Player Matchup

Ymir
Ymir
BlowinWoods-
Ymir
Level 58
God Stats
178W - 172L
1,477 SR
Queue Stats
241W - 242L
1,410 Elo+
Party 3
Thor
Thor
Drygor007
Thor
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
844W - 795L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
I--HoXzZ--I
Danzaburou
Level 114
God Stats
25W - 36L
1,462 SR
Queue Stats
1,050W - 1,109L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mount Dew Man1
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,666 SR
Queue Stats
135W - 122L
1,403 Elo+
Solo
Khepri
Khepri
ll-Ludwig-ll
Khepri
Level 102
God Stats
16W - 24L
1,403 SR
Queue Stats
711W - 765L
1,403 Elo+
Party 1
Team Averages
Level 94
1,502 SR
1,408 Elo+

VS

Team Averages
Level 104
1,467 SR
1,420 Elo+
Ymir
Ymir
A smal1 0rphan
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 100L
1,443 Elo+
Party 4
Hachiman
Hachiman
EmeporEggRoll
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,417 Elo+
Party 4
Ne Zha
Ne Zha
MTK2012
Ne Zha
Level 126
God Stats
24W - 20L
1,561 SR
Queue Stats
376W - 447L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
edu_conde99
Baron Samedi
Level 57
God Stats
6W - 15L
1,547 SR
Queue Stats
73W - 88L
1,353 Elo+
Solo
Tyr
Tyr
xXAssassinXxSF
Tyr
Level 143
God Stats
0W - 3L
1,227 SR
Queue Stats
438W - 529L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,511
465
4,010
6,838
5,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
12
4 / 1 / 3
7,578
541
6,828
7,814
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
I--HoXzZ--I
Danzaburou
13
4 / 1 / 3
7,531
538
8,699
7,563
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Mount Dew Man1
Morgan Le Fay
13
3 / 3 / 2
7,779
556
7,802
9,043
3,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
12
1 / 1 / 6
7,136
510
4,179
7,412
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,310
451
1,078
8,882
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
EmeporEggRoll
Hachiman
11
1 / 2 / 2
6,376
455
5,945
7,964
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
MTK2012
Ne Zha
11
1 / 3 / 1
6,606
472
2,573
10,789
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
edu_conde99
Baron Samedi
13
4 / 4 / 2
7,407
529
8,526
10,323
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,201
514
6,301
11,918
6,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
6
6
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
2
0
0
2
W
Thor
4
1
3
5.5
L
Hachiman
EmeporEggRoll
Hachiman
1
2
2
1
W
Danzaburou
I--HoXzZ--I
Danzaburou
4
1
3
5.5
L
Ne Zha
MTK2012
Ne Zha
1
3
1
0.5
W
Morgan Le Fay
Mount Dew Man1
Morgan Le Fay
3
3
2
1.33
L
Baron Samedi
edu_conde99
Baron Samedi
4
4
2
1.25
W
Khepri
1
1
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
24,423
38,670
Taken
49,876
18,332
Mitigated
19,962
10,068
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,078
0
262
3,721
8,882
4,273
378
2,256
6,626
14,028
0
W
4,010
1,077
0
1,519
6,838
5,025
99
448
6,356
22,714
0
W
Thor
6,828
1,585
0
673
7,814
2,848
123
1,485
6,241
0
45,883
L
Hachiman
EmeporEggRoll
Hachiman
5,945
2,548
0
2,263
7,964
2,359
984
2,831
5,133
0
36,768
W
Danzaburou
I--HoXzZ--I
Danzaburou
8,699
4,643
0
3,306
7,563
2,697
720
1,199
6,300
0
38,580
L
Ne Zha
MTK2012
Ne Zha
2,573
719
0
4,188
10,789
3,309
0
1,822
8,967
0
30,420
W
Morgan Le Fay
Mount Dew Man1
Morgan Le Fay
7,802
194
0
2,079
9,043
3,720
443
4,386
4,289
48,005
0
L
Baron Samedi
edu_conde99
Baron Samedi
8,526
571
858
3,771
10,323
3,957
159
4,325
5,998
35,193
0
W
Khepri
4,179
497
395
2,096
7,412
4,042
333
1,492
5,880
22,575
0
L
6,301
686
0
4,961
11,918
6,064
0
4,367
7,161
0
41,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
33,900
307
Minions Killed
297
0
Camps Cleared
0
1,306,147
Distance Traveled
1,215,338
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,310
451
28
2
0
219,612
3
W
Ymir
6,511
465
38
3
0
270,073
2
W
Thor
7,578
541
88
6
0
274,312
0
L
Hachiman
6,376
455
77
6
0
244,772
0
W
Danzaburou
7,531
538
62
4
0
228,793
3
L
Ne Zha
6,606
472
62
4
0
251,694
3
W
Morgan Le Fay
7,779
556
83
6
0
256,873
3
L
Baron Samedi
7,407
529
68
5
0
244,847
4
W
Khepri
7,136
510
36
3
0
276,096
2
L
Tyr
7,201
514
62
4
0
254,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role