Player Matchup

Serqet
Serqet
H_SL1M
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
KARBONKOP33
Kukulkan
Level 138
God Stats
2W - 2L
1,615 SR
Queue Stats
124W - 121L
1,409 Elo+
Solo
Izanami
Izanami
NitoRaw
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,478 Elo+
Party 1
Zeus
Zeus
chnkerbell
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 73L
1,477 Elo+
Solo
Raijin
Raijin
themoistyllama56
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,172 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,392 Elo+

VS

Team Averages
Level 66
1,497 SR
1,533 Elo+
Fenrir
Fenrir
Fenrisulfr-87
Fenrir
Level 69
God Stats
17W - 16L
1,487 SR
Queue Stats
301W - 314L
1,424 Elo+
Solo
Jormungandr
Jormungandr
I_have_papers
Jormungandr
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
123W - 144L
1,447 Elo+
Party 2
Camazotz
Camazotz
Skulled81
Camazotz
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 136L
1,474 Elo+
Party 2
Chernobog
Chernobog
Willcity
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,846 Elo+
Solo
Ah Puch
Ah Puch
smallaworld
Ah Puch
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 48L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
H_SL1M
Serqet
18
5 / 11 / 9
11,974
748
8,801
15,375
7,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
KARBONKOP33
Kukulkan
19
5 / 7 / 12
12,336
771
13,371
13,877
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NitoRaw
Izanami
20
8 / 6 / 10
12,475
780
21,679
18,482
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 10 / 8
11,367
710
20,413
14,750
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 9 / 10
9,522
595
8,717
15,126
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 17
11,049
691
4,512
16,192
20,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
I_have_papers
Jormungandr
19
5 / 4 / 26
11,842
740
10,516
19,219
21,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
Skulled81
Camazotz
20
12 / 3 / 24
13,315
832
13,981
22,866
22,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Willcity
Chernobog
19
5 / 8 / 22
11,685
730
12,631
18,954
16,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
smallaworld
Ah Puch
20
16 / 2 / 15
13,939
871
30,083
19,261
10,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
147
23
Kills
43
43
Deaths
24
49
Assists
104
Player
Kills
Deaths
Assists
KDA
W
5
7
17
1.93
L
Serqet
H_SL1M
Serqet
5
11
9
0.86
W
Jormungandr
I_have_papers
Jormungandr
5
4
26
4.5
L
Kukulkan
KARBONKOP33
Kukulkan
5
7
12
1.57
L
Izanami
NitoRaw
Izanami
8
6
10
2.17
W
Camazotz
Skulled81
Camazotz
12
3
24
8
W
Chernobog
Willcity
Chernobog
5
8
22
2
L
5
10
8
0.9
W
Ah Puch
smallaworld
Ah Puch
16
2
15
11.75
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,981
Damage
71,723
77,610
Taken
96,492
34,977
Mitigated
91,845
13,686
Healing
31,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,512
529
1,252
887
16,192
20,923
1,281
7,514
8,164
0
6,819
L
Serqet
H_SL1M
Serqet
8,801
735
547
198
15,375
7,017
0
4,837
10,538
0
13,624
W
Jormungandr
I_have_papers
Jormungandr
10,516
780
1,475
2,510
19,219
21,366
486
9,425
9,264
23,217
0
L
Kukulkan
KARBONKOP33
Kukulkan
13,371
1,029
1,296
1,948
13,877
6,045
23
9,074
4,803
28,623
0
L
Izanami
NitoRaw
Izanami
21,679
13,625
557
4,766
18,482
9,455
1,157
8,126
10,356
0
38,446
W
Camazotz
Skulled81
Camazotz
13,981
2,302
2,905
11,115
22,866
22,961
890
7,100
15,044
0
30,939
W
Chernobog
Willcity
Chernobog
12,631
8,302
0
0
18,954
16,447
2,110
8,968
8,876
0
37,860
L
20,413
1,178
0
1,155
14,750
6,127
426
9,003
5,747
32,051
0
W
Ah Puch
smallaworld
Ah Puch
30,083
316
1,981
8,888
19,261
10,148
1,127
7,719
10,816
53,796
0
L
8,717
1,082
905
2,314
15,126
6,333
102
9,559
5,567
20,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,674
Gold Earned
61,830
169
Minions Killed
163
0
Camps Cleared
0
1,215,022
Distance Traveled
1,441,247
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,049
691
6
0
0
280,776
0
L
Serqet
11,974
748
10
1
0
268,015
0
W
Jormungandr
11,842
740
27
2
0
277,942
0
L
Kukulkan
12,336
771
45
3
0
251,392
1
L
Izanami
12,475
780
47
3
0
249,010
1
W
Camazotz
13,315
832
31
2
0
316,460
0
W
Chernobog
11,685
730
47
3
0
257,508
0
L
Zeus
11,367
710
40
3
0
223,329
1
W
Ah Puch
13,939
871
52
3
0
308,561
0
L
Raijin
9,522
595
27
2
0
223,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role