Player Matchup

Morgan Le Fay
Morgan Le Fay
AnIntenseNapkin
Morgan Le Fay
Level 82
God Stats
8W - 5L
1,286 SR
Queue Stats
49W - 32L
1,661 Elo+
Solo
Hachiman
Hachiman
KiIIer-Instnct
Hachiman
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
292W - 267L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
Rusty Spigot
Gilgamesh
Level 146
God Stats
8W - 10L
1,670 SR
Queue Stats
342W - 364L
1,650 Elo+
Solo
Team Averages
Level 124
1,485 SR
1,665 Elo+

VS

Team Averages
Level 120
1,655 SR
1,649 Elo+
Hachiman
Hachiman
BumpyJohnson502
Hachiman
Level 146
God Stats
0W - 1L
1,586 SR
Queue Stats
10W - 12L
1,564 Elo+
Solo
Cthulhu
Cthulhu
GospelofCell
Cthulhu
Level 125
God Stats
1W - 1L
1,673 SR
Queue Stats
76W - 67L
1,699 Elo+
Solo
Persephone
Persephone
InvalidSalas
Persephone
Level 88
God Stats
13W - 14L
1,707 SR
Queue Stats
93W - 98L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnIntenseNapkin
Morgan Le Fay
20
8 / 4 / 11
17,186
716
24,550
20,843
9,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
20
6 / 6 / 10
16,780
699
14,577
22,918
9,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Rusty Spigot
Gilgamesh
20
9 / 10 / 8
16,542
689
20,013
32,449
29,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 8 / 8
16,102
671
15,058
23,519
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
GospelofCell
Cthulhu
19
2 / 8 / 13
15,140
631
12,429
30,058
40,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
InvalidSalas
Persephone
20
12 / 8 / 6
18,530
772
26,076
17,061
6,238
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
23
Kills
20
20
Deaths
24
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AnIntenseNapkin
Morgan Le Fay
8
4
11
3.38
L
Hachiman
6
8
8
1.25
L
Cthulhu
GospelofCell
Cthulhu
2
8
13
1.06
L
Persephone
InvalidSalas
Persephone
12
8
6
1.88
W
Hachiman
6
6
10
1.83
W
Gilgamesh
Rusty Spigot
Gilgamesh
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,140
Damage
53,563
76,210
Taken
70,638
47,904
Mitigated
54,298
14,022
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AnIntenseNapkin
Morgan Le Fay
24,550
1,612
0
5,618
20,843
9,246
1,290
11,974
8,695
95,882
0
L
Hachiman
15,058
5,728
0
2,342
23,519
7,997
2,443
6,655
16,864
0
70,848
L
Cthulhu
GospelofCell
Cthulhu
12,429
301
524
1,370
30,058
40,063
330
12,839
17,219
55,276
0
L
Persephone
InvalidSalas
Persephone
26,076
594
0
1,331
17,061
6,238
324
5,054
11,999
63,628
0
W
Hachiman
14,577
7,229
0
4,143
22,918
9,369
1,840
10,058
12,618
0
78,061
W
Gilgamesh
Rusty Spigot
Gilgamesh
20,013
4,248
0
4,261
32,449
29,289
555
15,658
15,536
0
51,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
49,772
275
Minions Killed
241
0
Camps Cleared
0
1,210,945
Distance Traveled
1,152,761
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,186
716
128
5
0
414,300
0
L
Hachiman
16,102
671
111
5
0
387,637
5
L
Cthulhu
15,140
631
61
3
0
375,541
1
L
Persephone
18,530
772
69
3
0
389,583
9
W
Hachiman
16,780
699
103
4
0
388,669
3
W
Gilgamesh
16,542
689
44
2
0
407,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role