Player Matchup

Neith
Neith
Platinum III
Boomhev
Neith
Platinum III
Level 158
God Stats
1W - 3L
1,456 SR
Queue Stats
419W - 417L
1,817 MMR
Party 2
Fafnir
Fafnir
Platinum III
MaddestRussian
Fafnir
Platinum III
Level 158
God Stats
18W - 6L
1,654 SR
Queue Stats
449W - 462L
1,891 MMR
Solo
Sol
Sol
Platinum V
MagicFetus1408
Sol
Platinum V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
2,068 MMR
Party 2
Nemesis
Nemesis
Diamond III
NinjaChucks
Nemesis
Diamond III
Level 144
God Stats
46W - 37L
1,667 SR
Queue Stats
299W - 281L
2,154 MMR
Solo
Osiris
Osiris
Platinum IV
Ramsterer
Osiris
Platinum IV
Level 59
God Stats
4W - 10L
1,435 SR
Queue Stats
204W - 204L
1,829 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,542 SR
1,952 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,617 SR
1,955 MMR
Kumbhakarna
Kumbhakarna
Platinum I
CaffaJeste
Kumbhakarna
Platinum I
Level 160
God Stats
21W - 20L
1,587 SR
Queue Stats
210W - 217L
1,826 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
DqpR
Zhong Kui
Platinum I
Level 128
God Stats
16W - 9L
1,665 SR
Queue Stats
230W - 223L
1,950 MMR
Solo
Janus
Janus
Platinum I
Hamppér
Janus
Platinum I
Level 160
God Stats
67W - 63L
1,512 SR
Queue Stats
475W - 462L
1,825 MMR
Party 1
Chiron
Chiron
Diamond III
Jok3d
Chiron
Diamond III
Level 151
God Stats
13W - 10L
1,685 SR
Queue Stats
209W - 194L
2,152 MMR
Solo
Kali
Kali
Diamond IV
Vehnymm
Kali
Diamond IV
Level 160
God Stats
14W - 10L
1,638 SR
Queue Stats
782W - 762L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boomhev
Neith
20
11 / 8 / 7
17,297
509
29,412
26,067
12,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

19
1 / 7 / 10
14,652
431
14,601
33,234
42,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 6 / 6
17,254
507
32,422
30,071
11,814
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
NinjaChucks
Nemesis
20
10 / 9 / 6
18,116
533
25,106
33,073
24,193
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
Ramsterer
Osiris
20
1 / 5 / 11
14,750
434
18,014
40,852
51,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatAthenaSetPersephoneGilgamesh

VS

Bans
TsukuyomiDanzaburouGuan YuKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaffaJeste
Kumbhakarna
20
4 / 3 / 17
16,681
491
9,747
36,784
44,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DqpR
Zhong Kui
20
7 / 7 / 8
18,065
531
29,321
32,442
33,999
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Hamppér
Janus
20
7 / 6 / 10
19,048
560
24,111
29,032
9,702
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Jok3d
Chiron
20
13 / 2 / 10
19,436
572
40,115
28,694
11,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Vehnymm
Kali
20
4 / 10 / 11
16,873
496
26,609
37,288
17,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
28
Kills
35
35
Deaths
28
40
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
Boomhev
Neith
11
8
7
1.81
W
Kumbhakarna
CaffaJeste
Kumbhakarna
4
3
17
4.17
W
Zhong Kui
DqpR
Zhong Kui
7
7
8
1.57
W
Janus
Hamppér
Janus
7
6
10
2
W
Chiron
Jok3d
Chiron
13
2
10
9
L
1
7
10
0.86
L
5
6
6
1.33
L
Nemesis
NinjaChucks
Nemesis
10
9
6
1.44
L
Osiris
Ramsterer
Osiris
1
5
11
1.3
W
Kali
Vehnymm
Kali
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,555
Damage
129,903
163,297
Taken
164,240
143,150
Mitigated
117,494
37,989
Healing
65,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Boomhev
Neith
29,412
12,515
0
2,989
26,067
12,928
396
10,925
14,908
0
131,401
W
Kumbhakarna
CaffaJeste
Kumbhakarna
9,747
1,075
0
11,926
36,784
44,968
326
17,283
19,501
39,430
0
W
Zhong Kui
DqpR
Zhong Kui
29,321
2,298
0
17,090
32,442
33,999
1,789
7,513
24,929
130,024
0
W
Janus
Hamppér
Janus
24,111
785
257
10,812
29,032
9,702
875
7,538
21,494
167,329
0
W
Chiron
Jok3d
Chiron
40,115
16,691
2,379
15,436
28,694
11,815
3,393
11,526
17,167
0
200,577
L
14,601
3,212
0
5,233
33,234
42,995
70
11,715
21,351
40,530
0
L
32,422
13,950
0
18,305
30,071
11,814
1,728
9,982
20,005
188,175
0
L
Nemesis
NinjaChucks
Nemesis
25,106
13,174
0
3,492
33,073
24,193
0
12,248
20,627
0
166,572
L
Osiris
Ramsterer
Osiris
18,014
5,923
0
7,970
40,852
51,220
0
18,242
22,550
0
83,121
W
Kali
Vehnymm
Kali
26,609
15,440
0
7,572
37,288
17,010
459
8,091
29,197
0
161,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,069
Gold Earned
90,103
797
Minions Killed
926
0
Camps Cleared
0
3,046,722
Distance Traveled
3,283,090
47
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,297
509
201
6
0
558,333
9
W
Kumbhakarna
16,681
491
43
1
0
697,595
14
W
Zhong Kui
18,065
531
194
6
0
568,086
5
W
Janus
19,048
560
283
8
0
713,767
8
W
Chiron
19,436
572
208
6
0
649,126
3
L
Fafnir
14,652
431
27
1
0
600,621
11
L
Sol
17,254
507
244
7
0
591,055
7
L
Nemesis
18,116
533
194
6
0
622,857
11
L
Osiris
14,750
434
131
4
0
673,856
9
W
Kali
16,873
496
198
6
0
654,516
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role