Player Matchup

Baron Samedi
Baron Samedi
Admiral NADIKI
Baron Samedi
Level 21
God Stats
13W - 9L
1,570 SR
Queue Stats
79W - 83L
1,425 Elo+
Party 1
Fenrir
Fenrir
DNMortifer
Fenrir
Level 11
God Stats
6W - 8L
1,397 SR
Queue Stats
77W - 81L
1,434 Elo+
Party 1
Ares
Ares
GGgitgud
Ares
Level 14
God Stats
2W - 5L
1,391 SR
Queue Stats
38W - 53L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
HRH Roacholder
Jormungandr
Level 21
God Stats
11W - 14L
1,367 SR
Queue Stats
143W - 167L
1,389 Elo+
Party 1
Artemis
Artemis
Тэллион
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,576 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,432 Elo+

VS

Team Averages
Level 18
1,419 SR
1,430 Elo+
Arachne
Arachne
Humantorchguy
Arachne
Level 24
God Stats
3W - 3L
1,485 SR
Queue Stats
89W - 81L
1,465 Elo+
Party 2
Yemoja
Yemoja
KikiWei
Yemoja
Level 8
God Stats
6W - 5L
1,478 SR
Queue Stats
21W - 22L
1,312 Elo+
Solo
Kukulkan
Kukulkan
TeikTran
Kukulkan
Level 14
God Stats
9W - 6L
1,325 SR
Queue Stats
34W - 35L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Toaster177
Cernunnos
Level 17
God Stats
19W - 13L
1,309 SR
Queue Stats
168W - 188L
1,367 Elo+
Party 2
Hercules
Hercules
XDdarkstar89XD
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Admiral NADIKI
Baron Samedi
20
5 / 13 / 14
13,376
1,115
19,823
26,598
17,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DNMortifer
Fenrir
19
7 / 10 / 13
13,229
1,102
27,152
26,131
17,315
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
19
5 / 9 / 13
13,157
1,096
14,121
29,724
37,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
HRH Roacholder
Jormungandr
20
5 / 9 / 13
13,545
1,129
16,947
24,153
28,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 14 / 13
12,038
1,003
13,660
23,938
12,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
26 / 7 / 14
17,617
1,468
33,676
23,803
12,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
KikiWei
Yemoja
19
0 / 0 / 21
12,535
1,045
5,632
15,328
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
TeikTran
Kukulkan
20
15 / 4 / 23
15,550
1,296
32,868
11,985
5,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Toaster177
Cernunnos
20
4 / 8 / 28
13,764
1,147
19,657
21,806
9,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
20
9 / 6 / 27
15,013
1,251
30,246
29,530
23,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
167
25
Kills
54
55
Deaths
25
66
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Admiral NADIKI
Baron Samedi
5
13
14
0.92
L
Fenrir
DNMortifer
Fenrir
7
10
13
1.35
L
Ares
5
9
13
1.28
L
Jormungandr
HRH Roacholder
Jormungandr
5
9
13
1.28
W
Arachne
26
7
14
4.71
W
Yemoja
KikiWei
Yemoja
0
0
21
10.5
W
Kukulkan
TeikTran
Kukulkan
15
4
23
6.63
W
Cernunnos
Toaster177
Cernunnos
4
8
28
2.25
W
Hercules
9
6
27
3.75
L
3
14
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,703
Damage
122,079
130,544
Taken
102,452
112,000
Mitigated
67,370
10,669
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Admiral NADIKI
Baron Samedi
19,823
3,656
4,502
4,259
26,598
17,063
0
8,687
17,911
56,252
0
L
Fenrir
DNMortifer
Fenrir
27,152
8,657
0
1,110
26,131
17,315
0
5,907
20,224
0
42,056
L
Ares
14,121
1,944
0
0
29,724
37,099
0
10,298
19,426
23,612
0
L
Jormungandr
HRH Roacholder
Jormungandr
16,947
4,825
0
0
24,153
28,058
0
7,920
16,233
59,561
0
W
Arachne
33,676
28,521
0
6,962
23,803
12,329
0
10,630
12,765
0
40,357
W
Yemoja
KikiWei
Yemoja
5,632
1,264
5,220
1,900
15,328
17,211
0
8,263
7,065
29,665
0
W
Kukulkan
TeikTran
Kukulkan
32,868
744
0
357
11,985
5,110
0
4,297
7,688
57,584
0
W
Cernunnos
Toaster177
Cernunnos
19,657
10,547
0
3,133
21,806
9,033
0
13,559
8,247
0
38,492
W
Hercules
30,246
14,653
0
6,579
29,530
23,687
0
14,142
15,388
743
46,736
L
13,660
6,791
0
798
23,938
12,465
0
6,431
17,507
0
33,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,345
Gold Earned
74,479
244
Minions Killed
202
9
Camps Cleared
5
1,037,722
Distance Traveled
1,079,480
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,376
1,115
89
7
0
194,652
1
L
Fenrir
13,229
1,102
19
2
2
246,314
0
L
Ares
13,157
1,096
14
1
0
240,494
0
L
Jormungandr
13,545
1,129
89
7
5
202,102
0
W
Arachne
17,617
1,468
8
1
2
233,570
0
W
Yemoja
12,535
1,045
63
5
0
199,356
0
W
Kukulkan
15,550
1,296
66
6
0
244,542
0
W
Cernunnos
13,764
1,147
28
2
2
200,773
1
W
Hercules
15,013
1,251
37
3
1
201,239
2
L
Artemis
12,038
1,003
33
3
2
154,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role