Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GamerKoda12
Janus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,330 Elo+
Solo
Artemis
Artemis
YceStorm
Artemis
Level 123
God Stats
16W - 14L
1,552 SR
Queue Stats
61W - 57L
1,471 Elo+
Solo
Horus
Horus
ZIoOn7sk
Horus
Level 67
God Stats
2W - 2L
1,293 SR
Queue Stats
140W - 132L
1,544 Elo+
Solo
Hel
Hel
Канапелька
Hel
Level 120
God Stats
49W - 59L
1,507 SR
Queue Stats
326W - 302L
1,525 Elo+
Solo
Team Averages
Level 119
1,471 SR
1,474 Elo+

VS

Team Averages
Level 40
1,527 SR
1,396 Elo+
Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Edboy1379
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Solo
Tiamat
Tiamat
Tim4021
Tiamat
Level 43
God Stats
0W - 2L
1,297 SR
Queue Stats
21W - 21L
1,268 Elo+
Party 1
Kali
Kali
БоженькаЪ
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,268 Elo+
Party 1
Kuzenbo
Kuzenbo
睡十分钟
Kuzenbo
Level 46
God Stats
2W - 1L
1,838 SR
Queue Stats
213W - 200L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 1 / 14
9,952
995
7,442
11,471
14,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 3 / 7
10,919
1,092
18,175
8,159
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
YceStorm
Artemis
16
5 / 1 / 11
10,772
1,077
17,276
8,864
3,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
ZIoOn7sk
Horus
15
2 / 0 / 11
9,318
932
6,106
9,547
8,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 0 / 13
9,481
948
6,420
10,184
5,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 7 / 1
9,901
990
14,456
13,884
4,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 9 / 4
9,041
904
6,206
12,106
4,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Tim4021
Tiamat
15
0 / 3 / 3
8,709
871
10,752
9,272
6,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 1
8,207
821
4,733
9,286
3,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
睡十分钟
Kuzenbo
16
1 / 2 / 3
10,347
1,035
7,204
16,680
21,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
22
Kills
5
5
Deaths
22
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
14
12
L
Pele
 
Pele
4
7
1
0.64
L
0
9
4
0.22
W
9
3
7
4.17
L
Tiamat
Tim4021
Tiamat
0
3
3
0.5
W
Artemis
YceStorm
Artemis
5
1
11
10.5
W
Horus
ZIoOn7sk
Horus
2
0
11
7.5
L
0
1
1
0.5
W
1
0
13
7.5
L
Kuzenbo
睡十分钟
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,419
Damage
43,351
48,225
Taken
61,228
34,741
Mitigated
41,210
22,174
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,442
976
0
0
11,471
14,265
0
4,342
7,129
20,148
0
L
Pele
 
Pele
14,456
2,756
0
162
13,884
4,869
0
7,479
6,405
0
32,110
L
6,206
394
989
935
12,106
4,738
0
8,837
3,269
35,300
0
W
18,175
511
0
728
8,159
2,835
0
2,804
5,355
38,654
0
L
Tiamat
Tim4021
Tiamat
10,752
331
0
905
9,272
6,217
0
5,069
4,203
29,963
0
W
Artemis
YceStorm
Artemis
17,276
10,136
0
2,587
8,864
3,469
0
5,690
3,174
0
40,739
W
Horus
ZIoOn7sk
Horus
6,106
3,098
3,259
3,200
9,547
8,331
0
5,661
3,886
0
11,635
L
4,733
814
0
1,009
9,286
3,607
0
4,941
4,345
0
12,344
W
6,420
413
7,648
4,752
10,184
5,841
0
5,665
4,519
21,421
0
L
Kuzenbo
睡十分钟
Kuzenbo
7,204
2,005
235
1,845
16,680
21,779
0
5,711
10,969
16,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
46,205
187
Minions Killed
164
8
Camps Cleared
6
1,002,844
Distance Traveled
961,467
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,952
995
21
2
0
209,695
3
L
Pele
9,901
990
37
4
3
200,943
0
L
Ra
9,041
904
59
6
1
168,744
1
W
Janus
10,919
1,092
53
5
0
173,275
0
L
Tiamat
8,709
871
44
4
0
180,245
0
W
Artemis
10,772
1,077
64
6
4
189,358
3
W
Horus
9,318
932
14
1
3
212,817
0
L
Kali
8,207
821
9
1
2
195,998
0
W
Hel
9,481
948
35
4
1
217,699
1
L
Kuzenbo
10,347
1,035
15
2
0
215,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role