Player Matchup

Ymir
Ymir
ADarkSoul7
Ymir
Level 16
God Stats
18W - 10L
1,635 SR
Queue Stats
86W - 84L
1,575 Elo+
Solo
Izanami
Izanami
Gentle Witch
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,468 Elo+
Solo
Aphrodite
Aphrodite
JetSpiderz
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xherra
Morgan Le Fay
Level 20
God Stats
3W - 4L
1,458 SR
Queue Stats
43W - 35L
1,504 Elo+
Solo
Freya
Freya
jojohero
Freya
Level 6
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 6L
1,466 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,523 Elo+

VS

Team Averages
Level 19
1,513 SR
1,481 Elo+
Artemis
Artemis
Palamedei
Artemis
Level 29
God Stats
8W - 8L
1,517 SR
Queue Stats
38W - 40L
1,534 Elo+
Party 1
Khepri
Khepri
ShamblingEmperor
Khepri
Level 20
God Stats
14W - 9L
1,739 SR
Queue Stats
102W - 91L
1,591 Elo+
Party 1
Freya
Freya
WaterGodF
Freya
Level 28
God Stats
2W - 5L
1,416 SR
Queue Stats
93W - 69L
1,531 Elo+
Solo
Fenrir
Fenrir
trecko10
Fenrir
Level 12
God Stats
10W - 10L
1,395 SR
Queue Stats
29W - 41L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
yier111
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 22
15,110
1,007
19,587
25,219
32,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Gentle Witch
Izanami
20
9 / 2 / 21
16,161
1,077
33,352
19,881
8,590
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
JetSpiderz
Aphrodite
20
8 / 5 / 22
14,974
998
18,665
23,741
16,654
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Xherra
Morgan Le Fay
20
9 / 10 / 19
15,589
1,039
37,036
25,549
11,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
jojohero
Freya
20
11 / 6 / 21
15,555
1,037
28,705
22,188
9,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Palamedei
Artemis
20
8 / 12 / 14
15,744
1,050
32,527
25,757
9,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 9 / 19
14,712
981
15,516
31,290
39,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
WaterGodF
Freya
20
11 / 7 / 16
17,430
1,162
36,811
35,712
13,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
trecko10
Fenrir
20
5 / 6 / 13
15,025
1,002
12,854
23,446
18,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
yier111
Sun Wukong
20
3 / 9 / 11
13,701
913
13,181
30,940
34,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
102
43
Kills
29
29
Deaths
43
105
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
6
22
2.83
W
Izanami
Gentle Witch
Izanami
9
2
21
9.75
W
Aphrodite
JetSpiderz
Aphrodite
8
5
22
3.8
L
Artemis
Palamedei
Artemis
8
12
14
1.25
L
2
9
19
1.28
L
Freya
WaterGodF
Freya
11
7
16
2.71
W
Morgan Le Fay
Xherra
Morgan Le Fay
9
10
19
1.85
W
Freya
jojohero
Freya
11
6
21
3.58
L
Fenrir
trecko10
Fenrir
5
6
13
1.92
L
Sun Wukong
yier111
Sun Wukong
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,345
Damage
110,889
116,578
Taken
147,145
78,649
Mitigated
116,513
41,746
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,587
5,407
1,295
3,766
25,219
32,494
0
8,998
16,221
38,997
0
W
Izanami
Gentle Witch
Izanami
33,352
21,278
828
7,159
19,881
8,590
0
9,989
9,892
0
90,736
W
Aphrodite
JetSpiderz
Aphrodite
18,665
1,085
8,789
10,299
23,741
16,654
0
11,682
12,059
36,111
0
L
Artemis
Palamedei
Artemis
32,527
23,280
0
0
25,757
9,515
0
20,882
4,875
0
50,597
L
15,516
722
0
0
31,290
39,748
0
20,376
10,914
34,238
0
L
Freya
WaterGodF
Freya
36,811
11,855
0
12,151
35,712
13,750
0
27,588
8,124
83,709
0
W
Morgan Le Fay
Xherra
Morgan Le Fay
37,036
3,343
0
3,492
25,549
11,690
0
12,725
12,824
56,955
0
W
Freya
jojohero
Freya
28,705
8,482
0
6,118
22,188
9,221
0
9,940
12,248
38,945
0
L
Fenrir
trecko10
Fenrir
12,854
2,019
0
701
23,446
18,540
0
14,909
8,537
0
38,655
L
Sun Wukong
yier111
Sun Wukong
13,181
2,268
0
1,503
30,940
34,960
0
20,238
10,702
1,007
29,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,389
Gold Earned
76,612
272
Minions Killed
263
8
Camps Cleared
5
1,197,009
Distance Traveled
1,340,562
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,110
1,007
43
3
2
205,435
0
W
Izanami
16,161
1,077
135
9
2
223,060
0
W
Aphrodite
14,974
998
30
2
0
268,713
1
L
Artemis
15,744
1,050
39
3
0
204,442
0
L
Khepri
14,712
981
18
1
1
276,946
2
L
Freya
17,430
1,162
99
7
0
274,015
2
W
Morgan Le Fay
15,589
1,039
38
3
2
236,513
2
W
Freya
15,555
1,037
26
2
2
263,288
0
L
Fenrir
15,025
1,002
65
4
2
296,133
0
L
Sun Wukong
13,701
913
42
3
2
289,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role