Player Matchup

Tyr
Tyr
Aywuz
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 2
Fenrir
Fenrir
BezoRaf
Fenrir
Level 11
God Stats
13W - 13L
1,342 SR
Queue Stats
50W - 36L
1,377 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KAC1000C
Morgan Le Fay
Level 64
God Stats
4W - 3L
1,802 SR
Queue Stats
166W - 156L
1,474 Elo+
Party 3
Izanami
Izanami
browcr66
Izanami
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 37L
1,280 Elo+
Party 2
Ymir
Ymir
hongkong0
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 37
1,529 SR
1,425 Elo+

VS

Team Averages
Level 22
1,624 SR
1,342 Elo+
Olorun
Olorun
CheeksMahgundy
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,157 Elo+
Party 1
Danzaburou
Danzaburou
Chef Nastyy
Danzaburou
Level 26
God Stats
8W - 5L
1,660 SR
Queue Stats
71W - 93L
1,387 Elo+
Party 1
Nemesis
Nemesis
GoodOldButters
Nemesis
Level 24
God Stats
26W - 21L
1,764 SR
Queue Stats
130W - 149L
1,441 Elo+
Party 1
Arachne
Arachne
seispin
Arachne
Level 28
God Stats
10W - 12L
1,698 SR
Queue Stats
62W - 79L
1,343 Elo+
Solo
Sol
Sol
thegaychef
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 118L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aywuz
Tyr
16
8 / 1 / 0
9,695
606
11,326
10,886
6,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
BezoRaf
Fenrir
13
4 / 0 / 4
8,108
507
6,594
6,807
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
KAC1000C
Morgan Le Fay
16
4 / 0 / 0
9,459
591
3,999
4,836
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
browcr66
Izanami
15
9 / 0 / 2
9,348
584
7,894
5,062
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
0 / 1 / 9
7,260
454
2,660
7,845
5,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,039
377
871
7,200
1,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Chef Nastyy
Danzaburou
11
0 / 7 / 2
6,583
411
5,899
10,915
3,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 0
7,188
449
4,740
13,194
4,059
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
seispin
Arachne
11
1 / 5 / 0
7,263
454
2,608
11,657
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,736
421
2,811
6,973
1,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
25
Kills
2
2
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
Aywuz
Tyr
8
1
0
8
W
Fenrir
BezoRaf
Fenrir
4
0
4
6
L
0
5
0
0
L
Danzaburou
Chef Nastyy
Danzaburou
0
7
2
0.14
L
1
5
0
0.2
W
Morgan Le Fay
KAC1000C
Morgan Le Fay
4
0
0
4
W
Izanami
browcr66
Izanami
9
0
2
10
W
Ymir
0
1
9
4.5
L
Arachne
seispin
Arachne
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,473
Damage
16,929
35,436
Taken
49,939
18,624
Mitigated
15,853
9,543
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Aywuz
Tyr
11,326
1,433
0
5,272
10,886
6,833
508
2,226
8,660
0
60,608
W
Fenrir
BezoRaf
Fenrir
6,594
2,593
0
778
6,807
2,470
196
481
6,326
0
51,214
L
871
651
65
885
7,200
1,935
53
3,304
3,896
21,098
0
L
Danzaburou
Chef Nastyy
Danzaburou
5,899
2,870
0
1,817
10,915
3,262
178
1,680
9,235
0
40,130
L
4,740
1,597
0
2,086
13,194
4,059
390
1,608
11,586
0
45,478
W
Morgan Le Fay
KAC1000C
Morgan Le Fay
3,999
341
0
1,953
4,836
1,934
0
975
3,861
76,354
0
W
Izanami
browcr66
Izanami
7,894
5,878
0
910
5,062
1,744
572
0
5,062
0
63,155
W
Ymir
2,660
1,005
0
630
7,845
5,643
60
0
7,845
14,324
0
L
Arachne
seispin
Arachne
2,608
1,905
0
2,985
11,657
4,805
513
0
11,657
0
31,491
L
2,811
939
0
2,363
6,973
1,792
730
67
6,906
27,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
33,809
472
Minions Killed
287
0
Camps Cleared
0
1,494,422
Distance Traveled
1,324,249
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,695
606
116
7
0
299,958
2
W
Fenrir
8,108
507
88
6
0
318,567
1
L
Olorun
6,039
377
40
3
0
255,450
0
L
Danzaburou
6,583
411
61
4
0
263,810
0
L
Nemesis
7,188
449
76
5
0
297,926
0
W
Morgan Le Fay
9,459
591
132
8
0
287,063
3
W
Izanami
9,348
584
102
6
0
299,635
1
W
Ymir
7,260
454
34
2
0
289,199
0
L
Arachne
7,263
454
59
4
0
285,027
3
L
Sol
6,736
421
51
3
0
222,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role