Player Matchup

Thanatos
Thanatos
BabyPorkyChops
Thanatos
Level 103
God Stats
14W - 12L
1,670 SR
Queue Stats
790W - 809L
1,499 Elo+
Party 2
Ares
Ares
GtcTyrant
Ares
Level 86
God Stats
11W - 10L
1,593 SR
Queue Stats
424W - 456L
1,439 Elo+
Party 2
Cupid
Cupid
JustSplahhh
Cupid
Level 18
God Stats
23W - 25L
1,426 SR
Queue Stats
35W - 40L
1,368 Elo+
Party 2
Sol
Sol
iyolo2
Sol
Level 25
God Stats
35W - 34L
1,591 SR
Queue Stats
180W - 202L
1,476 Elo+
Party 3
Achilles
Achilles
x c o l l x
Achilles
Level 109
God Stats
9W - 1L
1,679 SR
Queue Stats
290W - 263L
1,536 Elo+
Party 3
Team Averages
Level 68
1,592 SR
1,464 Elo+

VS

Team Averages
Level 48
1,445 SR
1,412 Elo+
Ra
Ra
BOZMOM2
Ra
Level 24
God Stats
0W - 3L
1,326 SR
Queue Stats
11W - 27L
1,237 Elo+
Party 4
Arachne
Arachne
BeastBoz
Arachne
Level 28
God Stats
2W - 5L
1,550 SR
Queue Stats
58W - 78L
1,404 Elo+
Party 4
Hercules
Hercules
P01NTii11
Hercules
Level 42
God Stats
2W - 6L
1,429 SR
Queue Stats
82W - 116L
1,394 Elo+
Party 4
Izanami
Izanami
PeacePanda23
Izanami
Level 28
God Stats
16W - 12L
1,517 SR
Queue Stats
426W - 415L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Unigel
Morgan Le Fay
Level 119
God Stats
25W - 27L
1,404 SR
Queue Stats
559W - 525L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 8 / 7
9,412
588
10,091
14,222
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
3 / 3 / 9
8,494
531
4,035
11,298
8,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 7
8,628
539
6,114
6,510
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
iyolo2
Sol
14
2 / 5 / 4
8,579
536
6,813
9,857
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
x c o l l x
Achilles
16
11 / 1 / 3
10,111
632
11,453
10,717
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,280
455
2,665
6,966
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BeastBoz
Arachne
14
10 / 5 / 4
9,500
594
11,175
15,939
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
P01NTii11
Hercules
10
0 / 6 / 2
6,696
419
2,452
12,503
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PeacePanda23
Izanami
13
0 / 4 / 4
7,499
469
3,327
7,919
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Unigel
Morgan Le Fay
15
7 / 4 / 8
9,308
582
12,057
10,336
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
25
Kills
18
18
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Thanatos
6
8
7
1.19
L
Arachne
BeastBoz
Arachne
10
5
4
2.4
W
Ares
3
3
9
2.5
W
3
1
7
6.5
L
Hercules
P01NTii11
Hercules
0
6
2
0.17
L
Izanami
PeacePanda23
Izanami
0
4
4
0.5
L
Morgan Le Fay
Unigel
Morgan Le Fay
7
4
8
2.75
W
Sol
iyolo2
Sol
2
5
4
0.8
W
Achilles
x c o l l x
Achilles
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
31,676
52,604
Taken
53,663
30,429
Mitigated
20,749
18,362
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,665
539
217
513
6,966
1,957
236
499
6,137
26,797
0
W
Thanatos
10,091
3,679
0
7,738
14,222
6,126
0
4,190
9,996
0
58,728
L
Arachne
BeastBoz
Arachne
11,175
8,219
0
4,172
15,939
5,647
0
3,291
12,498
0
46,801
W
Ares
4,035
532
728
1,390
11,298
8,053
348
3,035
8,257
17,339
0
W
6,114
2,218
0
2,289
6,510
2,445
839
0
6,510
0
52,925
L
Hercules
P01NTii11
Hercules
2,452
1,029
0
2,630
12,503
6,706
0
4,077
8,366
0
16,554
L
Izanami
PeacePanda23
Izanami
3,327
1,339
0
2,099
7,919
2,259
150
1,142
6,777
0
48,684
L
Morgan Le Fay
Unigel
Morgan Le Fay
12,057
292
0
2,132
10,336
4,180
0
1,839
8,347
54,933
0
W
Sol
iyolo2
Sol
6,813
1,951
0
3,339
9,857
2,997
673
3,841
6,016
55,086
0
W
Achilles
x c o l l x
Achilles
11,453
3,756
0
2,878
10,717
10,808
214
3,390
7,103
0
47,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
40,283
424
Minions Killed
370
0
Camps Cleared
0
1,565,492
Distance Traveled
1,407,285
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,280
455
70
4
0
266,306
5
W
Thanatos
9,412
588
103
6
0
315,339
3
L
Arachne
9,500
594
73
5
0
287,939
4
W
Ares
8,494
531
23
1
0
336,247
7
W
Cupid
8,628
539
101
6
0
302,120
5
L
Hercules
6,696
419
37
2
0
284,460
2
L
Izanami
7,499
469
99
6
0
253,965
2
L
Morgan Le Fay
9,308
582
91
6
0
314,615
4
W
Sol
8,579
536
107
7
0
299,747
6
W
Achilles
10,111
632
90
6
0
312,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role