Player Matchup

Hou Yi
Hou Yi
Astrop
Hou Yi
Level 136
God Stats
0W - 2L
1,254 SR
Queue Stats
87W - 97L
1,452 Elo+
Solo
Jing Wei
Jing Wei
DK I Kasper
Jing Wei
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 2
Tiamat
Tiamat
DK mrANKELT4KER
Tiamat
Level 112
God Stats
1W - 1L
1,489 SR
Queue Stats
113W - 96L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RofLtuber
Morgan Le Fay
Level 126
God Stats
3W - 6L
1,711 SR
Queue Stats
402W - 387L
1,501 Elo+
Solo
Arachne
Arachne
chilla Emmi
Arachne
Level 160
God Stats
13W - 12L
1,551 SR
Queue Stats
2,014W - 1,959L
1,536 Elo+
Solo
Team Averages
Level 130
1,501 SR
1,501 Elo+

VS

Team Averages
Level 139
1,511 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
rezashokohi
King Arthur
Level 136
God Stats
3W - 2L
1,297 SR
Queue Stats
269W - 219L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
trdthhth55y4554h
Zhong Kui
Level 115
God Stats
5W - 2L
1,760 SR
Queue Stats
446W - 452L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Astrop
Hou Yi
15
4 / 6 / 5
9,608
641
14,336
13,959
6,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
DK I Kasper
Jing Wei
17
2 / 5 / 9
10,610
707
15,594
14,412
5,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 8
10,029
669
14,618
18,015
14,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
RofLtuber
Morgan Le Fay
18
5 / 6 / 8
11,412
761
23,420
15,312
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
chilla Emmi
Arachne
16
3 / 8 / 8
10,038
669
8,170
20,309
16,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
9 / 2 / 13
11,866
791
9,800
19,799
26,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
 
Tyr
18
7 / 3 / 15
11,678
779
13,317
17,644
19,753
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
19
3 / 3 / 20
11,644
776
21,277
14,767
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
rezashokohi
King Arthur
18
7 / 2 / 11
11,098
740
10,028
23,852
16,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
19
5 / 6 / 16
12,197
813
18,555
21,001
15,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
16
Kills
31
31
Deaths
16
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
2
13
7.75
W
Tyr
 
Tyr
7
3
15
4.83
W
Nu Wa
 
Nu Wa
3
3
20
4.33
L
Hou Yi
Astrop
Hou Yi
4
6
5
1.08
L
Jing Wei
DK I Kasper
Jing Wei
2
5
9
1.3
L
2
6
8
1
L
Morgan Le Fay
RofLtuber
Morgan Le Fay
5
6
8
1.5
L
Arachne
chilla Emmi
Arachne
3
8
8
0.88
W
King Arthur
rezashokohi
King Arthur
7
2
11
6.25
W
Zhong Kui
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,138
Damage
72,977
82,007
Taken
97,063
49,951
Mitigated
85,831
28,626
Healing
40,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,800
1,034
4,455
3,976
19,799
26,499
644
6,250
13,207
16,804
0
W
Tyr
 
Tyr
13,317
1,940
2,760
4,693
17,644
19,753
1,169
6,409
10,924
0
24,417
W
Nu Wa
 
Nu Wa
21,277
4,661
2,130
2,807
14,767
7,313
1,009
6,671
7,884
56,263
0
L
Hou Yi
Astrop
Hou Yi
14,336
6,982
2,951
3,667
13,959
6,198
342
7,879
6,080
0
27,596
L
Jing Wei
DK I Kasper
Jing Wei
15,594
7,777
1,641
3,601
14,412
5,693
825
11,027
3,385
0
41,667
L
14,618
782
1,192
5,555
18,015
14,336
106
11,011
7,004
27,714
0
L
Morgan Le Fay
RofLtuber
Morgan Le Fay
23,420
1,459
1,697
3,967
15,312
7,205
641
9,054
6,258
44,526
0
L
Arachne
chilla Emmi
Arachne
8,170
3,733
0
4,355
20,309
16,519
113
10,798
9,511
1,214
12,191
W
King Arthur
rezashokohi
King Arthur
10,028
574
2,440
8,828
23,852
16,744
361
9,192
14,276
247
20,219
W
Zhong Kui
18,555
2,529
1,541
7,335
21,001
15,522
1,996
8,665
11,886
39,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
58,483
167
Minions Killed
195
0
Camps Cleared
0
1,101,506
Distance Traveled
1,372,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,866
791
17
1
0
254,617
1
W
Tyr
11,678
779
26
2
0
309,981
2
W
Nu Wa
11,644
776
63
4
0
274,500
0
L
Hou Yi
9,608
641
25
2
0
209,399
2
L
Jing Wei
10,610
707
55
4
0
240,194
0
L
Tiamat
10,029
669
35
2
0
217,448
0
L
Morgan Le Fay
11,412
761
38
3
0
226,453
0
L
Arachne
10,038
669
14
1
0
208,012
0
W
King Arthur
11,098
740
29
2
0
280,892
0
W
Zhong Kui
12,197
813
60
4
0
253,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role