Player Matchup

Skadi
Skadi
Ahreen BDL
Skadi
Level 128
God Stats
9W - 7L
1,516 SR
Queue Stats
109W - 83L
1,511 Elo+
Party 2
Nike
Nike
IPureResolve
Nike
Level 45
God Stats
1W - 2L
1,584 SR
Queue Stats
71W - 58L
1,505 Elo+
Party 2
Nemesis
Nemesis
SPY Gangsta
Nemesis
Level 117
God Stats
1W - 2L
1,472 SR
Queue Stats
142W - 116L
1,625 Elo+
Party 2
Artio
Artio
VoltaicEskimo
Artio
Level 76
God Stats
9W - 13L
1,493 SR
Queue Stats
262W - 242L
1,511 Elo+
Party 3
Janus
Janus
Xbox_Criminal006
Janus
Level 107
God Stats
33W - 37L
1,518 SR
Queue Stats
685W - 564L
1,524 Elo+
Party 3
Team Averages
Level 95
1,517 SR
1,535 Elo+

VS

Team Averages
Level 77
1,560 SR
1,612 Elo+
Nike
Nike
FRANKYGOTBANDS
Nike
Level 86
God Stats
7W - 2L
1,599 SR
Queue Stats
200W - 192L
1,542 Elo+
Party 1
Awilix
Awilix
StankMan08
Awilix
Level 30
God Stats
7W - 8L
1,457 SR
Queue Stats
200W - 146L
1,647 Elo+
Party 1
Sol
Sol
chiesmarty
Sol
Level 92
God Stats
16W - 11L
1,661 SR
Queue Stats
283W - 263L
1,629 Elo+
Party 1
Vulcan
Vulcan
juniorwestuchiha
Vulcan
Level 101
God Stats
2W - 2L
1,318 SR
Queue Stats
175W - 182L
1,638 Elo+
Party 1
Bacchus
Bacchus
mixelspokemon1
Bacchus
Level 75
God Stats
30W - 13L
1,765 SR
Queue Stats
261W - 230L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
0 / 5 / 0
7,862
437
2,901
8,156
2,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 1
7,099
394
6,723
12,506
7,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SPY Gangsta
Nemesis
14
1 / 5 / 2
8,486
471
6,803
13,907
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 0
9,239
513
7,627
13,892
12,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 0
8,602
478
6,035
9,007
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,304
461
5,992
13,481
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
StankMan08
Awilix
18
14 / 0 / 2
11,220
623
13,372
11,620
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
3 / 1 / 3
10,713
595
8,153
11,060
4,598
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 1 / 2
9,034
502
5,812
5,499
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 8
8,999
500
5,352
10,270
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
20
20
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
5
0
0
W
0
4
1
0.13
L
2
4
1
0.63
L
Nemesis
SPY Gangsta
Nemesis
1
5
2
0.4
W
Awilix
StankMan08
Awilix
14
0
2
15
L
3
3
0
1
L
1
3
0
0.33
W
3
1
3
4.5
W
1
1
2
2
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
38,681
57,468
Taken
51,930
30,701
Mitigated
25,339
14,531
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,901
702
0
1,311
8,156
2,389
0
5,363
2,793
0
47,673
W
5,992
1,888
0
990
13,481
6,930
0
6,885
6,596
0
48,931
L
6,723
790
0
2,842
12,506
7,422
0
5,441
6,891
0
23,863
L
Nemesis
SPY Gangsta
Nemesis
6,803
3,046
0
1,304
13,907
5,639
0
3,073
10,810
0
58,505
W
Awilix
StankMan08
Awilix
13,372
5,853
0
1,125
11,620
4,687
0
978
10,582
0
84,990
L
7,627
688
166
6,766
13,892
12,433
0
1,693
12,197
52,782
0
L
6,035
100
0
2,142
9,007
2,818
0
3,369
5,460
72,880
0
W
8,153
3,032
0
7,911
11,060
4,598
3,032
0
11,060
97,330
0
W
5,812
1,455
0
2,028
5,499
1,973
0
2,169
3,276
65,641
0
W
5,352
619
0
1,532
10,270
7,151
0
3,336
6,754
16,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
48,270
492
Minions Killed
573
0
Camps Cleared
0
1,670,079
Distance Traveled
1,765,977
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,862
437
95
5
0
297,413
4
W
Nike
8,304
461
118
7
0
302,504
0
L
Nike
7,099
394
33
2
0
365,180
7
L
Nemesis
8,486
471
104
6
0
349,215
5
W
Awilix
11,220
623
128
7
0
410,547
2
L
Artio
9,239
513
107
6
0
313,231
1
L
Janus
8,602
478
153
9
0
345,040
3
W
Sol
10,713
595
177
10
0
318,221
2
W
Vulcan
9,034
502
135
8
0
372,362
5
W
Bacchus
8,999
500
15
1
0
362,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role