Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Fiolner
Sobek
Diamond IV
Level 145
God Stats
4W - 4L
1,540 SR
Queue Stats
155W - 128L
2,153 MMR
Party 1
Anhur
Anhur
Platinum I
KiraYoshikageキ
Anhur
Platinum I
Level 160
God Stats
1W - 0L
1,559 SR
Queue Stats
57W - 34L
2,083 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
NinjaChucks
Tsukuyomi
Diamond III
Level 144
God Stats
68W - 40L
1,772 SR
Queue Stats
299W - 281L
2,196 MMR
Solo
Raijin
Raijin
Diamond V
StaffTeam
Raijin
Diamond V
Level 156
God Stats
15W - 14L
1,732 SR
Queue Stats
96W - 97L
1,912 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,621 SR
1,969 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,630 SR
2,137 MMR
Heimdallr
Heimdallr
Diamond II
C00chìeMan
Heimdallr
Diamond II
Level 87
God Stats
1W - 2L
1,827 SR
Queue Stats
1W - 5L
2,361 MMR
Solo
Achilles
Achilles
Diamond V
CaptainDrupy
Achilles
Diamond V
Level 160
God Stats
9W - 9L
1,267 SR
Queue Stats
360W - 401L
2,108 MMR
Solo
Thor
Thor
Diamond V
HighLordFragBag
Thor
Diamond V
Level 143
God Stats
45W - 34L
1,679 SR
Queue Stats
748W - 745L
2,056 MMR
Solo
Merlin
Merlin
Diamond III
Rithrum
Merlin
Diamond III
Level 158
God Stats
7W - 10L
1,618 SR
Queue Stats
326W - 319L
2,140 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Vehnymm
Sylvanus
Diamond V
Level 160
God Stats
0W - 4L
1,762 SR
Queue Stats
782W - 762L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
0 / 1 / 2
9,454
675
10,352
11,779
8,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Fiolner
Sobek
13
6 / 0 / 6
9,500
679
4,598
14,573
9,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 3 / 3
10,331
738
8,127
9,094
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
NinjaChucks
Tsukuyomi
15
4 / 2 / 3
9,110
651
5,489
9,151
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
StaffTeam
Raijin
15
2 / 0 / 4
9,348
668
7,520
5,169
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatSetGilgameshAthena

VS

Bans
TyrSolChironNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C00chìeMan
Heimdallr
13
2 / 4 / 2
7,839
560
3,859
8,114
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CaptainDrupy
Achilles
13
0 / 1 / 1
7,182
513
5,439
13,189
10,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 1
7,117
508
3,230
10,429
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Rithrum
Merlin
13
2 / 4 / 1
7,338
524
7,077
6,916
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Vehnymm
Sylvanus
10
0 / 6 / 3
6,494
464
4,668
10,921
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
6
6
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
2
1
L
Heimdallr
C00chìeMan
Heimdallr
2
4
2
0.75
L
Achilles
CaptainDrupy
Achilles
0
1
1
0.5
W
Sobek
Fiolner
Sobek
6
0
6
9
L
2
4
1
0.63
W
7
3
3
2.83
W
Tsukuyomi
NinjaChucks
Tsukuyomi
4
2
3
2.75
L
Merlin
Rithrum
Merlin
2
4
1
0.63
W
Raijin
StaffTeam
Raijin
2
0
4
4
L
Sylvanus
Vehnymm
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,086
Damage
24,273
49,766
Taken
49,569
25,890
Mitigated
23,318
21,554
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,352
1,751
0
7,032
11,779
8,196
0
141
11,468
0
67,076
L
Heimdallr
C00chìeMan
Heimdallr
3,859
1,802
0
1,328
8,114
2,126
0
1,800
6,314
0
51,580
L
Achilles
CaptainDrupy
Achilles
5,439
1,308
0
6,818
13,189
10,411
0
0
13,189
0
46,556
W
Sobek
Fiolner
Sobek
4,598
517
0
6,310
14,573
9,383
470
6,372
7,528
20,429
0
L
3,230
545
0
0
10,429
3,445
0
2,521
7,908
0
44,242
W
8,127
4,703
0
3,531
9,094
2,822
494
2,201
6,893
0
78,377
W
Tsukuyomi
NinjaChucks
Tsukuyomi
5,489
1,447
0
3,411
9,151
3,512
0
2,278
6,873
0
58,607
L
Merlin
Rithrum
Merlin
7,077
585
0
1,127
6,916
1,889
0
3,742
3,174
51,942
0
W
Raijin
StaffTeam
Raijin
7,520
243
0
1,270
5,169
1,977
0
1,478
3,691
63,921
0
L
Sylvanus
Vehnymm
Sylvanus
4,668
839
993
2,147
10,921
5,447
0
4,055
6,866
19,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
35,970
543
Minions Killed
430
0
Camps Cleared
0
1,477,623
Distance Traveled
1,434,438
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,454
675
138
10
0
282,661
3
L
Heimdallr
7,839
560
101
7
0
270,532
2
L
Achilles
7,182
513
101
7
0
314,351
4
W
Sobek
9,500
679
24
2
0
309,397
3
L
Thor
7,117
508
89
6
0
284,450
2
W
Anhur
10,331
738
128
9
0
282,743
6
W
Tsukuyomi
9,110
651
110
8
0
322,429
7
L
Merlin
7,338
524
109
8
0
271,425
5
W
Raijin
9,348
668
143
10
0
280,393
6
L
Sylvanus
6,494
464
30
2
0
293,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role