Player Matchup

Hades
Hades
AaroniousS
Hades
Level 11
God Stats
2W - 5L
1,712 SR
Queue Stats
10W - 16L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
Araseri
Cernunnos
Level 68
God Stats
0W - 6L
1,120 SR
Queue Stats
32W - 33L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
KwaiChangCaine1
Xbalanque
Level 29
God Stats
9W - 14L
1,328 SR
Queue Stats
402W - 500L
1,430 Elo+
Party 2
Bacchus
Bacchus
Kwantinkus
Bacchus
Level 28
God Stats
54W - 41L
1,581 SR
Queue Stats
411W - 521L
1,431 Elo+
Party 2
Pele
Pele
scalpinskin
Pele
Level 23
God Stats
6W - 11L
1,365 SR
Queue Stats
328W - 434L
1,430 Elo+
Party 2
Team Averages
Level 32
1,421 SR
1,465 Elo+

VS

Team Averages
Level 26
1,515 SR
1,386 Elo+
Morgan Le Fay
Morgan Le Fay
Frostbytee1
Morgan Le Fay
Level 38
God Stats
3W - 3L
1,734 SR
Queue Stats
30W - 19L
1,341 Elo+
Party 3
Sol
Sol
HDHRUDD
Sol
Level 15
God Stats
1W - 1L
1,369 SR
Queue Stats
40W - 26L
1,501 Elo+
Party 3
Persephone
Persephone
Jrawrr
Persephone
Level 17
God Stats
28W - 20L
1,676 SR
Queue Stats
95W - 89L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Scarecrow41510
Guan Yu
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
39W - 35L
1,314 Elo+
Party 3
Neith
Neith
poiizonzero
Neith
Level 29
God Stats
21W - 11L
1,511 SR
Queue Stats
77W - 40L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
4 / 6 / 8
10,824
1,082
8,605
16,662
8,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Araseri
Cernunnos
17
7 / 5 / 7
12,386
1,239
17,796
19,036
7,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
KwaiChangCaine1
Xbalanque
17
2 / 7 / 12
11,118
1,112
11,671
20,697
8,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Kwantinkus
Bacchus
16
0 / 10 / 11
10,338
1,034
8,857
22,740
33,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 10 / 8
10,636
1,064
9,160
19,949
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

77

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frostbytee1
Morgan Le Fay
19
16 / 4 / 20
13,209
1,321
34,535
15,207
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
4 / 2 / 19
10,696
1,070
10,850
9,254
3,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Jrawrr
Persephone
18
4 / 1 / 25
12,027
1,203
13,909
7,433
2,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 24
11,070
1,107
7,834
17,470
24,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 4 / 25
12,742
1,274
25,689
11,824
5,111
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
151
16
Kills
38
38
Deaths
16
46
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Hades
4
6
8
1.33
L
Cernunnos
Araseri
Cernunnos
7
5
7
2.1
W
Morgan Le Fay
Frostbytee1
Morgan Le Fay
16
4
20
6.5
W
Sol
4
2
19
6.75
W
Persephone
Jrawrr
Persephone
4
1
25
16.5
L
Xbalanque
KwaiChangCaine1
Xbalanque
2
7
12
1.14
L
Bacchus
Kwantinkus
Bacchus
0
10
11
0.55
W
4
5
24
3.2
W
10
4
25
5.63
L
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,089
Damage
92,817
99,084
Taken
61,188
66,984
Mitigated
43,072
10,226
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,605
635
693
3,154
16,662
8,186
0
10,730
5,760
29,423
0
L
Cernunnos
Araseri
Cernunnos
17,796
7,066
997
2,873
19,036
7,557
0
11,444
7,380
0
43,497
W
Morgan Le Fay
Frostbytee1
Morgan Le Fay
34,535
3,883
0
3,626
15,207
6,818
0
5,053
10,154
48,899
0
W
Sol
10,850
2,193
0
1,959
9,254
3,562
0
3,000
6,254
20,071
0
W
Persephone
Jrawrr
Persephone
13,909
1,985
205
2,268
7,433
2,869
0
1,795
5,637
40,687
0
L
Xbalanque
KwaiChangCaine1
Xbalanque
11,671
5,739
0
682
20,697
8,965
0
13,779
6,692
0
37,704
L
Bacchus
Kwantinkus
Bacchus
8,857
578
0
995
22,740
33,685
0
12,151
10,268
13,267
0
W
7,834
1,267
2,611
4,810
17,470
24,712
0
4,549
12,921
0
19,420
W
25,689
15,241
1,697
3,020
11,824
5,111
0
3,065
8,759
0
46,780
L
9,160
1,287
0
832
19,949
8,591
0
9,965
9,690
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
59,744
191
Minions Killed
188
7
Camps Cleared
7
916,796
Distance Traveled
852,083
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,824
1,082
62
6
0
175,641
0
L
Cernunnos
12,386
1,239
44
4
5
188,450
1
W
Morgan Le Fay
13,209
1,321
30
3
4
195,691
0
W
Sol
10,696
1,070
25
3
0
154,174
0
W
Persephone
12,027
1,203
75
8
1
191,289
0
L
Xbalanque
11,118
1,112
47
5
1
175,617
0
L
Bacchus
10,338
1,034
4
0
1
194,502
0
W
Guan Yu
11,070
1,107
14
1
1
166,751
2
W
Neith
12,742
1,274
44
4
1
144,178
0
L
Pele
10,636
1,064
34
3
0
182,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role