Player Matchup

Jing Wei
Jing Wei
OnE_EyE_420_87
Jing Wei
Level 15
God Stats
0W - 4L
1,104 SR
Queue Stats
7W - 10L
1,546 Elo+
Solo
Ah Puch
Ah Puch
X-wing2018
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,496 Elo+
Party 1
Artio
Artio
grierat
Artio
Level 28
God Stats
11W - 4L
1,673 SR
Queue Stats
135W - 165L
1,405 Elo+
Party 1
Arachne
Arachne
lmDonut
Arachne
Level 21
God Stats
6W - 12L
1,391 SR
Queue Stats
37W - 43L
1,387 Elo+
Party 1
Poseidon
Poseidon
malecon_pasmado0
Poseidon
Level 29
God Stats
2W - 3L
1,581 SR
Queue Stats
91W - 81L
1,495 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,466 Elo+

VS

Team Averages
Level 26
1,532 SR
1,540 Elo+
Cerberus
Cerberus
Eto Sasaki
Cerberus
Level 28
God Stats
5W - 7L
1,457 SR
Queue Stats
123W - 110L
1,490 Elo+
Solo
Zeus
Zeus
HeRanEtheral
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,691 Elo+
Solo
Nemesis
Nemesis
Oblivion1113
Nemesis
Level 28
God Stats
26W - 18L
1,577 SR
Queue Stats
339W - 344L
1,501 Elo+
Solo
Izanami
Izanami
PIayboiVonte
Izanami
Level 28
God Stats
4W - 3L
1,615 SR
Queue Stats
99W - 86L
1,493 Elo+
Solo
Neith
Neith
Pichigames23
Neith
Level 28
God Stats
8W - 9L
1,510 SR
Queue Stats
61W - 69L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 0 / 0
4,885
489
4,275
4,513
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
X-wing2018
Ah Puch
8
0 / 3 / 1
4,428
443
991
4,826
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
grierat
Artio
6
0 / 2 / 0
4,005
401
3,312
8,902
3,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
lmDonut
Arachne
8
1 / 1 / 0
4,981
498
1,131
6,828
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 0
6,005
601
2,905
5,106
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eto Sasaki
Cerberus
9
2 / 0 / 0
5,077
508
6,404
9,049
4,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
6,136
614
3,605
4,558
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Oblivion1113
Nemesis
3
0 / 0 / 0
3,757
376
0
1,027
157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
PIayboiVonte
Izanami
9
0 / 1 / 2
5,153
515
2,853
5,186
1,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 0
7,481
748
6,743
4,007
1,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
7
7
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Eto Sasaki
Cerberus
2
0
0
2
W
1
1
0
1
W
Nemesis
Oblivion1113
Nemesis
0
0
0
0
L
Jing Wei
1
0
0
1
W
Izanami
PIayboiVonte
Izanami
0
1
2
1
W
4
1
0
4
L
Ah Puch
X-wing2018
Ah Puch
0
3
1
0.17
L
Artio
grierat
Artio
0
2
0
0
L
Arachne
lmDonut
Arachne
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
19,605
30,175
Taken
23,827
10,151
Mitigated
8,329
8,141
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Eto Sasaki
Cerberus
6,404
1,004
99
5,906
9,049
4,181
98
2,429
6,620
27,150
0
W
3,605
716
0
1,301
4,558
1,407
39
2,615
1,653
35,357
0
W
Nemesis
Oblivion1113
Nemesis
0
0
0
888
1,027
157
0
0
1,027
0
4,074
L
Jing Wei
4,275
2,106
0
201
4,513
1,289
111
2,182
2,331
0
22,357
W
Izanami
PIayboiVonte
Izanami
2,853
2,520
0
958
5,186
1,297
1,376
883
4,303
0
24,720
W
6,743
2,538
0
1,056
4,007
1,287
168
991
3,016
0
47,199
L
Ah Puch
X-wing2018
Ah Puch
991
198
0
1,672
4,826
2,107
0
0
4,826
12,839
0
L
Artio
grierat
Artio
3,312
311
102
4,064
8,902
3,186
0
4,222
4,680
11,414
0
L
Arachne
lmDonut
Arachne
1,131
880
0
760
6,828
1,992
0
0
6,828
0
18,467
L
2,905
448
0
1,342
5,106
1,577
0
3,371
1,501
32,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
27,604
209
Minions Killed
335
0
Camps Cleared
0
912,165
Distance Traveled
757,462
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,077
508
64
6
0
198,717
3
W
Zeus
6,136
614
82
8
0
168,458
1
W
Nemesis
3,757
376
12
1
0
40,069
0
L
Jing Wei
4,885
489
50
5
0
199,727
1
W
Izanami
5,153
515
58
6
0
178,042
2
W
Neith
7,481
748
119
12
0
172,176
3
L
Ah Puch
4,428
443
28
3
0
136,658
1
L
Artio
4,005
401
16
2
0
202,286
0
L
Arachne
4,981
498
37
4
0
200,060
1
L
Poseidon
6,005
601
78
8
0
173,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role