Player Matchup

Cthulhu
Cthulhu
Nick200223_
Cthulhu
Level 4
God Stats
0W - 2L
1,251 SR
Queue Stats
2W - 7L
1,207 Elo+
Party 2
Ganesha
Ganesha
danipipe-17
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 2
Agni
Agni
i_rumen
Agni
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 55L
1,206 Elo+
Party 1
Tyr
Tyr
novapkr
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,458 Elo+
Party 1
Merlin
Merlin
ranch_milk
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,450 SR
1,316 Elo+

VS

Team Averages
Level 23
1,505 SR
1,363 Elo+
Neith
Neith
ADC462
Neith
Level 24
God Stats
63W - 33L
1,620 SR
Queue Stats
181W - 175L
1,401 Elo+
Party 3
Ymir
Ymir
FumingOpossum94
Ymir
Level 48
God Stats
42W - 40L
1,543 SR
Queue Stats
91W - 118L
1,386 Elo+
Party 3
Izanami
Izanami
Lars Cifer04
Izanami
Level 29
God Stats
2W - 1L
1,447 SR
Queue Stats
67W - 73L
1,356 Elo+
Solo
Ah Puch
Ah Puch
xMommaaBearx
Ah Puch
Level 11
God Stats
2W - 3L
1,241 SR
Queue Stats
19W - 34L
1,241 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xmxaxexlx
Morgan Le Fay
Level 5
God Stats
4W - 2L
1,673 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nick200223_
Cthulhu
14
0 / 5 / 0
8,682
868
7,325
13,134
9,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
danipipe-17
Ganesha
16
0 / 14 / 3
10,231
1,023
6,214
27,684
28,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
i_rumen
Agni
15
3 / 9 / 0
10,154
1,015
13,466
16,082
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
15
1 / 15 / 2
9,314
931
7,320
21,586
11,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ranch_milk
Merlin
15
0 / 12 / 2
8,933
893
8,098
15,820
5,268
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADC462
Neith
19
15 / 0 / 23
12,021
1,202
15,938
7,714
2,711
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 33
11,207
1,121
13,001
12,499
13,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Lars Cifer04
Izanami
20
16 / 1 / 25
12,327
1,233
22,913
10,397
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
xMommaaBearx
Ah Puch
17
1 / 2 / 20
10,175
1,018
2,291
7,091
2,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
xmxaxexlx
Morgan Le Fay
19
19 / 0 / 22
13,954
1,395
30,469
10,013
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
177
4
Kills
54
55
Deaths
4
7
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Neith
ADC462
Neith
15
0
23
26.5
W
3
1
33
19.5
W
Izanami
Lars Cifer04
Izanami
16
1
25
28.5
L
Cthulhu
Nick200223_
Cthulhu
0
5
0
0
L
Ganesha
danipipe-17
Ganesha
0
14
3
0.11
L
Agni
i_rumen
Agni
3
9
0
0.33
L
Tyr
1
15
2
0.13
L
Merlin
ranch_milk
Merlin
0
12
2
0.08
W
Ah Puch
xMommaaBearx
Ah Puch
1
2
20
5.5
W
Morgan Le Fay
xmxaxexlx
Morgan Le Fay
19
0
22
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
84,612
94,306
Taken
47,714
60,437
Mitigated
27,312
3,246
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADC462
Neith
15,938
13,353
0
1,685
7,714
2,711
0
5,724
1,990
0
23,287
W
13,001
1,770
598
666
12,499
13,813
0
9,744
2,755
24,582
0
W
Izanami
Lars Cifer04
Izanami
22,913
17,248
0
1,602
10,397
4,036
0
8,196
2,201
0
35,012
L
Cthulhu
Nick200223_
Cthulhu
7,325
0
0
92
13,134
9,387
0
7,776
5,358
21,192
0
L
Ganesha
danipipe-17
Ganesha
6,214
1,243
0
1,202
27,684
28,830
0
11,212
16,472
12,020
0
L
Agni
i_rumen
Agni
13,466
1,256
0
1,374
16,082
5,311
0
9,476
6,606
44,844
0
L
Tyr
7,320
1,783
0
441
21,586
11,641
0
10,347
11,239
0
24,667
L
Merlin
ranch_milk
Merlin
8,098
1,634
0
137
15,820
5,268
0
6,950
8,870
17,930
0
W
Ah Puch
xMommaaBearx
Ah Puch
2,291
189
0
499
7,091
2,478
0
3,394
3,697
19,941
0
W
Morgan Le Fay
xmxaxexlx
Morgan Le Fay
30,469
3,849
0
2,620
10,013
4,274
0
8,045
1,968
45,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
59,684
151
Minions Killed
158
1
Camps Cleared
6
855,825
Distance Traveled
933,944
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,021
1,202
16
2
0
193,081
1
W
Ymir
11,207
1,121
34
3
0
187,093
0
W
Izanami
12,327
1,233
32
3
3
186,900
0
L
Cthulhu
8,682
868
34
3
0
216,839
0
L
Ganesha
10,231
1,023
0
0
0
168,241
0
L
Agni
10,154
1,015
61
6
0
187,871
0
L
Tyr
9,314
931
32
3
1
140,762
0
L
Merlin
8,933
893
24
2
0
142,112
1
W
Ah Puch
10,175
1,018
38
4
0
145,132
0
W
Morgan Le Fay
13,954
1,395
38
4
3
221,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role