Player Matchup

Odin
Odin
Afligamine
Odin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,698 Elo+
Solo
Thor
Thor
JamesIsAJoker
Thor
Level 12
God Stats
4W - 3L
1,375 SR
Queue Stats
28W - 35L
1,480 Elo+
Solo
Cernunnos
Cernunnos
JeanVonClaudeIV
Cernunnos
Level 15
God Stats
12W - 8L
1,625 SR
Queue Stats
20W - 14L
1,628 Elo+
Party 1
Sobek
Sobek
TheGrotto
Sobek
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 26L
1,500 Elo+
Party 1
Sol
Sol
lokishogolozo69
Sol
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,778 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,617 Elo+

VS

Team Averages
Level 11
1,505 SR
1,630 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
MyEyesAreClosed
Ra
Level 12
God Stats
8W - 2L
1,834 SR
Queue Stats
194W - 88L
1,927 Elo+
Solo
Kumbhakarna
Kumbhakarna
N0Zkin
Kumbhakarna
Level 18
God Stats
1W - 3L
1,560 SR
Queue Stats
30W - 38L
1,548 Elo+
Solo
Cerberus
Cerberus
TURTTLEE
Cerberus
Level 5
God Stats
0W - 5L
1,129 SR
Queue Stats
2W - 5L
1,470 Elo+
Party 2
Thor
Thor
YeetLamang
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,065
607
2,637
3,419
1,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 3
6,344
634
2,489
6,059
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
JeanVonClaudeIV
Cernunnos
9
2 / 3 / 10
5,986
599
6,066
6,065
1,859
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
TheGrotto
Sobek
7
3 / 4 / 2
5,046
505
3,572
8,460
4,133
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
8 / 0 / 2
7,765
777
8,707
5,979
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 2 / 3
4,574
457
2,709
4,936
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 4 / 2
6,396
640
6,415
6,366
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
N0Zkin
Kumbhakarna
7
2 / 4 / 5
4,957
496
2,762
7,693
2,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
TURTTLEE
Cerberus
8
0 / 2 / 0
4,847
485
1,184
5,425
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 5 / 2
4,703
470
938
7,429
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
8
8
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
3
1.25
W
2
1
5
4.5
W
2
0
3
3.5
W
Cernunnos
JeanVonClaudeIV
Cernunnos
2
3
10
2.33
L
4
4
2
1.25
L
Kumbhakarna
N0Zkin
Kumbhakarna
2
4
5
1.13
L
Cerberus
TURTTLEE
Cerberus
0
2
0
0
W
Sobek
TheGrotto
Sobek
3
4
2
1
L
1
5
2
0.4
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
14,008
29,982
Taken
31,849
11,359
Mitigated
11,409
13,325
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,709
889
0
1,116
4,936
1,816
0
2,309
2,627
0
8,477
W
2,637
661
0
1,245
3,419
1,660
111
1,841
1,488
0
17,717
W
2,489
591
500
3,129
6,059
1,814
0
1,677
4,322
0
29,797
W
Cernunnos
JeanVonClaudeIV
Cernunnos
6,066
2,979
0
2,036
6,065
1,859
1,383
1,934
4,041
0
22,469
L
6,415
666
505
1,558
6,366
2,495
0
3,418
2,918
42,294
0
L
Kumbhakarna
N0Zkin
Kumbhakarna
2,762
560
205
1,821
7,693
2,381
0
3,127
4,506
7,850
0
L
Cerberus
TURTTLEE
Cerberus
1,184
149
0
1,088
5,425
2,805
217
1,734
3,451
14,196
0
W
Sobek
TheGrotto
Sobek
3,572
638
186
1,746
8,460
4,133
325
2,823
5,487
8,555
0
L
938
322
0
1,064
7,429
1,912
60
1,691
5,708
0
14,065
W
8,707
2,169
0
4,483
5,979
1,893
2,525
1,876
4,013
58,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
25,477
287
Minions Killed
182
0
Camps Cleared
0
944,673
Distance Traveled
945,052
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,574
457
18
2
0
197,194
2
W
Odin
6,065
607
48
5
0
168,410
5
W
Thor
6,344
634
68
7
0
213,427
2
W
Cernunnos
5,986
599
40
4
0
181,627
0
L
Ra
6,396
640
94
9
0
199,432
0
L
Kumbhakarna
4,957
496
10
1
0
183,067
1
L
Cerberus
4,847
485
26
3
0
168,696
4
W
Sobek
5,046
505
9
1
0
195,568
5
L
Thor
4,703
470
34
3
0
196,663
1
W
Sol
7,765
777
122
12
0
185,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role