Player Matchup

Arachne
Arachne
GonzalOff23
Arachne
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
Lukitaaabb
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,268 Elo+
Party 1
Merlin
Merlin
Quickshot229
Merlin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Solo
Ymir
Ymir
Tadeinho7
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Izanami
Izanami
datguy240
Izanami
Level 29
God Stats
4W - 2L
1,672 SR
Queue Stats
35W - 26L
1,498 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,446 Elo+

VS

Team Averages
Level 19
1,442 SR
1,359 Elo+
Xbalanque
Xbalanque
Dios Ahmed
Xbalanque
Level 28
God Stats
24W - 27L
1,749 SR
Queue Stats
119W - 125L
1,564 Elo+
Solo
Bellona
Bellona
Rezkii CDXX
Bellona
Level 15
God Stats
10W - 8L
1,339 SR
Queue Stats
28W - 39L
1,268 Elo+
Party 2
Nemesis
Nemesis
Sirastroking
Nemesis
Level 8
God Stats
1W - 1L
1,214 SR
Queue Stats
42W - 37L
1,209 Elo+
Party 2
Zeus
Zeus
WantedProphetYG
Zeus
Level 17
God Stats
1W - 0L
1,700 SR
Queue Stats
10W - 6L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
thaSDxJetPilot
Sun Wukong
Level 27
God Stats
2W - 5L
1,209 SR
Queue Stats
120W - 163L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GonzalOff23
Arachne
20
10 / 8 / 14
15,208
507
24,332
32,989
19,080
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Lukitaaabb
Guan Yu
19
2 / 4 / 16
12,418
414
8,825
26,370
35,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
0 / 16 / 12
10,493
350
12,980
25,446
10,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
6 / 8 / 12
13,246
442
9,299
26,213
35,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
datguy240
Izanami
20
12 / 11 / 9
16,448
548
37,104
33,986
13,593
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dios Ahmed
Xbalanque
20
8 / 7 / 12
16,527
551
22,349
24,143
13,198
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Rezkii CDXX
Bellona
20
8 / 7 / 26
17,110
570
19,262
31,798
28,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Sirastroking
Nemesis
20
10 / 6 / 12
15,768
526
20,522
24,881
15,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 5 / 16
17,309
577
47,578
22,451
11,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
thaSDxJetPilot
Sun Wukong
20
4 / 5 / 6
13,815
461
11,069
21,428
12,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
119
30
Kills
47
47
Deaths
30
63
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dios Ahmed
Xbalanque
8
7
12
2
L
Arachne
GonzalOff23
Arachne
10
8
14
2.13
L
Guan Yu
Lukitaaabb
Guan Yu
2
4
16
2.5
L
Merlin
0
16
12
0.38
W
Bellona
Rezkii CDXX
Bellona
8
7
26
3
W
Nemesis
Sirastroking
Nemesis
10
6
12
2.67
L
Ymir
6
8
12
1.5
W
17
5
16
5
L
Izanami
datguy240
Izanami
12
11
9
1.5
W
Sun Wukong
thaSDxJetPilot
Sun Wukong
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,540
Damage
120,780
145,004
Taken
124,701
114,199
Mitigated
81,897
29,958
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dios Ahmed
Xbalanque
22,349
11,674
0
5,052
24,143
13,198
7,620
3,445
20,698
0
132,846
L
Arachne
GonzalOff23
Arachne
24,332
16,396
0
9,681
32,989
19,080
2,257
7,664
25,325
0
90,152
L
Guan Yu
Lukitaaabb
Guan Yu
8,825
863
3,168
5,454
26,370
35,455
508
8,046
18,324
0
50,716
L
Merlin
12,980
1,512
390
1,227
25,446
10,865
410
8,704
16,742
47,393
0
W
Bellona
Rezkii CDXX
Bellona
19,262
6,403
0
1,336
31,798
28,803
2,063
5,454
26,344
0
48,297
W
Nemesis
Sirastroking
Nemesis
20,522
10,237
0
6,396
24,881
15,884
2,325
4,554
20,327
0
107,812
L
Ymir
9,299
943
0
871
26,213
35,206
131
10,983
15,230
51,229
0
W
47,578
8,365
2,898
10,765
22,451
11,974
1,877
5,456
16,995
157,985
0
L
Izanami
datguy240
Izanami
37,104
28,650
0
9,167
33,986
13,593
623
12,181
21,805
0
129,620
W
Sun Wukong
thaSDxJetPilot
Sun Wukong
11,069
3,543
0
339
21,428
12,038
4,182
3,370
18,058
0
67,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,813
Gold Earned
80,529
521
Minions Killed
781
0
Camps Cleared
0
2,369,119
Distance Traveled
2,604,578
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,527
551
223
7
0
483,466
0
L
Arachne
15,208
507
126
4
0
546,237
0
L
Guan Yu
12,418
414
65
2
0
527,238
0
L
Merlin
10,493
350
54
2
0
436,758
0
W
Bellona
17,110
570
58
2
0
576,167
0
W
Nemesis
15,768
526
171
6
0
576,801
1
L
Ymir
13,246
442
99
3
0
388,611
3
W
Zeus
17,309
577
215
7
0
449,635
5
L
Izanami
16,448
548
177
6
0
470,275
3
W
Sun Wukong
13,815
461
114
4
0
518,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role