Player Matchup

Ares
Ares
M4u5tr4pvill
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
MALA SUERTE321
Cthulhu
Level 61
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 11L
1,204 Elo+
Party 1
Ah Puch
Ah Puch
brandon1019
Ah Puch
Level 5
God Stats
1W - 3L
1,318 SR
Queue Stats
2W - 10L
1,116 Elo+
Party 1
Tyr
Tyr
ponchorc21
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,261 Elo+
Party 1
Heimdallr
Heimdallr
xIIMUSAIIx
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,092 Elo+
Party 1
Team Averages
Level 18
1,410 SR
1,185 Elo+

VS

Team Averages
Level 19
1,677 SR
1,445 Elo+
Arachne
Arachne
A QUICK SLOTH04
Arachne
Level 29
God Stats
10W - 4L
1,715 SR
Queue Stats
56W - 43L
1,442 Elo+
Party 2
Tyr
Tyr
Cloutaphobia518
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Little_Krampus
Morgan Le Fay
Level 27
God Stats
12W - 4L
1,620 SR
Queue Stats
61W - 56L
1,395 Elo+
Solo
Bacchus
Bacchus
WEEAB00 JONE5
Bacchus
Level 13
God Stats
8W - 1L
1,848 SR
Queue Stats
32W - 21L
1,480 Elo+
Party 2
Thor
Thor
xgh0stxraiderx
Thor
Level 22
God Stats
6W - 1L
1,701 SR
Queue Stats
6W - 3L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,374
852
5,884
22,629
22,717
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 9 / 2
10,024
911
14,005
21,989
12,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
brandon1019
Ah Puch
16
0 / 11 / 2
9,580
871
9,267
18,304
9,399
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 1
9,619
874
2,855
19,793
16,470
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
xIIMUSAIIx
Heimdallr
15
0 / 9 / 3
9,321
847
5,811
16,944
9,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 0 / 13
14,244
1,295
35,286
13,601
5,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 2 / 6
9,161
833
1,783
3,459
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Little_Krampus
Morgan Le Fay
20
9 / 0 / 23
13,169
1,197
31,803
8,246
3,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
18
1 / 0 / 14
10,790
981
8,181
10,420
9,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
9 / 1 / 15
12,189
1,108
15,127
10,990
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
114
3
Kills
43
43
Deaths
3
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
24
0
13
30.5
W
0
2
6
1.5
W
Morgan Le Fay
Little_Krampus
Morgan Le Fay
9
0
23
20.5
L
0
7
2
0.14
L
1
9
2
0.22
W
Bacchus
1
0
14
8
L
Ah Puch
brandon1019
Ah Puch
0
11
2
0.09
L
2
7
1
0.36
L
Heimdallr
xIIMUSAIIx
Heimdallr
0
9
3
0.17
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
92,180
99,659
Taken
46,716
70,342
Mitigated
24,326
1,494
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,286
28,184
0
3,695
13,601
5,638
0
7,415
6,186
203
45,970
W
1,783
362
0
60
3,459
1,731
0
1,956
1,503
0
3,858
W
Morgan Le Fay
Little_Krampus
Morgan Le Fay
31,803
4,677
891
4,543
8,246
3,074
0
6,621
1,625
69,326
0
L
5,884
882
0
0
22,629
22,717
0
9,500
13,129
13,767
0
L
14,005
769
462
518
21,989
12,230
0
9,680
12,309
49,115
0
W
Bacchus
8,181
1,130
438
609
10,420
9,668
0
5,685
4,735
28,817
0
L
Ah Puch
brandon1019
Ah Puch
9,267
1,238
0
254
18,304
9,399
0
7,573
10,731
39,660
0
L
2,855
525
0
180
19,793
16,470
0
9,049
10,744
0
6,732
L
Heimdallr
xIIMUSAIIx
Heimdallr
5,811
3,515
0
80
16,944
9,526
0
4,385
12,559
0
14,421
W
15,127
6,207
0
0
10,990
4,215
0
7,479
3,511
0
27,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
59,553
188
Minions Killed
216
3
Camps Cleared
6
888,987
Distance Traveled
941,425
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,244
1,295
35
3
5
226,995
0
W
Tyr
9,161
833
3
0
0
67,830
0
W
Morgan Le Fay
13,169
1,197
88
8
0
214,050
1
L
Ares
9,374
852
2
0
0
178,573
0
L
Cthulhu
10,024
911
86
8
1
200,068
0
W
Bacchus
10,790
981
63
6
1
233,946
2
L
Ah Puch
9,580
871
73
7
1
160,904
0
L
Tyr
9,619
874
16
1
1
207,142
0
L
Heimdallr
9,321
847
11
1
0
142,300
1
W
Thor
12,189
1,108
27
2
0
198,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role