Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Goofy772
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KeystoneRecords
Morgan Le Fay
Level 122
God Stats
8W - 6L
1,700 SR
Queue Stats
40W - 28L
1,600 Elo+
Solo
Team Averages
Level 79
1,567 SR
1,588 Elo+

VS

Team Averages
Level 98
1,574 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
Muda_Muda98
Morgan Le Fay
Level 67
God Stats
35W - 21L
1,705 SR
Queue Stats
121W - 123L
1,543 Elo+
Party 1
Cupid
Cupid
OJHovermale
Cupid
Level 85
God Stats
16W - 9L
1,668 SR
Queue Stats
119W - 124L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
shaotown
Amaterasu
Level 143
God Stats
1W - 1L
1,349 SR
Queue Stats
20W - 16L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 5 / 2
8,417
701
6,407
8,421
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Goofy772
Ah Muzen Cab
11
1 / 8 / 3
7,552
629
2,192
9,197
2,928
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
KeystoneRecords
Morgan Le Fay
10
1 / 6 / 3
7,356
613
9,629
10,401
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Muda_Muda98
Morgan Le Fay
11
2 / 3 / 11
8,326
694
8,668
7,678
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
14 / 0 / 5
10,856
905
8,920
7,415
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
shaotown
Amaterasu
13
3 / 2 / 16
9,071
756
5,866
16,354
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
2
0.8
L
Ah Muzen Cab
Goofy772
Ah Muzen Cab
1
8
3
0.31
L
Morgan Le Fay
KeystoneRecords
Morgan Le Fay
1
6
3
0.42
W
Morgan Le Fay
Muda_Muda98
Morgan Le Fay
2
3
11
2.5
W
14
0
5
16.5
W
Amaterasu
shaotown
Amaterasu
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
23,454
28,019
Taken
31,447
10,268
Mitigated
21,451
4,403
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,407
3,826
0
1,185
8,421
3,473
0
3,453
4,414
0
27,444
L
Ah Muzen Cab
Goofy772
Ah Muzen Cab
2,192
914
0
379
9,197
2,928
0
1,887
6,914
0
7,394
L
Morgan Le Fay
KeystoneRecords
Morgan Le Fay
9,629
424
0
2,839
10,401
3,867
0
2,503
7,603
30,243
0
W
Morgan Le Fay
Muda_Muda98
Morgan Le Fay
8,668
404
0
2,358
7,678
2,852
110
2,173
5,329
27,128
0
W
8,920
5,029
2,123
3,955
7,415
3,002
2,473
2,246
4,931
0
43,383
W
Amaterasu
shaotown
Amaterasu
5,866
2,272
0
4,257
16,354
15,597
133
4,404
11,558
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
28,253
106
Minions Killed
147
0
Camps Cleared
0
533,249
Distance Traveled
686,825
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,417
701
57
5
0
178,291
3
L
Ah Muzen Cab
7,552
629
12
1
0
169,240
1
L
Morgan Le Fay
7,356
613
37
3
0
185,718
3
W
Morgan Le Fay
8,326
694
32
3
0
222,512
3
W
Cupid
10,856
905
79
7
0
220,256
4
W
Amaterasu
9,071
756
36
3
0
244,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role