Player Matchup

Bakasura
Bakasura
AdmiringSpy9982
Bakasura
Level 4
God Stats
2W - 1L
1,787 SR
Queue Stats
11W - 4L
1,672 Elo+
Party 2
Ah Puch
Ah Puch
Pedrolocs90
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
Odin
Odin
Pichigames23
Odin
Level 28
God Stats
2W - 1L
1,811 SR
Queue Stats
61W - 69L
1,549 Elo+
Solo
Tiamat
Tiamat
Rope and you
Tiamat
Level 12
God Stats
5W - 2L
1,928 SR
Queue Stats
84W - 45L
1,624 Elo+
Party 2
Anhur
Anhur
oxoanal69
Anhur
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 28L
1,799 Elo+
Solo
Team Averages
Level 11
1,705 SR
1,683 Elo+

VS

Team Averages
Level 22
1,565 SR
1,569 Elo+
Tsukuyomi
Tsukuyomi
EduardoEden_X7
Tsukuyomi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 53L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
Im A Minor1477
Gilgamesh
Level 23
God Stats
22W - 18L
1,755 SR
Queue Stats
144W - 140L
1,660 Elo+
Solo
Ymir
Ymir
Jimbo96845
Ymir
Level 14
God Stats
3W - 1L
1,453 SR
Queue Stats
23W - 14L
1,535 Elo+
Party 1
Skadi
Skadi
Moonfire_1811
Skadi
Level 28
God Stats
7W - 4L
1,615 SR
Queue Stats
66W - 59L
1,554 Elo+
Solo
Ra
Ra
Zzirtex
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
0 / 7 / 2
10,714
446
4,839
19,973
9,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Pedrolocs90
Ah Puch
10
1 / 13 / 0
7,733
322
782
17,541
6,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
7,660
319
2,529
9,841
5,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
20
6 / 3 / 0
13,691
570
19,375
15,584
11,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
oxoanal69
Anhur
19
6 / 8 / 2
11,820
493
16,407
23,572
9,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EduardoEden_X7
Tsukuyomi
20
9 / 1 / 7
13,901
579
16,358
19,717
9,137
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Im A Minor1477
Gilgamesh
20
14 / 1 / 5
16,306
679
21,831
21,269
19,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 1 / 9
14,807
617
9,860
12,428
11,004
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 8 / 4
12,461
519
9,988
17,917
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 4
13,260
553
6,692
10,996
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
13
Kills
35
35
Deaths
14
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
2
0.14
W
Tsukuyomi
EduardoEden_X7
Tsukuyomi
9
1
7
12.5
W
Gilgamesh
Im A Minor1477
Gilgamesh
14
1
5
16.5
W
8
1
9
12.5
W
0
8
4
0.25
L
Ah Puch
Pedrolocs90
Ah Puch
1
13
0
0.08
L
0
4
0
0
L
Tiamat
6
3
0
2
W
4
3
4
2
L
Anhur
oxoanal69
Anhur
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
64,729
86,511
Taken
82,327
41,812
Mitigated
49,371
17,811
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,839
3,840
0
4,750
19,973
9,538
0
3,718
16,143
0
69,408
W
Tsukuyomi
EduardoEden_X7
Tsukuyomi
16,358
5,776
0
5,693
19,717
9,137
1,230
4,750
14,336
0
99,568
W
Gilgamesh
Im A Minor1477
Gilgamesh
21,831
4,437
0
5,763
21,269
19,712
497
4,136
16,883
15,366
120,856
W
9,860
1,166
0
1,858
12,428
11,004
566
3,643
8,577
47,943
0
W
9,988
5,278
0
2,189
17,917
4,392
2,346
2,952
14,887
0
97,178
L
Ah Puch
Pedrolocs90
Ah Puch
782
403
0
191
17,541
6,206
0
5,660
11,831
10,313
0
L
2,529
383
0
2,434
9,841
5,257
0
690
9,151
192
23,893
L
Tiamat
19,375
511
0
5,212
15,584
11,799
0
4,475
10,913
105,734
0
W
6,692
959
1,010
4,439
10,996
5,126
2,926
4,086
6,588
95,606
0
L
Anhur
oxoanal69
Anhur
16,407
7,601
0
5,224
23,572
9,012
92
3,329
20,196
0
84,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
70,735
530
Minions Killed
731
0
Camps Cleared
0
1,735,828
Distance Traveled
2,296,867
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,714
446
134
6
0
479,433
5
W
Tsukuyomi
13,901
579
142
6
0
528,147
3
W
Gilgamesh
16,306
679
202
8
0
512,705
3
W
Ymir
14,807
617
66
3
0
466,243
11
W
Skadi
12,461
519
135
6
0
381,934
2
L
Ah Puch
7,733
322
15
1
0
261,012
0
L
Odin
7,660
319
43
2
0
182,006
2
L
Tiamat
13,691
570
210
9
0
483,959
7
W
Ra
13,260
553
186
8
0
407,838
2
L
Anhur
11,820
493
128
5
0
329,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role