Player Matchup

Fenrir
Fenrir
Badx_xBlood
Fenrir
Level 4
God Stats
25W - 47L
1,278 SR
Queue Stats
32W - 55L
1,576 Elo+
Party 1
Neith
Neith
Dree_F
Neith
Level 5
God Stats
1W - 2L
1,711 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Loki
Loki
Snippetridip715
Loki
Level 28
God Stats
16W - 13L
1,591 SR
Queue Stats
47W - 52L
1,321 Elo+
Solo
Ratatoskr
Ratatoskr
Sr_Deadpool_Sr
Ratatoskr
Level 26
God Stats
5W - 7L
1,191 SR
Queue Stats
12W - 21L
1,173 Elo+
Solo
Set
Set
Suna-noo-Shukaku
Set
Level 41
God Stats
9W - 16L
1,561 SR
Queue Stats
120W - 117L
1,576 Elo+
Party 1
Team Averages
Level 21
1,466 SR
1,406 Elo+

VS

Team Averages
Level 27
1,530 SR
1,417 Elo+
Anubis
Anubis
AMG_tokmakidis
Anubis
Level 27
God Stats
1W - 0L
1,594 SR
Queue Stats
8W - 10L
1,391 Elo+
Party 2
Discordia
Discordia
Endart_
Discordia
Level 29
God Stats
8W - 3L
1,494 SR
Queue Stats
68W - 86L
1,356 Elo+
Solo
Ymir
Ymir
NICKTHEGREEK520
Ymir
Level 34
God Stats
8W - 5L
1,418 SR
Queue Stats
21W - 21L
1,381 Elo+
Party 2
Ravana
Ravana
Pabletesg
Ravana
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 40L
1,562 Elo+
Solo
Xbalanque
Xbalanque
Zitiron575
Xbalanque
Level 28
God Stats
15W - 4L
1,646 SR
Queue Stats
124W - 113L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 8 / 0
6,314
451
2,494
10,029
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Dree_F
Neith
11
1 / 5 / 0
6,490
464
6,403
8,603
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 5 / 0
6,341
453
4,864
10,629
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Sr_Deadpool_Sr
Ratatoskr
8
0 / 3 / 0
5,071
362
2,328
7,358
1,471
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 10 / 0
5,161
369
1,718
9,358
2,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 3
7,453
532
6,670
3,876
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Endart_
Discordia
14
4 / 0 / 12
8,927
638
8,109
4,562
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 9
7,605
543
2,952
10,467
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Pabletesg
Ravana
16
14 / 0 / 5
9,919
709
10,477
5,771
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Zitiron575
Xbalanque
15
2 / 4 / 4
8,509
608
5,702
7,447
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
4
Kills
30
31
Deaths
4
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Fenrir
1
8
0
0.13
L
Neith
Dree_F
Neith
1
5
0
0.2
W
Discordia
Endart_
Discordia
4
0
12
10
W
1
0
9
5.5
W
Ravana
Pabletesg
Ravana
14
0
5
16.5
L
2
5
0
0.4
L
Ratatoskr
Sr_Deadpool_Sr
Ratatoskr
0
3
0
0
L
0
10
0
0
W
Xbalanque
Zitiron575
Xbalanque
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
33,910
45,977
Taken
32,123
12,352
Mitigated
14,312
5,473
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,670
58
345
1,431
3,876
1,277
1,140
0
3,876
20,009
0
L
Fenrir
2,494
694
0
656
10,029
3,160
0
3,207
6,588
0
29,646
L
Neith
Dree_F
Neith
6,403
3,193
0
2,391
8,603
2,361
220
5,029
3,212
0
35,058
W
Discordia
Endart_
Discordia
8,109
568
0
1,937
4,562
1,605
2,068
0
4,562
48,359
0
W
2,952
381
436
4,350
10,467
5,514
452
0
10,467
31,904
0
W
Ravana
Pabletesg
Ravana
10,477
3,194
0
704
5,771
2,555
0
0
5,771
0
63,758
L
4,864
769
0
1,784
10,629
3,043
0
630
9,889
0
24,601
L
Ratatoskr
Sr_Deadpool_Sr
Ratatoskr
2,328
1,080
0
392
7,358
1,471
0
3,995
2,957
0
14,687
L
1,718
582
0
250
9,358
2,317
0
3,446
5,600
0
20,732
W
Xbalanque
Zitiron575
Xbalanque
5,702
2,459
0
1,329
7,447
3,361
1,468
0
7,447
0
47,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
42,413
234
Minions Killed
419
0
Camps Cleared
0
1,243,027
Distance Traveled
1,304,966
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,453
532
39
3
0
238,765
0
L
Fenrir
6,314
451
62
4
0
221,211
0
L
Neith
6,490
464
58
4
0
245,658
3
W
Discordia
8,927
638
104
7
0
259,637
3
W
Ymir
7,605
543
61
4
0
252,144
2
W
Ravana
9,919
709
119
9
0
311,456
2
L
Loki
6,341
453
45
3
0
264,100
5
L
Ratatoskr
5,071
362
31
2
0
261,859
0
L
Set
5,161
369
38
3
0
250,199
0
W
Xbalanque
8,509
608
96
7
0
242,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role