Player Matchup

Morgan Le Fay
Morgan Le Fay
AikaBandiitti
Morgan Le Fay
Level 88
God Stats
3W - 4L
1,707 SR
Queue Stats
17W - 11L
1,701 Elo+
Solo
Serqet
Serqet
Lutvania
Serqet
Level 87
God Stats
1W - 1L
1,684 SR
Queue Stats
26W - 32L
1,408 Elo+
Party 1
Mulan
Mulan
MEGATR0NX
Mulan
Level 148
God Stats
3W - 6L
1,323 SR
Queue Stats
37W - 41L
1,489 Elo+
Solo
Neith
Neith
Splitminds04
Neith
Level 20
God Stats
0W - 9L
1,037 SR
Queue Stats
6W - 20L
1,203 Elo+
Party 1
Ganesha
Ganesha
roghly
Ganesha
Level 110
God Stats
1W - 2L
1,337 SR
Queue Stats
151W - 134L
1,695 Elo+
Solo
Team Averages
Level 91
1,418 SR
1,499 Elo+

VS

Team Averages
Level 101
1,561 SR
1,498 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ingabor
Neith
Level 127
God Stats
23W - 16L
1,664 SR
Queue Stats
796W - 826L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lockyr
Morgan Le Fay
Level 84
God Stats
7W - 5L
1,312 SR
Queue Stats
153W - 182L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
Niadnadi
Zhong Kui
Level 108
God Stats
25W - 17L
1,615 SR
Queue Stats
191W - 178L
1,508 Elo+
Solo
Yemoja
Yemoja
ванг
Yemoja
Level 42
God Stats
1W - 0L
1,714 SR
Queue Stats
44W - 41L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AikaBandiitti
Morgan Le Fay
18
3 / 7 / 7
12,018
924
31,205
18,652
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Lutvania
Serqet
17
2 / 8 / 4
10,964
843
5,661
19,057
6,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MEGATR0NX
Mulan
18
5 / 3 / 5
12,709
978
11,241
22,184
31,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 0 / 7
11,026
848
7,775
9,483
3,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
roghly
Ganesha
18
0 / 5 / 10
11,191
861
9,793
22,344
33,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

79

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 3 / 19
12,635
972
15,650
19,902
6,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Ingabor
Neith
20
10 / 0 / 10
14,183
1,091
25,761
11,443
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Lockyr
Morgan Le Fay
20
7 / 2 / 15
13,312
1,024
21,800
11,396
3,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Niadnadi
Zhong Kui
19
4 / 4 / 14
12,629
971
21,067
16,286
11,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ванг
Yemoja
17
0 / 1 / 12
11,689
899
2,253
9,809
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
10
Kills
23
23
Deaths
10
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
19
3.83
L
Morgan Le Fay
AikaBandiitti
Morgan Le Fay
3
7
7
0.93
W
Neith
Ingabor
Neith
10
0
10
15
W
Morgan Le Fay
Lockyr
Morgan Le Fay
7
2
15
7.25
L
Serqet
Lutvania
Serqet
2
8
4
0.5
L
Mulan
MEGATR0NX
Mulan
5
3
5
2.5
W
Zhong Kui
Niadnadi
Zhong Kui
4
4
14
2.75
L
0
0
7
3.5
L
Ganesha
roghly
Ganesha
0
5
10
1
W
Yemoja
ванг
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,675
Damage
86,531
91,720
Taken
68,836
81,343
Mitigated
31,361
3,819
Healing
33,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,650
988
6,477
6,031
19,902
6,821
0
10,966
8,053
51,142
0
L
Morgan Le Fay
AikaBandiitti
Morgan Le Fay
31,205
4,391
161
2,245
18,652
6,978
0
13,305
5,347
72,912
0
W
Neith
Ingabor
Neith
25,761
16,663
0
1,637
11,443
4,228
0
7,064
3,941
0
49,466
W
Morgan Le Fay
Lockyr
Morgan Le Fay
21,800
1,168
0
1,146
11,396
3,954
0
6,280
4,844
49,803
0
L
Serqet
Lutvania
Serqet
5,661
356
0
0
19,057
6,582
0
13,302
5,755
0
8,233
L
Mulan
MEGATR0NX
Mulan
11,241
1,235
0
1,082
22,184
31,537
0
14,170
8,014
0
31,658
W
Zhong Kui
Niadnadi
Zhong Kui
21,067
2,188
679
3,682
16,286
11,476
0
8,674
7,213
41,299
0
L
7,775
1,225
0
331
9,483
3,199
0
6,253
3,230
0
32,736
L
Ganesha
roghly
Ganesha
9,793
346
0
0
22,344
33,047
0
13,740
8,604
25,354
0
W
Yemoja
ванг
Yemoja
2,253
354
11,080
2,359
9,809
4,882
0
8,014
1,795
7,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,908
Gold Earned
64,448
238
Minions Killed
273
5
Camps Cleared
7
1,277,492
Distance Traveled
1,163,818
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,635
972
84
6
0
267,944
1
L
Morgan Le Fay
12,018
924
110
8
0
242,073
1
W
Neith
14,183
1,091
53
4
4
216,768
0
W
Morgan Le Fay
13,312
1,024
67
5
1
252,735
0
L
Serqet
10,964
843
16
1
0
248,670
1
L
Mulan
12,709
978
65
5
4
291,674
0
W
Zhong Kui
12,629
971
58
4
2
235,836
1
L
Neith
11,026
848
47
4
1
257,124
0
L
Ganesha
11,191
861
0
0
0
237,951
0
W
Yemoja
11,689
899
11
1
0
190,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role