Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
HossAlot
Arachne
Silver II
Level 78
God Stats
29W - 21L
1,572 SR
Queue Stats
390W - 392L
1,020 MMR
Solo
Guan Yu
Guan Yu
Gold III
Kirbout
Guan Yu
Gold III
Level 138
God Stats
3W - 2L
1,162 SR
Queue Stats
187W - 192L
1,254 MMR
Solo
Kukulkan
Kukulkan
Silver II
SkadiNK4LD
Kukulkan
Silver II
Level 74
God Stats
19W - 9L
1,624 SR
Queue Stats
524W - 534L
1,019 MMR
Solo
Apollo
Apollo
Gold V
chrisspher1
Apollo
Gold V
Level 65
God Stats
14W - 7L
1,776 SR
Queue Stats
153W - 155L
1,225 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,527 SR
1,204 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,525 SR
1,246 MMR
Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
AlejoSvd
Awilix
Bronze III
Level 108
God Stats
0W - 2L
1,398 SR
Queue Stats
11W - 20L
1,330 MMR
Solo
Cupid
Cupid
Silver I
Edioz
Cupid
Silver I
Level 124
God Stats
3W - 3L
1,725 SR
Queue Stats
103W - 107L
1,208 MMR
Solo
Bakasura
Bakasura
Bronze I
presiado14
Bakasura
Bronze I
Level 66
God Stats
0W - 1L
1,421 SR
Queue Stats
5W - 20L
936 MMR
Solo
Sol
Sol
Gold V
sirgrizz91
Sol
Gold V
Level 49
God Stats
5W - 6L
1,580 SR
Queue Stats
73W - 85L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 8
7,323
523
2,321
6,491
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
HossAlot
Arachne
13
6 / 0 / 1
8,085
578
4,441
8,472
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Kirbout
Guan Yu
15
3 / 1 / 1
8,826
630
9,646
11,085
4,823
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SkadiNK4LD
Kukulkan
14
1 / 0 / 3
8,134
581
5,125
4,757
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
5 / 2 / 0
9,448
675
8,115
8,131
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiKumbhakarnaGilgameshAthenaTiamat

VS

Bans
PersephoneNemesisRaijinNoxSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 2 / 0
7,046
503
6,084
11,077
6,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
AlejoSvd
Awilix
12
1 / 4 / 0
7,214
515
3,403
10,698
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Edioz
Cupid
12
1 / 2 / 1
7,065
505
3,927
7,875
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
presiado14
Bakasura
10
0 / 4 / 1
6,111
437
1,918
9,239
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 0
6,850
489
6,887
7,717
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
8
4
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Awilix
AlejoSvd
Awilix
1
4
0
0.25
L
Cupid
Edioz
Cupid
1
2
1
0.75
W
Arachne
HossAlot
Arachne
6
0
1
6.5
W
Guan Yu
Kirbout
Guan Yu
3
1
1
3.5
W
Kukulkan
SkadiNK4LD
Kukulkan
1
0
3
2.5
W
Apollo
5
2
0
2.5
L
Bakasura
presiado14
Bakasura
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
22,219
38,936
Taken
46,606
17,180
Mitigated
16,867
21,764
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,321
320
956
3,562
6,491
3,609
0
2,576
3,641
16,796
0
L
Zhong Kui
 
Zhong Kui
6,084
642
0
5,672
11,077
6,959
357
0
11,077
42,384
0
L
Awilix
AlejoSvd
Awilix
3,403
1,496
0
3,036
10,698
3,199
0
1,546
9,152
0
35,507
L
Cupid
Edioz
Cupid
3,927
2,076
0
1,388
7,875
2,394
0
61
7,814
0
36,026
W
Arachne
HossAlot
Arachne
4,441
2,556
0
5,924
8,472
3,473
0
1,490
6,878
0
52,294
W
Guan Yu
Kirbout
Guan Yu
9,646
1,841
75
5,307
11,085
4,823
886
5,998
5,085
0
52,058
W
Kukulkan
SkadiNK4LD
Kukulkan
5,125
682
0
1,776
4,757
1,641
0
2,156
2,450
56,002
0
W
Apollo
8,115
4,980
0
4,164
8,131
3,634
616
337
7,632
0
58,395
L
Bakasura
presiado14
Bakasura
1,918
1,416
0
1,291
9,239
2,338
0
2,628
6,611
0
32,372
L
6,887
2,690
0
2,518
7,717
1,977
0
3,211
4,506
50,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
34,286
458
Minions Killed
422
0
Camps Cleared
0
1,396,362
Distance Traveled
1,315,783
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,323
523
27
2
0
300,619
6
L
Zhong Kui
7,046
503
80
6
0
231,359
3
L
Awilix
7,214
515
88
6
0
303,697
2
L
Cupid
7,065
505
80
6
0
223,037
2
W
Arachne
8,085
578
88
6
0
304,747
2
W
Guan Yu
8,826
630
101
7
0
267,872
4
W
Kukulkan
8,134
581
122
9
0
277,091
3
W
Apollo
9,448
675
120
9
0
246,033
4
L
Bakasura
6,111
437
76
5
0
308,329
4
L
Sol
6,850
489
98
7
0
249,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role