Player Matchup

Horus
Horus
Adlfhipstr
Horus
Level 124
God Stats
4W - 2L
1,559 SR
Queue Stats
42W - 44L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bandock
Cu Chulainn
Level 127
God Stats
1W - 0L
1,541 SR
Queue Stats
77W - 68L
1,621 Elo+
Party 2
Ao Kuang
Ao Kuang
Chronologyc
Ao Kuang
Level 141
God Stats
3W - 0L
1,603 SR
Queue Stats
15W - 5L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DayumImGood
Morgan Le Fay
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,580 Elo+
Party 2
Neith
Neith
MadeInMerica
Neith
Level 88
God Stats
1W - 2L
1,445 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 1
Team Averages
Level 118
1,529 SR
1,521 Elo+

VS

Team Averages
Level 63
1,503 SR
1,597 Elo+
Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
A5stargeneral1
Anhur
Level 47
God Stats
1W - 1L
1,534 SR
Queue Stats
25W - 11L
1,818 Elo+
Solo
Gilgamesh
Gilgamesh
Dhruskadoo
Gilgamesh
Level 40
God Stats
10W - 7L
1,698 SR
Queue Stats
123W - 134L
1,519 Elo+
Party 3
He Bo
He Bo
NPCMoon
He Bo
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
130W - 153L
1,510 Elo+
Solo
Cerberus
Cerberus
j0mggggg
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 1 / 20
11,121
1,112
13,486
17,566
16,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Bandock
Cu Chulainn
17
4 / 3 / 20
10,518
1,052
13,868
15,339
12,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Chronologyc
Ao Kuang
17
11 / 0 / 10
11,550
1,155
18,304
12,449
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
DayumImGood
Morgan Le Fay
16
7 / 3 / 14
10,533
1,053
20,299
10,488
4,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 1 / 19
10,890
1,089
15,585
5,130
2,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

284

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 7 / 6
8,556
856
4,951
18,129
19,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 5
8,987
899
12,619
18,867
6,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Dhruskadoo
Gilgamesh
14
1 / 5 / 5
8,771
877
11,051
17,423
9,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
NPCMoon
He Bo
15
5 / 7 / 2
10,222
1,022
15,437
13,069
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
j0mggggg
Cerberus
15
1 / 6 / 7
8,999
900
9,744
21,446
21,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
31
Kills
8
8
Deaths
31
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
6
0.43
L
1
6
5
0.58
W
Horus
3
1
20
13
W
Cu Chulainn
Bandock
Cu Chulainn
4
3
20
4.67
W
Ao Kuang
Chronologyc
Ao Kuang
11
0
10
16
W
Morgan Le Fay
DayumImGood
Morgan Le Fay
7
3
14
4.67
L
Gilgamesh
Dhruskadoo
Gilgamesh
1
5
5
0.7
W
6
1
19
15.5
L
He Bo
NPCMoon
He Bo
5
7
2
0.86
L
Cerberus
j0mggggg
Cerberus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,542
Damage
53,802
60,972
Taken
88,934
39,520
Mitigated
61,614
23,987
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,951
857
0
269
18,129
19,415
0
7,798
10,232
17,120
0
L
12,619
6,062
0
48
18,867
6,575
0
7,206
11,521
0
28,602
W
Horus
13,486
6,780
5,115
8,029
17,566
16,232
0
9,368
7,836
0
21,547
W
Cu Chulainn
Bandock
Cu Chulainn
13,868
4,765
829
3,416
15,339
12,223
0
7,313
7,796
0
28,642
W
Ao Kuang
Chronologyc
Ao Kuang
18,304
3,306
0
2,675
12,449
4,881
0
5,429
6,794
35,435
0
W
Morgan Le Fay
DayumImGood
Morgan Le Fay
20,299
2,486
0
931
10,488
4,159
0
5,335
5,075
36,175
0
L
Gilgamesh
Dhruskadoo
Gilgamesh
11,051
2,908
0
205
17,423
9,806
0
8,156
9,177
0
25,712
W
15,585
9,425
395
2,597
5,130
2,025
0
1,761
3,339
0
29,603
L
He Bo
NPCMoon
He Bo
15,437
764
2
262
13,069
4,384
0
4,666
8,351
31,793
0
L
Cerberus
j0mggggg
Cerberus
9,744
1,328
0
4,949
21,446
21,434
0
10,220
11,050
28,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,612
Gold Earned
45,535
162
Minions Killed
170
12
Camps Cleared
4
970,534
Distance Traveled
937,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,556
856
11
1
0
181,137
0
L
Anhur
8,987
899
45
5
3
175,174
0
W
Horus
11,121
1,112
18
2
1
213,682
1
W
Cu Chulainn
10,518
1,052
37
4
1
199,581
0
W
Ao Kuang
11,550
1,155
33
3
7
192,296
0
W
Morgan Le Fay
10,533
1,053
40
4
2
181,240
0
L
Gilgamesh
8,771
877
33
3
0
206,845
0
W
Neith
10,890
1,089
34
3
1
183,735
0
L
He Bo
10,222
1,022
44
4
1
178,971
0
L
Cerberus
8,999
900
37
4
0
195,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role