Player Matchup

Cerberus
Cerberus
BIGNANAS
Cerberus
Level 122
God Stats
7W - 2L
1,806 SR
Queue Stats
61W - 48L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
SimpleScientist
Kukulkan
Level 69
God Stats
6W - 1L
1,806 SR
Queue Stats
56W - 42L
1,525 Elo+
Party 1
Chaac
Chaac
sg1 chuck
Chaac
Level 147
God Stats
6W - 9L
1,546 SR
Queue Stats
96W - 98L
1,481 Elo+
Party 1
Team Averages
Level 113
1,719 SR
1,517 Elo+

VS

Team Averages
Level 88
1,500 SR
1,583 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DiamondDawg03
Morgan Le Fay
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 43L
1,673 Elo+
Party 2
Gilgamesh
Gilgamesh
JoAqUiN_Herrera
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 57L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGNANAS
Cerberus
16
0 / 12 / 5
12,983
519
15,435
37,829
40,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
19
3 / 10 / 5
15,493
620
18,177
20,474
9,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
sg1 chuck
Chaac
20
7 / 7 / 3
15,851
634
25,739
49,085
57,183
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 4 / 12
17,263
691
26,059
25,780
11,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DiamondDawg03
Morgan Le Fay
20
15 / 4 / 11
17,704
708
46,347
25,284
14,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JoAqUiN_Herrera
Gilgamesh
20
4 / 3 / 19
16,194
648
19,947
22,674
32,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
29
29
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
4
12
4
L
Cerberus
BIGNANAS
Cerberus
0
12
5
0.21
W
Morgan Le Fay
DiamondDawg03
Morgan Le Fay
15
4
11
5.13
W
Gilgamesh
JoAqUiN_Herrera
Gilgamesh
4
3
19
4.5
L
Kukulkan
3
10
5
0.55
L
Chaac
sg1 chuck
Chaac
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
92,353
107,388
Taken
73,738
107,846
Mitigated
58,340
29,919
Healing
26,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
26,059
18,464
0
10,196
25,780
11,539
2,179
12,245
13,235
0
97,827
L
Cerberus
BIGNANAS
Cerberus
15,435
997
832
5,981
37,829
40,764
562
13,508
23,841
32,309
0
W
Morgan Le Fay
DiamondDawg03
Morgan Le Fay
46,347
3,758
465
14,478
25,284
14,318
612
10,070
14,644
125,097
0
W
Gilgamesh
JoAqUiN_Herrera
Gilgamesh
19,947
5,220
0
1,253
22,674
32,483
312
11,297
10,867
0
43,686
L
Kukulkan
18,177
871
1,652
2,086
20,474
9,899
26
11,660
8,634
90,209
0
L
Chaac
sg1 chuck
Chaac
25,739
4,804
0
19,368
49,085
57,183
43
21,179
27,416
0
71,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
51,161
224
Minions Killed
256
0
Camps Cleared
0
1,274,618
Distance Traveled
1,324,970
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,263
691
108
4
0
436,790
9
L
Cerberus
12,983
519
32
1
0
411,487
4
W
Morgan Le Fay
17,704
708
106
4
0
441,225
1
W
Gilgamesh
16,194
648
42
2
0
446,955
0
L
Kukulkan
15,493
620
137
5
0
411,717
0
L
Chaac
15,851
634
55
2
0
451,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role