Player Matchup

Morgan Le Fay
Morgan Le Fay
DeViL-SoulEater_
Morgan Le Fay
Level 100
God Stats
4W - 3L
1,613 SR
Queue Stats
73W - 78L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raphaa_40
Cu Chulainn
Level 120
God Stats
8W - 3L
1,618 SR
Queue Stats
251W - 249L
1,444 Elo+
Solo
Fenrir
Fenrir
SleepyTurtIe
Fenrir
Level 103
God Stats
9W - 9L
1,557 SR
Queue Stats
753W - 754L
1,481 Elo+
Solo
Jormungandr
Jormungandr
TAURUSS22
Jormungandr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 318L
1,655 Elo+
Solo
Sol
Sol
hookipa__
Sol
Level 156
God Stats
11W - 4L
1,614 SR
Queue Stats
687W - 539L
1,662 Elo+
Solo
Team Averages
Level 126
1,580 SR
1,546 Elo+

VS

Team Averages
Level 110
1,573 SR
1,547 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
All Dilligence
Achilles
Level 105
God Stats
23W - 23L
1,573 SR
Queue Stats
768W - 721L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CaZeShAdOw94
Morgan Le Fay
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
234W - 241L
1,440 Elo+
Solo
Tyr
Tyr
LeonhartVIII
Tyr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 73L
1,638 Elo+
Solo
Olorun
Olorun
NEORIGINS
Olorun
Level 69
God Stats
1W - 1L
1,793 SR
Queue Stats
153W - 144L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeViL-SoulEater_
Morgan Le Fay
20
9 / 3 / 10
13,222
575
18,088
13,219
7,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Raphaa_40
Cu Chulainn
19
4 / 3 / 7
12,445
541
10,146
13,732
10,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
19
10 / 2 / 11
12,785
556
13,235
17,710
10,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TAURUSS22
Jormungandr
18
4 / 2 / 19
11,626
505
14,196
18,737
20,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 1 / 7
13,595
591
18,891
16,404
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 6 / 2
10,959
476
12,848
16,152
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
15
3 / 7 / 4
10,075
438
8,352
15,804
6,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
CaZeShAdOw94
Morgan Le Fay
15
3 / 6 / 1
10,009
435
11,843
13,691
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 6 / 3
12,112
527
9,245
23,123
17,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
NEORIGINS
Olorun
15
1 / 9 / 5
9,600
417
7,384
20,440
7,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
34
Kills
11
11
Deaths
34
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
2
0.33
L
Achilles
3
7
4
0.71
L
Morgan Le Fay
CaZeShAdOw94
Morgan Le Fay
3
6
1
0.58
W
Morgan Le Fay
DeViL-SoulEater_
Morgan Le Fay
9
3
10
4.67
L
3
6
3
0.75
L
Olorun
NEORIGINS
Olorun
1
9
5
0.39
W
Cu Chulainn
Raphaa_40
Cu Chulainn
4
3
7
2.5
W
Fenrir
10
2
11
7.75
W
Jormungandr
TAURUSS22
Jormungandr
4
2
19
6.75
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,556
Damage
49,672
79,802
Taken
89,210
55,174
Mitigated
44,205
29,888
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,848
8,119
0
3,229
16,152
6,558
510
11,285
4,867
0
73,487
L
Achilles
8,352
1,751
0
811
15,804
6,790
0
7,996
7,808
0
51,766
L
Morgan Le Fay
CaZeShAdOw94
Morgan Le Fay
11,843
517
0
3,852
13,691
5,460
164
5,233
8,458
60,711
0
W
Morgan Le Fay
DeViL-SoulEater_
Morgan Le Fay
18,088
1,895
217
5,742
13,219
7,015
3,205
4,929
8,290
92,195
0
L
9,245
537
0
5,550
23,123
17,622
0
14,641
8,482
0
55,495
L
Olorun
NEORIGINS
Olorun
7,384
2,437
525
6,389
20,440
7,775
916
12,761
7,679
52,518
0
W
Cu Chulainn
Raphaa_40
Cu Chulainn
10,146
1,522
0
319
13,732
10,551
2,503
4,474
9,258
4,016
62,457
W
Fenrir
13,235
3,237
0
8,400
17,710
10,826
1,423
2,909
14,801
0
82,239
W
Jormungandr
TAURUSS22
Jormungandr
14,196
3,192
244
3,480
18,737
20,996
128
5,233
13,504
42,068
0
W
18,891
9,636
0
11,486
16,404
5,786
6,259
1,682
14,722
125,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,673
Gold Earned
52,755
633
Minions Killed
537
0
Camps Cleared
0
2,172,463
Distance Traveled
1,924,009
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,959
476
148
6
0
371,033
3
L
Achilles
10,075
438
80
3
0
405,457
2
L
Morgan Le Fay
10,009
435
122
5
0
333,465
6
W
Morgan Le Fay
13,222
575
140
6
0
419,999
3
L
Tyr
12,112
527
86
4
0
435,338
3
L
Olorun
9,600
417
101
4
0
378,716
5
W
Cu Chulainn
12,445
541
134
6
0
446,825
5
W
Fenrir
12,785
556
115
5
0
453,206
3
W
Jormungandr
11,626
505
54
2
0
433,994
0
W
Sol
13,595
591
190
8
0
418,439
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role