Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ashbashowo
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
M85RIPPER
Bacchus
Level 89
God Stats
5W - 5L
1,444 SR
Queue Stats
453W - 504L
1,290 Elo+
Party 2
Gilgamesh
Gilgamesh
ShArP SHooTeR53
Gilgamesh
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,723 Elo+
Solo
He Bo
He Bo
cbz101648
He Bo
Level 132
God Stats
3W - 2L
1,392 SR
Queue Stats
197W - 211L
1,303 Elo+
Party 2
Team Averages
Level 99
1,467 SR
1,463 Elo+

VS

Team Averages
Level 85
1,559 SR
1,337 Elo+
Ganesha
Ganesha
BiGCouZ
Ganesha
Level 89
God Stats
5W - 5L
1,407 SR
Queue Stats
221W - 250L
1,306 Elo+
Party 1
Olorun
Olorun
Danielson09
Olorun
Level 86
God Stats
3W - 2L
1,790 SR
Queue Stats
407W - 453L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
Darth_Vader1785
Kuzenbo
Level 156
God Stats
1W - 3L
1,397 SR
Queue Stats
73W - 78L
1,416 Elo+
Solo
Apollo
Apollo
FluffyPup712627
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 110L
1,286 Elo+
Party 1
Da Ji
Da Ji
Kiwiator
Da Ji
Level 64
God Stats
2W - 2L
1,700 SR
Queue Stats
157W - 175L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
3 / 5 / 18
10,187
728
6,636
20,774
20,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Ashbashowo
Cabrakan
17
2 / 4 / 20
10,305
736
10,281
13,410
15,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
M85RIPPER
Bacchus
18
3 / 2 / 24
10,856
775
8,298
13,069
15,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ShArP SHooTeR53
Gilgamesh
20
21 / 2 / 6
13,066
933
31,596
16,578
12,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
cbz101648
He Bo
17
5 / 3 / 16
10,720
766
16,655
13,331
5,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiGCouZ
Ganesha
17
1 / 5 / 7
10,501
750
7,326
16,951
17,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
15
2 / 7 / 4
8,977
641
9,516
15,152
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
7 / 7 / 4
11,233
802
12,293
21,234
29,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
3 / 6 / 3
9,480
677
11,137
13,896
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Kiwiator
Da Ji
17
3 / 9 / 4
10,237
731
12,606
16,915
10,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
34
Kills
16
16
Deaths
34
84
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
5
18
2.4
W
Cabrakan
Ashbashowo
Cabrakan
2
4
20
3
L
Ganesha
BiGCouZ
Ganesha
1
5
7
0.9
L
Olorun
2
7
4
0.57
L
7
7
4
1.29
L
3
6
3
0.75
L
Da Ji
Kiwiator
Da Ji
3
9
4
0.56
W
Bacchus
M85RIPPER
Bacchus
3
2
24
7.5
W
Gilgamesh
ShArP SHooTeR53
Gilgamesh
21
2
6
12
W
He Bo
cbz101648
He Bo
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,466
Damage
52,878
77,162
Taken
84,148
69,167
Mitigated
70,180
37,449
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,636
1,948
12,322
7,652
20,774
20,213
1,767
10,351
10,423
0
16,089
W
Cabrakan
Ashbashowo
Cabrakan
10,281
533
1,241
656
13,410
15,365
195
4,749
8,661
22,013
0
L
Ganesha
BiGCouZ
Ganesha
7,326
980
1,472
1,776
16,951
17,849
0
7,567
9,384
14,097
0
L
Olorun
9,516
5,553
3,263
4,377
15,152
6,663
0
5,128
10,024
25,031
0
L
12,293
3,956
1,126
2,394
21,234
29,037
0
9,875
11,359
23,731
0
L
11,137
6,587
611
2,319
13,896
6,618
0
5,818
8,078
0
24,898
L
Da Ji
Kiwiator
Da Ji
12,606
2,092
447
3,454
16,915
10,013
0
6,846
10,069
0
20,203
W
Bacchus
M85RIPPER
Bacchus
8,298
1,692
1,751
1,418
13,069
15,365
628
4,915
8,154
17,212
0
W
Gilgamesh
ShArP SHooTeR53
Gilgamesh
31,596
13,641
1,720
3,645
16,578
12,415
2,313
5,898
10,680
0
50,840
W
He Bo
cbz101648
He Bo
16,655
2,268
3,297
3,747
13,331
5,809
67
3,222
10,109
34,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
50,428
125
Minions Killed
105
0
Camps Cleared
0
1,255,032
Distance Traveled
1,049,578
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,187
728
15
1
0
225,720
0
W
Cabrakan
10,305
736
16
1
0
263,152
0
L
Ganesha
10,501
750
4
0
0
206,989
1
L
Olorun
8,977
641
32
2
0
176,614
0
L
Kuzenbo
11,233
802
17
1
0
244,911
0
L
Apollo
9,480
677
30
2
0
215,913
0
L
Da Ji
10,237
731
22
2
0
205,151
0
W
Bacchus
10,856
775
16
1
0
247,464
0
W
Gilgamesh
13,066
933
46
3
0
294,755
0
W
He Bo
10,720
766
32
2
0
223,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role