Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NiKKlayd
Nu Wa
Level 59
God Stats
2W - 4L
1,381 SR
Queue Stats
7W - 12L
1,390 Elo+
Solo
Neith
Neith
Ubalto
Neith
Level 107
God Stats
49W - 35L
1,606 SR
Queue Stats
101W - 82L
1,578 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,494 Elo+

VS

Team Averages
Level 103
1,447 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Appolo1213
Morgan Le Fay
Level 85
God Stats
17W - 11L
1,468 SR
Queue Stats
267W - 247L
1,411 Elo+
Solo
Ymir
Ymir
HellTwig
Ymir
Level 106
God Stats
1W - 2L
1,297 SR
Queue Stats
497W - 491L
1,469 Elo+
Solo
Izanami
Izanami
HuTMen
Izanami
Level 100
God Stats
9W - 3L
1,500 SR
Queue Stats
75W - 53L
1,558 Elo+
Solo
Mercury
Mercury
xMaak
Mercury
Level 103
God Stats
4W - 2L
1,472 SR
Queue Stats
264W - 300L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 2 / 0
5,027
628
3,373
4,249
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
 
Hel
7
0 / 5 / 0
4,050
506
862
4,247
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
 
Pele
5
0 / 2 / 0
3,710
464
1,102
2,900
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
NiKKlayd
Nu Wa
7
1 / 2 / 2
4,321
540
2,545
2,746
597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Ubalto
Neith
8
1 / 1 / 1
4,551
569
5,003
4,632
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 0
4,993
624
1,044
4,458
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Appolo1213
Morgan Le Fay
11
9 / 0 / 2
6,440
805
5,546
4,616
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 1 / 1
4,370
546
357
5,891
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HuTMen
Izanami
7
1 / 1 / 0
4,465
558
2,621
3,272
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
xMaak
Mercury
9
1 / 0 / 3
5,159
645
1,659
4,653
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
L
Hel
 
Hel
0
5
0
0
L
Pele
 
Pele
0
2
0
0
W
Janus
 
Janus
1
2
0
0.5
W
Morgan Le Fay
Appolo1213
Morgan Le Fay
9
0
2
10
W
Ymir
0
1
1
0.5
W
Izanami
HuTMen
Izanami
1
1
0
1
L
Nu Wa
NiKKlayd
Nu Wa
1
2
2
1
L
Neith
Ubalto
Neith
1
1
1
1.5
W
Mercury
xMaak
Mercury
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,885
Damage
11,227
18,774
Taken
22,890
5,606
Mitigated
7,534
4,823
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,373
141
0
767
4,249
1,410
0
1,738
2,451
25,305
0
L
Hel
 
Hel
862
115
49
741
4,247
1,453
0
2,474
1,503
15,259
0
L
Pele
 
Pele
1,102
284
0
595
2,900
763
0
1,134
1,736
0
9,211
W
Janus
 
Janus
1,044
121
0
1,539
4,458
1,235
0
2,026
2,292
28,524
0
W
Morgan Le Fay
Appolo1213
Morgan Le Fay
5,546
747
0
1,875
4,616
2,076
1,008
1,396
3,196
27,348
0
W
Ymir
357
163
0
2,184
5,891
2,136
0
1,495
4,396
10,866
0
W
Izanami
HuTMen
Izanami
2,621
1,355
0
945
3,272
801
0
667
2,605
0
25,362
L
Nu Wa
NiKKlayd
Nu Wa
2,545
316
328
574
2,746
597
190
686
2,030
13,651
0
L
Neith
Ubalto
Neith
5,003
2,015
0
1,769
4,632
1,383
156
525
4,107
0
27,613
W
Mercury
xMaak
Mercury
1,659
368
246
1,064
4,653
1,286
482
986
3,621
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,659
Gold Earned
25,427
180
Minions Killed
236
0
Camps Cleared
0
679,901
Distance Traveled
751,446
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,027
628
51
6
0
139,298
1
L
Hel
4,050
506
25
3
0
151,088
0
L
Pele
3,710
464
28
4
0
105,050
0
W
Janus
4,993
624
58
7
0
145,515
1
W
Morgan Le Fay
6,440
805
57
7
0
131,945
1
W
Ymir
4,370
546
24
3
0
144,793
3
W
Izanami
4,465
558
54
7
0
143,459
1
L
Nu Wa
4,321
540
16
2
0
147,552
2
L
Neith
4,551
569
60
8
0
136,913
0
W
Mercury
5,159
645
43
5
0
185,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role