Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Merlin85
Cerberus
Level 101
God Stats
0W - 1L
1,638 SR
Queue Stats
90W - 89L
1,577 Elo+
Party 2
Tiamat
Tiamat
Rikumerlin99
Tiamat
Level 119
God Stats
2W - 1L
1,455 SR
Queue Stats
115W - 91L
1,669 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMerlo11
Sun Wukong
Level 155
God Stats
0W - 1L
1,301 SR
Queue Stats
110W - 76L
1,676 Elo+
Party 2
Team Averages
Level 134
1,479 SR
1,584 Elo+

VS

Team Averages
Level 141
1,475 SR
1,602 Elo+
Camazotz
Camazotz
EpicNinja13
Camazotz
Level 130
God Stats
2W - 4L
1,492 SR
Queue Stats
627W - 549L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
HudaMac
Cthulhu
Level 129
God Stats
8W - 5L
1,383 SR
Queue Stats
803W - 684L
1,655 Elo+
Party 1
Hou Yi
Hou Yi
Mysfyt1
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,430 Elo+
Solo
Ares
Ares
Necroc
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 242L
1,613 Elo+
Party 3
Cabrakan
Cabrakan
SrKotano
Cabrakan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,659 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 3 / 8
12,097
864
11,294
9,242
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
17
1 / 6 / 8
9,512
679
12,597
13,141
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Merlin85
Cerberus
18
4 / 4 / 8
9,641
689
8,260
19,148
9,228
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
16
4 / 6 / 9
10,019
716
14,932
13,336
7,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TheMerlo11
Sun Wukong
17
2 / 6 / 11
9,518
680
14,863
29,858
24,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EpicNinja13
Camazotz
19
7 / 3 / 11
11,199
800
13,493
17,477
14,997
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Cthulhu
HudaMac
Cthulhu
18
1 / 2 / 19
11,105
793
10,782
14,258
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Mysfyt1
Hou Yi
19
4 / 2 / 14
11,046
789
20,061
12,191
7,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Necroc
Ares
17
3 / 6 / 14
10,051
718
10,607
17,118
18,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
SrKotano
Cabrakan
17
10 / 6 / 13
11,511
822
21,018
16,198
15,730
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
19
Kills
25
25
Deaths
19
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
3
8
4
L
Rama
 
Rama
1
6
8
0.83
W
Camazotz
EpicNinja13
Camazotz
7
3
11
4.17
W
Cthulhu
HudaMac
Cthulhu
1
2
19
5.25
L
Cerberus
Merlin85
Cerberus
4
4
8
2
W
Hou Yi
Mysfyt1
Hou Yi
4
2
14
5.5
W
Ares
Necroc
Ares
3
6
14
1.67
L
Tiamat
4
6
9
1.42
W
Cabrakan
SrKotano
Cabrakan
10
6
13
2.75
L
Sun Wukong
TheMerlo11
Sun Wukong
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,946
Damage
75,961
84,725
Taken
77,242
50,082
Mitigated
73,544
31,621
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,294
1,789
415
818
9,242
3,713
0
3,560
5,485
0
27,352
L
Rama
 
Rama
12,597
8,408
1,577
3,243
13,141
5,092
0
7,133
5,659
0
35,775
W
Camazotz
EpicNinja13
Camazotz
13,493
3,910
2,060
6,680
17,477
14,997
558
5,264
11,718
270
27,066
W
Cthulhu
HudaMac
Cthulhu
10,782
221
3,714
2,861
14,258
16,508
100
2,341
11,596
22,017
0
L
Cerberus
Merlin85
Cerberus
8,260
76
2,204
7,067
19,148
9,228
0
9,239
9,474
14,460
0
W
Hou Yi
Mysfyt1
Hou Yi
20,061
7,535
1,726
4,486
12,191
7,411
2,819
3,419
8,278
0
47,499
W
Ares
Necroc
Ares
10,607
484
468
183
17,118
18,898
278
5,391
11,077
15,101
0
L
Tiamat
14,932
647
1,481
3,025
13,336
7,617
0
6,863
6,166
22,920
0
W
Cabrakan
SrKotano
Cabrakan
21,018
1,925
558
1,663
16,198
15,730
548
5,533
10,203
28,964
0
L
Sun Wukong
TheMerlo11
Sun Wukong
14,863
2,581
1,621
10,170
29,858
24,432
51
14,807
14,184
0
21,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
54,912
138
Minions Killed
157
0
Camps Cleared
0
1,221,725
Distance Traveled
1,230,089
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,097
864
17
1
0
270,342
1
L
Rama
9,512
679
69
5
0
202,296
0
W
Camazotz
11,199
800
31
2
0
249,353
1
W
Cthulhu
11,105
793
32
2
0
262,250
0
L
Cerberus
9,641
689
20
1
0
258,177
1
W
Hou Yi
11,046
789
68
5
0
248,701
2
W
Ares
10,051
718
9
1
0
245,507
0
L
Tiamat
10,019
716
16
1
0
252,737
0
W
Cabrakan
11,511
822
17
1
0
224,278
1
L
Sun Wukong
9,518
680
16
1
0
238,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role