Player Matchup

Morgan Le Fay
Morgan Le Fay
Chef Tebs
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
586W - 496L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
Hugosaki
Gilgamesh
Level 28
God Stats
28W - 32L
1,528 SR
Queue Stats
100W - 113L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Lellysaurus
Cthulhu
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
313W - 268L
1,434 Elo+
Party 3
Bakasura
Bakasura
Silentninja507
Bakasura
Level 59
God Stats
2W - 3L
1,750 SR
Queue Stats
54W - 59L
1,528 Elo+
Party 2
Neith
Neith
xLazyGamer
Neith
Level 56
God Stats
19W - 10L
1,782 SR
Queue Stats
160W - 129L
1,526 Elo+
Party 3
Team Averages
Level 47
1,653 SR
1,499 Elo+

VS

Team Averages
Level 68
1,610 SR
1,612 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SternalAura8
Morgan Le Fay
Level 43
God Stats
9W - 11L
1,477 SR
Queue Stats
51W - 62L
1,546 Elo+
Solo
Ares
Ares
preston_vita
Ares
Level 23
God Stats
7W - 0L
1,944 SR
Queue Stats
15W - 4L
1,912 Elo+
Party 1
Da Ji
Da Ji
sasori213
Da Ji
Level 86
God Stats
96W - 64L
1,630 SR
Queue Stats
679W - 631L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chef Tebs
Morgan Le Fay
15
0 / 9 / 3
8,720
872
6,420
12,547
4,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Hugosaki
Gilgamesh
13
0 / 6 / 0
8,781
878
4,212
17,160
9,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Lellysaurus
Cthulhu
15
0 / 6 / 4
8,800
880
6,067
13,237
9,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
14
5 / 11 / 0
10,026
1,003
10,384
17,956
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
16
1 / 3 / 5
9,868
987
8,949
9,742
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

130

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 0 / 23
11,299
1,130
5,624
11,439
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
 
Merlin
17
8 / 2 / 15
10,936
1,094
17,566
5,955
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SternalAura8
Morgan Le Fay
17
11 / 2 / 18
11,575
1,158
20,687
9,501
4,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 23
10,828
1,083
9,308
10,895
9,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
sasori213
Da Ji
17
7 / 0 / 15
11,062
1,106
11,609
4,383
2,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
129
6
Kills
35
35
Deaths
6
12
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
23
14.5
W
Merlin
 
Merlin
8
2
15
7.75
L
Morgan Le Fay
Chef Tebs
Morgan Le Fay
0
9
3
0.17
L
Gilgamesh
Hugosaki
Gilgamesh
0
6
0
0
L
Cthulhu
Lellysaurus
Cthulhu
0
6
4
0.33
L
Bakasura
5
11
0
0.45
W
Morgan Le Fay
SternalAura8
Morgan Le Fay
11
2
18
10
W
6
2
23
8.75
W
Da Ji
sasori213
Da Ji
7
0
15
14.5
L
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
64,794
70,642
Taken
42,173
32,891
Mitigated
29,954
5,377
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,624
2,999
4,865
6,246
11,439
11,049
0
4,696
6,063
0
18,473
W
Merlin
 
Merlin
17,566
817
0
338
5,955
2,109
0
1,235
4,481
35,296
0
L
Morgan Le Fay
Chef Tebs
Morgan Le Fay
6,420
1,134
0
217
12,547
4,520
0
8,610
3,937
23,331
0
L
Gilgamesh
Hugosaki
Gilgamesh
4,212
739
723
563
17,160
9,284
0
12,517
4,643
0
10,289
L
Cthulhu
Lellysaurus
Cthulhu
6,067
275
195
151
13,237
9,489
0
8,486
4,751
18,697
0
L
Bakasura
10,384
6,663
479
1,290
17,956
6,153
0
11,983
5,973
0
18,293
W
Morgan Le Fay
SternalAura8
Morgan Le Fay
20,687
1,398
147
2,732
9,501
4,860
0
1,677
7,521
33,188
0
W
9,308
539
0
631
10,895
9,933
0
3,248
7,147
13,351
0
W
Da Ji
sasori213
Da Ji
11,609
2,690
0
0
4,383
2,003
0
1,631
2,675
0
22,221
L
Neith
8,949
5,082
0
1,759
9,742
3,445
0
5,965
3,777
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
55,700
154
Minions Killed
138
7
Camps Cleared
6
878,460
Distance Traveled
932,227
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,299
1,130
42
4
1
212,549
1
W
Merlin
10,936
1,094
41
4
1
167,111
0
L
Morgan Le Fay
8,720
872
29
3
0
165,963
0
L
Gilgamesh
8,781
878
9
1
2
162,331
0
L
Cthulhu
8,800
880
22
2
1
204,103
0
L
Bakasura
10,026
1,003
25
3
2
175,603
3
W
Morgan Le Fay
11,575
1,158
20
2
3
186,588
0
W
Ares
10,828
1,083
8
1
0
195,299
0
W
Da Ji
11,062
1,106
27
3
1
170,680
0
L
Neith
9,868
987
69
7
2
170,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role