Player Matchup

Jing Wei
Jing Wei
BigStomas
Jing Wei
Level 3
God Stats
2W - 1L
1,735 SR
Queue Stats
8W - 4L
1,712 Elo+
Solo
Amaterasu
Amaterasu
Exvilition
Amaterasu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,413 Elo+
Party 1
Thor
Thor
KingFire24
Thor
Level 5
God Stats
1W - 1L
1,672 SR
Queue Stats
26W - 27L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
Nilans
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
astrolaire
Morgan Le Fay
Level 12
God Stats
4W - 5L
1,247 SR
Queue Stats
10W - 13L
1,443 Elo+
Solo
Team Averages
Level 10
1,531 SR
1,488 Elo+

VS

Team Averages
Level 9
1,555 SR
1,529 Elo+
Guan Yu
Guan Yu
Leonidis97
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
MTGundam
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,614 Elo+
Party 3
Nemesis
Nemesis
MajorToshmi
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
MichaelBronn
Thanatos
Level 6
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ramnor1
Chronos
Level 16
God Stats
5W - 2L
1,567 SR
Queue Stats
45W - 28L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigStomas
Jing Wei
12
0 / 14 / 0
7,401
370
10,430
16,500
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Exvilition
Amaterasu
17
5 / 3 / 1
11,554
578
10,548
18,953
14,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 8 / 0
7,841
392
4,729
15,904
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Nilans
Heimdallr
14
0 / 5 / 2
8,049
402
8,531
13,006
4,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
astrolaire
Morgan Le Fay
15
2 / 10 / 1
9,341
467
12,100
15,709
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Leonidis97
Guan Yu
15
3 / 0 / 13
11,453
573
6,111
16,190
14,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
MTGundam
Jing Wei
20
15 / 3 / 6
14,553
728
25,808
21,320
9,566
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MajorToshmi
Nemesis
15
4 / 1 / 4
10,155
508
4,858
11,450
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
MichaelBronn
Thanatos
16
2 / 5 / 1
10,530
527
8,905
14,369
11,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Ramnor1
Chronos
20
16 / 0 / 5
13,579
679
17,049
18,948
8,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
8
Kills
40
40
Deaths
9
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigStomas
Jing Wei
0
14
0
0
L
Amaterasu
Exvilition
Amaterasu
5
3
1
1.83
L
1
8
0
0.13
W
Guan Yu
Leonidis97
Guan Yu
3
0
13
9.5
W
Jing Wei
MTGundam
Jing Wei
15
3
6
6
W
Nemesis
MajorToshmi
Nemesis
4
1
4
6
W
Thanatos
MichaelBronn
Thanatos
2
5
1
0.5
L
Heimdallr
Nilans
Heimdallr
0
5
2
0.2
W
Chronos
Ramnor1
Chronos
16
0
5
18.5
L
Morgan Le Fay
astrolaire
Morgan Le Fay
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
62,731
80,072
Taken
82,277
36,388
Mitigated
49,023
14,692
Healing
48,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigStomas
Jing Wei
10,430
7,206
0
415
16,500
5,372
0
8,769
7,731
0
44,118
L
Amaterasu
Exvilition
Amaterasu
10,548
3,547
0
6,283
18,953
14,355
0
1,028
17,925
0
38,724
L
4,729
1,061
0
3,332
15,904
5,615
0
661
15,243
0
42,355
W
Guan Yu
Leonidis97
Guan Yu
6,111
698
2,982
6,908
16,190
14,264
0
1,610
14,580
638
28,557
W
Jing Wei
MTGundam
Jing Wei
25,808
21,584
0
11,667
21,320
9,566
6,068
9,586
11,734
0
115,156
W
Nemesis
MajorToshmi
Nemesis
4,858
1,956
0
5,044
11,450
5,505
0
302
11,148
0
57,136
W
Thanatos
MichaelBronn
Thanatos
8,905
2,941
0
9,381
14,369
11,319
1,418
0
14,369
0
54,838
L
Heimdallr
Nilans
Heimdallr
8,531
4,187
0
2,165
13,006
4,412
0
6,025
6,981
0
41,911
W
Chronos
Ramnor1
Chronos
17,049
7,012
0
12,348
18,948
8,369
5,709
602
18,346
104,526
0
L
Morgan Le Fay
astrolaire
Morgan Le Fay
12,100
1,537
0
2,497
15,709
6,634
0
867
14,842
46,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
60,270
340
Minions Killed
588
0
Camps Cleared
0
1,675,383
Distance Traveled
1,984,519
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,401
370
80
4
0
328,584
5
L
Amaterasu
11,554
578
60
3
0
382,615
6
L
Thor
7,841
392
77
4
0
323,872
1
W
Guan Yu
11,453
573
26
1
0
415,582
5
W
Jing Wei
14,553
728
185
9
0
361,396
1
W
Nemesis
10,155
508
92
5
0
478,968
1
W
Thanatos
10,530
527
107
5
0
337,646
2
L
Heimdallr
8,049
402
58
3
0
364,019
3
W
Chronos
13,579
679
178
9
0
390,927
3
L
Morgan Le Fay
9,341
467
65
3
0
276,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role