Player Matchup

Sol
Sol
AstrixXCV
Sol
Level 125
God Stats
12W - 13L
1,524 SR
Queue Stats
324W - 299L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
BFelty9119
Nu Wa
Level 106
God Stats
26W - 24L
1,540 SR
Queue Stats
250W - 254L
1,394 Elo+
Solo
Chang'e
Chang'e
Mashiroh
Chang'e
Level 160
God Stats
3W - 0L
1,698 SR
Queue Stats
83W - 63L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
PhantomCorps
Gilgamesh
Level 87
God Stats
38W - 20L
1,667 SR
Queue Stats
562W - 520L
1,461 Elo+
Solo
Mulan
Mulan
yoSinz
Mulan
Level 128
God Stats
19W - 18L
1,560 SR
Queue Stats
372W - 316L
1,489 Elo+
Party 1
Team Averages
Level 121
1,598 SR
1,472 Elo+

VS

Team Averages
Level 108
1,537 SR
1,507 Elo+
Khepri
Khepri
ImAverage007
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
JustCallMeSonic
Danzaburou
Level 103
God Stats
15W - 8L
1,623 SR
Queue Stats
40W - 37L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KevinUwUcobain1
Cu Chulainn
Level 109
God Stats
9W - 13L
1,652 SR
Queue Stats
234W - 231L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedDragon4798
Morgan Le Fay
Level 128
God Stats
5W - 9L
1,301 SR
Queue Stats
199W - 196L
1,459 Elo+
Solo
Ymir
Ymir
supersonic1107
Ymir
Level 121
God Stats
8W - 14L
1,609 SR
Queue Stats
455W - 443L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
14,695
544
22,386
18,034
8,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
5 / 3 / 10
14,551
539
26,587
12,285
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mashiroh
Chang'e
20
6 / 0 / 8
15,586
577
19,229
16,444
15,889
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
PhantomCorps
Gilgamesh
20
7 / 6 / 11
14,091
522
18,403
23,263
17,543
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
yoSinz
Mulan
17
3 / 4 / 13
12,201
452
13,218
19,601
23,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 7 / 6
11,179
414
4,255
24,289
24,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JustCallMeSonic
Danzaburou
19
3 / 8 / 4
12,319
456
9,970
23,494
9,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
KevinUwUcobain1
Cu Chulainn
18
4 / 5 / 9
12,460
461
15,494
24,433
19,092
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
RedDragon4798
Morgan Le Fay
20
0 / 5 / 1
13,285
492
15,150
25,578
14,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 6 / 3
13,728
508
14,694
24,442
11,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
31
Kills
16
16
Deaths
31
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
W
Nu Wa
5
3
10
3.33
L
Khepri
0
7
6
0.43
L
Danzaburou
JustCallMeSonic
Danzaburou
3
8
4
0.63
L
Cu Chulainn
KevinUwUcobain1
Cu Chulainn
4
5
9
1.7
W
Chang'e
Mashiroh
Chang'e
6
0
8
10
W
Gilgamesh
PhantomCorps
Gilgamesh
7
6
11
2.08
L
Morgan Le Fay
RedDragon4798
Morgan Le Fay
0
5
1
0.1
L
9
6
3
1.75
W
Mulan
yoSinz
Mulan
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,823
Damage
59,563
89,627
Taken
122,236
71,705
Mitigated
78,228
34,594
Healing
24,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,386
7,164
0
11,050
18,034
8,721
5,297
3,996
14,038
130,995
0
W
Nu Wa
26,587
5,226
513
1,244
12,285
6,036
1,075
4,103
8,182
111,802
0
L
Khepri
4,255
306
0
1,471
24,289
24,356
0
12,413
11,488
26,237
0
L
Danzaburou
JustCallMeSonic
Danzaburou
9,970
5,085
0
7,284
23,494
9,263
810
14,521
8,735
0
90,035
L
Cu Chulainn
KevinUwUcobain1
Cu Chulainn
15,494
2,309
0
240
24,433
19,092
78
10,697
13,226
4,806
88,266
W
Chang'e
Mashiroh
Chang'e
19,229
558
4,682
11,883
16,444
15,889
1,217
7,126
9,318
109,761
0
W
Gilgamesh
PhantomCorps
Gilgamesh
18,403
7,280
0
1,736
23,263
17,543
1,591
10,923
12,340
0
106,026
L
Morgan Le Fay
RedDragon4798
Morgan Le Fay
15,150
1,267
0
12,252
25,578
14,214
1,042
15,576
9,780
120,908
0
L
14,694
4,541
0
3,637
24,442
11,303
0
13,409
10,701
114,146
0
W
Mulan
yoSinz
Mulan
13,218
1,461
0
3,486
19,601
23,516
1,113
8,719
10,882
104
44,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,124
Gold Earned
62,971
765
Minions Killed
719
0
Camps Cleared
0
2,522,710
Distance Traveled
2,344,649
36
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,695
544
181
7
0
473,790
5
W
Nu Wa
14,551
539
185
7
0
525,127
4
L
Khepri
11,179
414
25
1
0
491,177
10
L
Danzaburou
12,319
456
141
5
0
431,435
3
L
Cu Chulainn
12,460
461
145
5
0
488,819
2
W
Chang'e
15,586
577
201
7
0
523,552
8
W
Gilgamesh
14,091
522
147
5
0
491,063
8
L
Morgan Le Fay
13,285
492
241
9
0
435,245
1
L
Ymir
13,728
508
167
6
0
497,973
1
W
Mulan
12,201
452
51
2
0
509,178
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role