Player Matchup

Zhong Kui
Zhong Kui
Masters
PegCityJosh
Zhong Kui
Masters
Level 159
God Stats
60W - 22L
1,944 SR
Queue Stats
310W - 160L
2,819 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,944 SR
2,819 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,547 SR
1,717 MMR
Persephone
Persephone
Platinum III
Poseidon845
Persephone
Platinum III
Level 144
God Stats
0W - 2L
1,547 SR
Queue Stats
97W - 92L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PegCityJosh
Zhong Kui
18
3 / 0 / 0
12,112
932
8,300
15,580
14,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
UllrHe BoAh Muzen CabHadesChronos

VS

Bans
BakasuraIzanamiPoseidonSkadiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Poseidon845
Persephone
16
0 / 3 / 0
10,032
772
6,951
10,747
4,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
PegCityJosh
Zhong Kui
3
0
0
3
L
Persephone
Poseidon845
Persephone
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,300
Damage
6,951
15,580
Taken
10,747
14,688
Mitigated
4,119
10,264
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
PegCityJosh
Zhong Kui
8,300
1,689
0
10,264
15,580
14,688
2,874
6,951
8,629
70,300
0
L
Persephone
Poseidon845
Persephone
6,951
177
0
2,648
10,747
4,119
0
8,297
2,447
61,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,112
Gold Earned
10,032
124
Minions Killed
123
0
Camps Cleared
0
258,570
Distance Traveled
234,361
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,112
932
124
10
0
258,570
2
L
Persephone
10,032
772
123
9
0
234,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role