Player Matchup

Medusa
Medusa
Akebu
Medusa
Level 65
God Stats
39W - 24L
1,640 SR
Queue Stats
208W - 222L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Diiinklebeeerg
Morgan Le Fay
Level 59
God Stats
55W - 41L
1,542 SR
Queue Stats
232W - 236L
1,478 Elo+
Party 1
Bellona
Bellona
lokishogolozo69
Bellona
Level 16
God Stats
1W - 2L
1,481 SR
Queue Stats
15W - 5L
1,719 Elo+
Solo
Team Averages
Level 47
1,554 SR
1,565 Elo+

VS

Team Averages
Level 99
1,442 SR
1,554 Elo+
Janus
Janus
McFlurry89
Janus
Level 122
God Stats
19W - 27L
1,272 SR
Queue Stats
312W - 231L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
REPOLLO2014
Gilgamesh
Level 106
God Stats
15W - 10L
1,574 SR
Queue Stats
298W - 212L
1,622 Elo+
Party 2
Cernunnos
Cernunnos
jjkeoni
Cernunnos
Level 68
God Stats
47W - 59L
1,480 SR
Queue Stats
102W - 148L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akebu
Medusa
20
10 / 9 / 8
16,043
764
19,420
21,630
9,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Diiinklebeeerg
Morgan Le Fay
20
7 / 9 / 10
15,216
725
19,723
14,707
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 7
15,243
726
18,397
26,264
24,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
15 / 9 / 7
17,239
821
24,918
22,856
9,717
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
REPOLLO2014
Gilgamesh
19
4 / 5 / 16
14,951
712
11,967
22,503
20,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
jjkeoni
Cernunnos
17
5 / 9 / 9
14,165
675
12,516
23,066
10,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
23
Kills
24
24
Deaths
23
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akebu
Medusa
10
9
8
1.56
L
Morgan Le Fay
Diiinklebeeerg
Morgan Le Fay
7
9
10
1.33
W
Janus
15
9
7
2.06
W
Gilgamesh
REPOLLO2014
Gilgamesh
4
5
16
2.4
W
Cernunnos
jjkeoni
Cernunnos
5
9
9
1.06
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,540
Damage
49,401
62,601
Taken
68,425
39,195
Mitigated
40,936
11,902
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akebu
Medusa
19,420
12,181
0
5,826
21,630
9,047
2,484
10,716
10,536
0
68,018
L
Morgan Le Fay
Diiinklebeeerg
Morgan Le Fay
19,723
718
0
548
14,707
6,087
333
6,545
8,012
56,017
0
W
Janus
24,918
1,054
222
5,100
22,856
9,717
1,358
4,024
18,832
85,395
0
W
Gilgamesh
REPOLLO2014
Gilgamesh
11,967
3,114
0
1,456
22,503
20,436
781
9,589
12,914
0
25,598
W
Cernunnos
jjkeoni
Cernunnos
12,516
6,977
0
2,076
23,066
10,783
534
7,233
15,833
0
52,175
L
18,397
5,166
0
5,528
26,264
24,061
500
6,773
19,135
7,990
73,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,502
Gold Earned
46,355
241
Minions Killed
209
0
Camps Cleared
0
1,075,975
Distance Traveled
1,058,563
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,043
764
89
4
0
325,327
3
L
Morgan Le Fay
15,216
725
68
3
0
347,534
0
W
Janus
17,239
821
113
5
0
391,654
0
W
Gilgamesh
14,951
712
30
1
0
354,389
2
W
Cernunnos
14,165
675
66
3
0
312,520
2
L
Bellona
15,243
726
84
4
0
403,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role