Player Matchup

Fenrir
Fenrir
Gold II
BT JENKS
Fenrir
Gold II
Level 65
God Stats
2W - 2L
1,444 SR
Queue Stats
380W - 326L
1,607 MMR
Party 2
Achilles
Achilles
Gold V
ChiBloodFist
Achilles
Gold V
Level 104
God Stats
2W - 2L
1,571 SR
Queue Stats
8W - 10L
1,599 MMR
Party 2
Scylla
Scylla
Gold IV
HighVibes42011
Scylla
Gold IV
Level 84
God Stats
23W - 29L
1,538 SR
Queue Stats
323W - 341L
1,327 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,518 SR
1,511 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,709 SR
1,491 MMR
Xing Tian
Xing Tian
Platinum IV
JazzOnly-
Xing Tian
Platinum IV
Level 86
God Stats
52W - 27L
1,708 SR
Queue Stats
60W - 43L
1,506 MMR
Party 1
Nemesis
Nemesis
Platinum IV
ZuaiTe
Nemesis
Platinum IV
Level 126
God Stats
3W - 0L
1,814 SR
Queue Stats
63W - 48L
1,506 MMR
Party 1
Janus
Janus
Platinum IV
ianeln00b
Janus
Platinum IV
Level 89
God Stats
16W - 10L
1,607 SR
Queue Stats
64W - 49L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BT JENKS
Fenrir
17
4 / 6 / 6
14,244
712
9,805
20,975
13,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
ChiBloodFist
Achilles
17
5 / 4 / 5
12,242
612
12,453
17,942
13,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 2 / 9
12,349
617
17,396
11,585
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeChang'eAthenaPersephoneSol

VS

Bans
GilgameshUllrCthulhuZeusHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JazzOnly-
Xing Tian
15
0 / 5 / 7
12,334
617
9,843
25,071
27,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
ZuaiTe
Nemesis
19
5 / 4 / 5
13,751
688
11,349
16,853
9,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
ianeln00b
Janus
20
7 / 2 / 2
14,038
702
14,667
9,806
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
11
Kills
12
12
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BT JENKS
Fenrir
4
6
6
1.17
L
Achilles
ChiBloodFist
Achilles
5
4
5
1.88
L
2
2
9
3.25
W
Xing Tian
JazzOnly-
Xing Tian
0
5
7
0.7
W
Nemesis
ZuaiTe
Nemesis
5
4
5
1.88
W
Janus
ianeln00b
Janus
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,654
Damage
35,859
50,502
Taken
51,730
30,576
Mitigated
39,586
11,332
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BT JENKS
Fenrir
9,805
2,105
267
5,253
20,975
13,383
574
9,473
11,226
0
27,772
L
Achilles
ChiBloodFist
Achilles
12,453
3,516
0
1,260
17,942
13,471
514
9,217
8,339
0
36,498
L
17,396
3,367
0
4,552
11,585
3,722
914
5,084
6,427
75,891
0
W
Xing Tian
JazzOnly-
Xing Tian
9,843
291
0
1,798
25,071
27,192
243
7,671
17,400
30,188
0
W
Nemesis
ZuaiTe
Nemesis
11,349
5,640
0
8,085
16,853
9,053
1,302
4,701
12,152
0
68,655
W
Janus
ianeln00b
Janus
14,667
111
0
1,818
9,806
3,341
1,138
5,024
4,782
80,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
40,123
202
Minions Killed
249
0
Camps Cleared
0
1,179,807
Distance Traveled
1,218,566
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,244
712
37
2
0
369,552
3
L
Achilles
12,242
612
38
2
0
439,779
1
L
Scylla
12,349
617
127
6
0
370,476
3
W
Xing Tian
12,334
617
21
1
0
374,469
2
W
Nemesis
13,751
688
73
4
0
439,326
3
W
Janus
14,038
702
155
8
0
404,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role