Neith
22,623
13,561
0
4,842
20,899
8,227
3,323
8,512
12,387
0
82,211
L
Hun Batz
Weedoy
Hun Batz
27,168
8,682
0
405
25,997
18,253
3,288
10,031
15,966
0
122,380
W
Bacchus
tenshineK
Bacchus
14,717
2,278
861
5,446
27,539
35,132
344
7,650
19,889
52,552
0
L
12,760
2,466
0
1,626
29,884
28,485
252
9,984
19,900
35,630
0
L
Achilles
武祖林动
Achilles
19,052
4,482
0
1,383
30,706
35,644
43
9,072
21,634
18,858
49,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,260
Gold Earned
68,240
599
Minions Killed
519
0
Camps Cleared
0
2,669,436
Distance Traveled
2,305,670
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,427
481
146
5
0
451,484
2
L
Jing Wei
12,304
410
130
4
0
426,817
5
W
Tyr
15,677
523
131
4
0
586,547
1
W
Ratatoskr
16,254
542
159
5
0
576,184
0
L
Morgan Le Fay
12,614
420
89
3
0
419,836
0
W
Neith
14,160
472
108
4
0
480,873
0
L
Hun Batz
16,395
547
174
6
0
532,052
2
W
Bacchus
14,742
491
55
2
0
574,348
13
L
Ymir
12,113
404
28
1
0
462,646
9
L
Achilles
14,814
494
98
3
0
464,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role