Player Matchup

Sol
Sol
OystersAbroad
Sol
Level 24
God Stats
3W - 4L
1,489 SR
Queue Stats
50W - 47L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
ReptileSticks
Nu Wa
Level 8
God Stats
3W - 2L
1,710 SR
Queue Stats
19W - 13L
1,383 Elo+
Party 2
Arachne
Arachne
YoloExtreme2
Arachne
Level 6
God Stats
2W - 0L
1,776 SR
Queue Stats
7W - 3L
1,548 Elo+
Party 3
Nike
Nike
ariza_force
Nike
Level 18
God Stats
11W - 3L
1,754 SR
Queue Stats
15W - 6L
1,609 Elo+
Party 3
Terra
Terra
seco_de_pollo1
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,501 Elo+
Party 3
Team Averages
Level 13
1,646 SR
1,476 Elo+

VS

Team Averages
Level 19
1,509 SR
1,423 Elo+
Ymir
Ymir
Skarvel_Vern
Ymir
Level 29
God Stats
54W - 29L
1,633 SR
Queue Stats
181W - 165L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
WhosGotRoy
Danzaburou
Level 24
God Stats
138W - 112L
1,608 SR
Queue Stats
229W - 236L
1,420 Elo+
Solo
Ne Zha
Ne Zha
cowboi23
Ne Zha
Level 17
God Stats
9W - 19L
1,287 SR
Queue Stats
302W - 381L
1,385 Elo+
Solo
Nox
Nox
n00bpwnr12369
Nox
Level 13
God Stats
1W - 2L
1,517 SR
Queue Stats
22W - 23L
1,361 Elo+
Party 1
Terra
Terra
yummybuns21
Terra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 2
8,841
632
10,094
8,636
2,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 6
8,132
581
5,588
8,729
2,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
YoloExtreme2
Arachne
15
7 / 0 / 4
9,373
670
6,446
7,360
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 0
7,896
564
967
6,223
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 1 / 7
8,278
591
3,220
8,073
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,638
474
3,404
6,443
3,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WhosGotRoy
Danzaburou
11
2 / 4 / 1
6,958
497
6,882
8,060
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
cowboi23
Ne Zha
9
0 / 5 / 0
5,623
402
2,825
10,662
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 0
4,752
339
980
5,769
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 9 / 1
4,937
353
690
10,082
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
24
Kills
3
4
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
W
3
2
6
3
L
1
2
0
0.5
L
Danzaburou
WhosGotRoy
Danzaburou
2
4
1
0.63
W
Arachne
YoloExtreme2
Arachne
7
0
4
9
W
0
1
0
0
L
Ne Zha
cowboi23
Ne Zha
0
5
0
0
L
0
6
0
0
W
3
1
7
6.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
14,781
39,021
Taken
41,016
13,098
Mitigated
15,069
15,621
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,094
2,198
0
4,748
8,636
2,739
6,116
596
8,040
41,091
0
W
5,588
2,204
0
2,847
8,729
2,076
1,477
192
8,537
44,137
0
L
3,404
779
0
2,205
6,443
3,499
0
488
5,955
32,720
0
L
Danzaburou
WhosGotRoy
Danzaburou
6,882
3,638
0
1,673
8,060
2,649
952
5,805
2,161
0
37,901
W
Arachne
YoloExtreme2
Arachne
6,446
4,812
0
2,333
7,360
2,802
244
886
6,474
0
58,746
W
967
0
0
1,369
6,223
2,319
2,220
2,437
3,786
0
34,342
L
Ne Zha
cowboi23
Ne Zha
2,825
1,219
0
2,866
10,662
3,281
0
3,894
6,618
0
25,922
L
980
506
0
0
5,769
1,876
0
3,175
2,426
7,072
0
W
3,220
616
983
3,341
8,073
3,162
62
963
7,110
14,285
0
L
690
493
188
1,046
10,082
3,764
0
4,926
4,954
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,520
Gold Earned
28,908
379
Minions Killed
214
0
Camps Cleared
0
1,325,045
Distance Traveled
987,761
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,841
632
87
6
0
255,247
1
W
Nu Wa
8,132
581
64
5
0
205,038
0
L
Ymir
6,638
474
77
6
0
206,473
2
L
Danzaburou
6,958
497
68
5
0
190,772
0
W
Arachne
9,373
670
125
9
0
328,662
1
W
Nike
7,896
564
84
6
0
236,986
2
L
Ne Zha
5,623
402
57
4
0
250,715
2
L
Nox
4,752
339
10
1
0
148,281
0
W
Terra
8,278
591
19
1
0
299,112
1
L
Terra
4,937
353
2
0
0
191,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role