Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Korvisio
Ra
Level 146
God Stats
3W - 0L
1,897 SR
Queue Stats
74W - 17L
1,737 Elo+
Party 2
Ares
Ares
SyrianShadowball
Ares
Level 18
God Stats
1W - 0L
1,357 SR
Queue Stats
2W - 0L
1,771 Elo+
Party 2
Ullr
Ullr
Toobahh
Ullr
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,563 SR
1,627 Elo+

VS

Team Averages
Level 91
1,661 SR
1,717 Elo+
Sol
Sol
EGxTDawg
Sol
Level 129
God Stats
3W - 3L
1,587 SR
Queue Stats
26W - 16L
1,655 Elo+
Party 1
Achilles
Achilles
Jclink
Achilles
Level 125
God Stats
1W - 1L
1,548 SR
Queue Stats
28W - 16L
1,655 Elo+
Party 1
Fafnir
Fafnir
Paladin4Lyfe
Fafnir
Level 88
God Stats
16W - 9L
1,641 SR
Queue Stats
26W - 17L
1,645 Elo+
Party 1
Da Ji
Da Ji
whitesuns
Da Ji
Level 23
God Stats
4W - 2L
1,870 SR
Queue Stats
25W - 13L
1,913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
9 / 0 / 4
10,743
977
13,985
10,109
8,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 3 / 7
10,281
935
10,142
7,690
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 2 / 9
9,266
842
7,232
11,283
16,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Toobahh
Ullr
14
3 / 5 / 8
9,354
850
6,116
7,856
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,886
808
5,004
9,141
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Jclink
Achilles
15
4 / 4 / 2
8,516
774
6,842
11,421
8,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
13
0 / 5 / 6
8,155
741
4,877
17,881
18,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
whitesuns
Da Ji
13
2 / 7 / 4
7,935
721
8,321
10,403
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
21
Kills
10
10
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
4
11
L
4
5
4
1.2
L
Achilles
Jclink
Achilles
4
4
2
1.25
W
6
3
7
3.17
L
Fafnir
0
5
6
0.6
W
3
2
9
3.75
W
Ullr
Toobahh
Ullr
3
5
8
1.4
L
Da Ji
whitesuns
Da Ji
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
25,044
36,938
Taken
48,846
30,738
Mitigated
34,113
11,590
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,985
2,645
0
4,187
10,109
8,618
929
3,932
6,177
604
45,494
L
5,004
1,155
0
3,033
9,141
3,206
1,457
1,699
7,442
24,092
0
L
Achilles
Jclink
Achilles
6,842
1,393
0
1,314
11,421
8,382
0
3,248
8,173
0
30,907
W
10,142
1,459
3,014
2,720
7,690
3,198
1,663
1,292
6,398
40,227
0
L
Fafnir
4,877
1,397
513
3,311
17,881
18,432
0
6,543
11,115
11,724
0
W
7,232
756
0
806
11,283
16,203
890
3,083
8,200
14,367
0
W
Ullr
Toobahh
Ullr
6,116
1,570
0
863
7,856
2,719
1,943
2,161
5,695
0
30,636
L
Da Ji
whitesuns
Da Ji
8,321
1,720
0
0
10,403
4,093
0
6,040
4,363
0
17,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
33,492
194
Minions Killed
137
16
Camps Cleared
2
947,440
Distance Traveled
731,273
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,743
977
76
7
7
282,924
0
L
Sol
8,886
808
56
5
0
141,265
0
L
Achilles
8,516
774
47
4
1
225,440
1
W
Ra
10,281
935
73
7
4
228,910
1
L
Fafnir
8,155
741
9
1
0
179,491
1
W
Ares
9,266
842
4
0
0
244,291
1
W
Ullr
9,354
850
41
4
5
191,315
1
L
Da Ji
7,935
721
25
2
1
185,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role