Player Matchup

Medusa
Medusa
JahWasTaken
Medusa
Level 63
God Stats
2W - 2L
1,782 SR
Queue Stats
387W - 240L
1,698 Elo+
Party 2
Merlin
Merlin
RIGARRDO
Merlin
Level 81
God Stats
29W - 37L
1,422 SR
Queue Stats
869W - 846L
1,531 Elo+
Solo
Da Ji
Da Ji
Shikanorii
Da Ji
Level 68
God Stats
0W - 4L
1,687 SR
Queue Stats
485W - 366L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
Somar16
Sylvanus
Level 40
God Stats
7W - 5L
1,532 SR
Queue Stats
219W - 151L
1,684 Elo+
Party 2
Cabrakan
Cabrakan
buren05
Cabrakan
Level 69
God Stats
10W - 7L
1,369 SR
Queue Stats
286W - 212L
1,553 Elo+
Party 2
Team Averages
Level 64
1,559 SR
1,625 Elo+

VS

Team Averages
Level 66
1,547 SR
1,621 Elo+
Athena
Athena
MajorCc
Athena
Level 108
God Stats
4W - 2L
1,499 SR
Queue Stats
116W - 87L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrimarisUllr
Morgan Le Fay
Level 102
God Stats
14W - 8L
1,366 SR
Queue Stats
316W - 218L
1,669 Elo+
Party 3
Danzaburou
Danzaburou
PwningUnit3
Danzaburou
Level 20
God Stats
3W - 0L
1,875 SR
Queue Stats
21W - 8L
1,684 Elo+
Party 3
Mercury
Mercury
bigjohnson223
Mercury
Level 13
God Stats
3W - 0L
1,496 SR
Queue Stats
34W - 43L
1,567 Elo+
Party 1
Ratatoskr
Ratatoskr
coolerthanuR
Ratatoskr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
464W - 330L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 4 / 10
12,485
499
16,738
17,328
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
RIGARRDO
Merlin
19
3 / 5 / 5
12,287
491
12,661
17,329
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
20
13 / 6 / 6
13,376
535
15,123
19,398
8,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Somar16
Sylvanus
15
2 / 5 / 9
10,701
428
11,504
22,370
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
buren05
Cabrakan
16
0 / 9 / 4
10,821
433
10,203
25,458
21,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MajorCc
Athena
18
1 / 6 / 20
13,805
552
9,449
28,376
27,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
PrimarisUllr
Morgan Le Fay
20
9 / 3 / 17
16,294
652
24,353
13,712
6,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
PwningUnit3
Danzaburou
20
7 / 5 / 7
15,006
600
16,717
20,283
7,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
19
1 / 10 / 15
13,137
525
7,895
21,725
8,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
coolerthanuR
Ratatoskr
20
11 / 0 / 8
16,233
649
16,638
24,569
25,746
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
23
Kills
29
29
Deaths
24
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
4
10
2.5
W
Athena
MajorCc
Athena
1
6
20
1.83
W
Morgan Le Fay
PrimarisUllr
Morgan Le Fay
9
3
17
5.83
W
Danzaburou
PwningUnit3
Danzaburou
7
5
7
2.1
L
Merlin
RIGARRDO
Merlin
3
5
5
1.1
L
Da Ji
13
6
6
2.67
L
Sylvanus
Somar16
Sylvanus
2
5
9
1.3
W
Mercury
1
10
15
0.85
L
Cabrakan
buren05
Cabrakan
0
9
4
0.22
W
Ratatoskr
coolerthanuR
Ratatoskr
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,229
Damage
75,052
101,883
Taken
108,665
68,450
Mitigated
75,934
23,583
Healing
38,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,738
7,153
0
3,460
17,328
7,595
0
6,470
10,858
0
107,778
W
Athena
MajorCc
Athena
9,449
2,146
0
6,259
28,376
27,894
664
8,180
20,196
27,421
0
W
Morgan Le Fay
PrimarisUllr
Morgan Le Fay
24,353
2,782
0
2,865
13,712
6,196
2,415
6,641
7,071
117,005
0
W
Danzaburou
PwningUnit3
Danzaburou
16,717
10,007
0
10,583
20,283
7,668
10,003
5,408
14,875
0
128,940
L
Merlin
RIGARRDO
Merlin
12,661
256
122
5,572
17,329
7,762
1,027
5,762
11,487
91,087
0
L
Da Ji
15,123
3,766
0
901
19,398
8,831
0
4,849
14,549
0
87,551
L
Sylvanus
Somar16
Sylvanus
11,504
2,143
2,133
5,489
22,370
22,879
0
9,366
12,863
34,621
0
W
Mercury
7,895
3,911
0
6,419
21,725
8,430
591
8,430
13,295
0
91,000
L
Cabrakan
buren05
Cabrakan
10,203
1,728
0
5,906
25,458
21,383
252
7,721
17,737
70,837
0
W
Ratatoskr
coolerthanuR
Ratatoskr
16,638
3,970
0
12,611
24,569
25,746
1,610
8,753
15,816
180
116,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,670
Gold Earned
74,475
675
Minions Killed
704
0
Camps Cleared
0
2,203,206
Distance Traveled
2,574,424
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,485
499
172
7
0
456,871
9
W
Athena
13,805
552
27
1
0
509,137
8
W
Morgan Le Fay
16,294
652
172
7
0
491,608
4
W
Danzaburou
15,006
600
186
7
0
466,976
4
L
Merlin
12,287
491
175
7
0
441,294
8
L
Da Ji
13,376
535
131
5
0
468,820
9
L
Sylvanus
10,701
428
51
2
0
471,554
1
W
Mercury
13,137
525
137
5
0
528,140
1
L
Cabrakan
10,821
433
146
6
0
364,667
4
W
Ratatoskr
16,233
649
182
7
0
578,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role