Player Matchup

Janus
Janus
Gold IV
OGSKONTE
Janus
Gold IV
Level 142
God Stats
18W - 25L
1,643 SR
Queue Stats
647W - 637L
1,370 MMR
Solo
Loki
Loki
Gold IV
RetroSpect
Loki
Gold IV
Level 129
God Stats
1W - 2L
1,892 SR
Queue Stats
159W - 154L
1,338 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Serchi
Cu Chulainn
Silver IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,360 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Yamalt
Ah Muzen Cab
Gold III
Level 46
God Stats
92W - 64L
1,639 SR
Queue Stats
117W - 105L
1,365 MMR
Solo
Bacchus
Bacchus
Gold V
dolodolo
Bacchus
Gold V
Level 115
God Stats
13W - 7L
1,628 SR
Queue Stats
24W - 24L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,660 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,591 SR
1,358 MMR
Neith
Neith
Gold IV
GLWEST
Neith
Gold IV
Level 67
God Stats
0W - 2L
1,652 SR
Queue Stats
37W - 47L
1,440 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
RentASQUID
Tsukuyomi
Gold II
Level 127
God Stats
44W - 40L
1,638 SR
Queue Stats
574W - 566L
1,365 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Scoopdiddywoop
Sun Wukong
Bronze III
Level 39
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 6L
1,309 MMR
Solo
Ares
Ares
Gold V
WarlordIron
Ares
Gold V
Level 98
God Stats
0W - 1L
1,674 SR
Queue Stats
75W - 84L
1,329 MMR
Party 1
Merlin
Merlin
Gold V
raw-X-sauce
Merlin
Gold V
Level 156
God Stats
10W - 16L
1,432 SR
Queue Stats
437W - 450L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OGSKONTE
Janus
20
3 / 0 / 11
13,754
573
10,638
10,526
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 3
13,942
581
10,421
14,519
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Serchi
Cu Chulainn
18
1 / 4 / 3
12,704
529
5,588
17,721
13,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Yamalt
Ah Muzen Cab
20
13 / 2 / 7
15,614
651
31,716
22,635
10,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
dolodolo
Bacchus
17
2 / 0 / 13
12,060
503
6,668
18,695
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaGilgameshTiamatSobekPersephone

VS

Bans
SetCerberusScyllaYemojaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GLWEST
Neith
18
0 / 7 / 1
10,891
454
7,424
17,126
5,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RentASQUID
Tsukuyomi
16
5 / 6 / 0
11,285
470
11,130
17,528
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Scoopdiddywoop
Sun Wukong
16
1 / 3 / 1
10,573
441
10,032
18,347
16,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 7 / 1
9,855
411
8,246
21,658
15,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
0 / 3 / 0
11,338
472
9,809
10,711
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
26
Kills
7
8
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
GLWEST
Neith
0
7
1
0.07
W
Janus
OGSKONTE
Janus
3
0
11
8.5
L
Tsukuyomi
RentASQUID
Tsukuyomi
5
6
0
0.83
W
7
2
3
4.25
L
Sun Wukong
Scoopdiddywoop
Sun Wukong
1
3
1
0.5
W
Cu Chulainn
Serchi
Cu Chulainn
1
4
3
0.63
L
1
7
1
0.21
W
Ah Muzen Cab
Yamalt
Ah Muzen Cab
13
2
7
8.25
W
Bacchus
dolodolo
Bacchus
2
0
13
8.5
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,031
Damage
46,641
84,096
Taken
85,370
56,875
Mitigated
50,575
34,494
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GLWEST
Neith
7,424
3,770
0
5,410
17,126
5,998
0
2,903
14,223
0
92,010
W
Janus
OGSKONTE
Janus
10,638
237
0
2,554
10,526
3,962
1,717
4,013
6,513
104,377
0
L
Tsukuyomi
RentASQUID
Tsukuyomi
11,130
2,076
0
3,498
17,528
7,811
0
4,309
13,219
0
73,461
W
10,421
2,909
0
5,972
14,519
7,521
2,631
2,595
11,924
0
88,193
L
Sun Wukong
Scoopdiddywoop
Sun Wukong
10,032
1,604
0
1,989
18,347
16,633
574
3,587
14,760
0
68,061
W
Cu Chulainn
Serchi
Cu Chulainn
5,588
995
0
3,748
17,721
13,430
2,002
2,490
15,231
7,407
67,027
L
8,246
496
0
4,112
21,658
15,267
0
6,128
15,530
20,837
0
W
Ah Muzen Cab
Yamalt
Ah Muzen Cab
31,716
13,343
0
12,560
22,635
10,495
6,298
6,319
16,316
0
167,298
W
Bacchus
dolodolo
Bacchus
6,668
867
2,325
7,335
18,695
21,467
488
5,196
13,499
26,504
0
L
Merlin
9,809
715
0
1,978
10,711
4,866
348
1,079
9,555
105,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,074
Gold Earned
53,942
701
Minions Killed
701
0
Camps Cleared
0
2,537,805
Distance Traveled
2,227,237
41
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,891
454
190
8
0
392,003
2
W
Janus
13,754
573
175
7
0
553,911
11
L
Tsukuyomi
11,285
470
128
5
0
441,039
2
W
Loki
13,942
581
141
6
0
519,491
7
L
Sun Wukong
10,573
441
148
6
0
535,475
13
W
Cu Chulainn
12,704
529
133
6
0
525,707
9
L
Ares
9,855
411
33
1
0
483,727
9
W
Ah Muzen Cab
15,614
651
220
9
0
452,318
0
W
Bacchus
12,060
503
32
1
0
486,378
14
L
Merlin
11,338
472
202
8
0
374,993
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role