Player Matchup

Nemesis
Nemesis
InertCrayfish94
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,128 Elo+
Solo
Tyr
Tyr
PioneerStream56
Tyr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 104L
1,359 Elo+
Solo
Neith
Neith
RickRosse1997
Neith
Level 4
God Stats
0W - 3L
1,193 SR
Queue Stats
0W - 3L
1,084 Elo+
Solo
Khepri
Khepri
WastelandBanditX
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 2
Ra
Ra
dabowler68
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 2
Team Averages
Level 9
1,439 SR
1,252 Elo+

VS

Team Averages
Level 16
1,481 SR
1,305 Elo+
Odin
Odin
Fugnutx
Odin
Level 22
God Stats
19W - 9L
1,695 SR
Queue Stats
85W - 87L
1,388 Elo+
Party 1
Zeus
Zeus
Nalloch
Zeus
Level 22
God Stats
88W - 83L
1,472 SR
Queue Stats
104W - 118L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Stitchian
Danzaburou
Level 11
God Stats
5W - 2L
1,427 SR
Queue Stats
11W - 21L
1,168 Elo+
Party 1
Yemoja
Yemoja
TSD157
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,239 Elo+
Solo
Set
Set
TheS3raph
Set
Level 17
God Stats
36W - 39L
1,312 SR
Queue Stats
100W - 124L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 6
13,287
949
15,985
21,875
9,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 6 / 4
13,131
938
16,780
25,234
24,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 1 / 0
10,120
723
192
666
175
19
0 / 9 / 5
12,990
928
8,601
26,447
33,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
2 / 9 / 5
12,655
904
14,259
18,582
8,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fugnutx
Odin
20
4 / 1 / 17
13,378
956
9,812
16,992
19,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Nalloch
Zeus
20
16 / 1 / 16
16,157
1,154
41,870
11,398
4,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Stitchian
Danzaburou
20
3 / 2 / 18
14,021
1,002
9,844
13,238
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
TSD157
Yemoja
18
1 / 3 / 11
12,386
885
5,589
7,696
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
9 / 2 / 16
14,003
1,000
15,999
11,805
11,801
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
9
Kills
33
33
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Odin
Fugnutx
Odin
4
1
17
12.5
L
3
8
6
0.75
W
Zeus
Nalloch
Zeus
16
1
16
24
L
4
6
4
1
L
0
1
0
0
W
Danzaburou
Stitchian
Danzaburou
3
2
18
6
W
Yemoja
TSD157
Yemoja
1
3
11
2.17
W
9
2
16
8.5
L
0
9
5
0.28
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,817
Damage
83,114
92,804
Taken
61,129
75,673
Mitigated
43,625
7,737
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Fugnutx
Odin
9,812
4,073
0
0
16,992
19,023
0
5,891
11,101
0
20,512
L
15,985
6,187
0
485
21,875
9,443
0
12,955
7,805
0
37,638
W
Zeus
Nalloch
Zeus
41,870
5,071
0
2,594
11,398
4,218
0
3,267
8,131
67,869
0
L
16,780
3,719
0
2,578
25,234
24,283
0
13,199
12,035
0
39,355
L
192
192
0
0
666
175
0
267
399
0
192
W
Danzaburou
Stitchian
Danzaburou
9,844
3,588
0
1,824
13,238
5,433
0
5,690
7,548
0
44,304
W
Yemoja
TSD157
Yemoja
5,589
709
1,863
896
7,696
3,150
0
2,664
5,032
15,626
0
W
15,999
8,378
0
1,231
11,805
11,801
0
5,348
6,457
0
27,045
L
8,601
2,083
140
1,754
26,447
33,760
0
10,326
16,121
29,477
0
L
14,259
2,555
1,758
1,022
18,582
8,012
0
10,712
7,870
42,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,183
Gold Earned
69,945
193
Minions Killed
226
7
Camps Cleared
7
1,000,220
Distance Traveled
1,208,683
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,378
956
19
1
1
305,914
0
L
Nemesis
13,287
949
32
2
4
309,482
2
W
Zeus
16,157
1,154
80
6
0
224,684
0
L
Tyr
13,131
938
41
3
2
309,546
0
L
Neith
10,120
723
0
0
0
7,597
0
W
Danzaburou
14,021
1,002
81
6
3
241,257
0
W
Yemoja
12,386
885
24
2
3
172,169
0
W
Set
14,003
1,000
22
2
0
264,659
0
L
Khepri
12,990
928
42
3
1
196,299
0
L
Ra
12,655
904
78
6
0
177,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role