Player Matchup

Cthulhu
Cthulhu
Gold IV
BMFSnorlax
Cthulhu
Gold IV
Level 128
God Stats
88W - 70L
1,642 SR
Queue Stats
310W - 315L
1,496 MMR
Solo
Da Ji
Da Ji
Gold V
CountSanwich
Da Ji
Gold V
Level 39
God Stats
2W - 9L
1,484 SR
Queue Stats
13W - 23L
1,460 MMR
Solo
Bellona
Bellona
Bronze III
GospelNT
Bellona
Bronze III
Level 84
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 14L
1,466 MMR
Party 2
Artemis
Artemis
Bronze III
RefreshQT
Artemis
Bronze III
Level 81
God Stats
0W - 2L
1,766 SR
Queue Stats
7W - 18L
1,400 MMR
Party 2
Chronos
Chronos
Gold III
Wxvy GN
Chronos
Gold III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 153L
1,475 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,537 SR
1,459 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,580 SR
1,485 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold I
Hades2941
Izanami
Gold I
Level 121
God Stats
7W - 9L
1,505 SR
Queue Stats
257W - 271L
1,484 MMR
Solo
Discordia
Discordia
Gold II
SavoryIdk
Discordia
Gold II
Level 104
God Stats
2W - 1L
1,605 SR
Queue Stats
202W - 193L
1,475 MMR
Solo
Bakasura
Bakasura
Gold III
Venom_NO_CURE6
Bakasura
Gold III
Level 150
God Stats
10W - 8L
1,792 SR
Queue Stats
576W - 573L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMFSnorlax
Cthulhu
7
1 / 5 / 3
5,069
461
5,746
10,606
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 2 / 3
6,496
591
5,832
6,359
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
GospelNT
Bellona
10
1 / 3 / 1
5,718
520
4,147
6,477
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
RefreshQT
Artemis
8
1 / 4 / 1
5,042
458
3,388
5,001
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Wxvy GN
Chronos
11
3 / 5 / 1
6,381
580
5,131
8,941
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
SetGilgameshTiamatAthena

VS

Bans
ApolloArachneScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 2 / 1
7,031
639
5,030
10,010
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
 
Hercules
10
4 / 2 / 5
6,751
614
4,213
10,106
5,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Hades2941
Izanami
13
5 / 3 / 5
7,784
708
7,143
6,446
1,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SavoryIdk
Discordia
11
0 / 1 / 4
6,220
565
4,636
3,765
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
12
6 / 2 / 2
6,984
635
6,229
10,529
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
19
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
1
2.25
W
Hercules
 
Hercules
4
2
5
3.25
L
Cthulhu
BMFSnorlax
Cthulhu
1
5
3
0.5
L
2
2
3
1.75
L
Bellona
GospelNT
Bellona
1
3
1
0.5
W
Izanami
Hades2941
Izanami
5
3
5
2.5
L
Artemis
RefreshQT
Artemis
1
4
1
0.38
W
Discordia
SavoryIdk
Discordia
0
1
4
2
W
Bakasura
6
2
2
3.5
L
Chronos
Wxvy GN
Chronos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
27,251
37,384
Taken
40,856
15,037
Mitigated
17,459
8,016
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,030
921
0
3,569
10,010
5,486
86
480
9,530
0
36,336
W
Hercules
 
Hercules
4,213
1,679
0
1,746
10,106
5,208
0
3,882
6,224
0
7,289
L
Cthulhu
BMFSnorlax
Cthulhu
5,746
299
0
1,310
10,606
4,210
0
970
9,123
14,907
0
L
5,832
1,747
441
1,813
6,359
2,099
0
1,416
4,535
0
24,251
L
Bellona
GospelNT
Bellona
4,147
946
0
1,134
6,477
4,696
168
0
6,330
0
23,939
W
Izanami
Hades2941
Izanami
7,143
4,816
0
1,660
6,446
1,967
3,710
1,747
4,699
0
54,799
L
Artemis
RefreshQT
Artemis
3,388
1,384
0
788
5,001
977
578
0
4,861
0
17,814
W
Discordia
SavoryIdk
Discordia
4,636
515
0
500
3,765
995
0
1,619
2,146
32,873
0
W
Bakasura
6,229
3,955
0
4,720
10,529
3,803
0
2,811
7,718
0
30,291
L
Chronos
Wxvy GN
Chronos
5,131
2,565
0
2,530
8,941
3,055
0
1,815
6,623
36,522
2,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
34,770
225
Minions Killed
363
0
Camps Cleared
0
993,285
Distance Traveled
1,039,319
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,031
639
86
8
0
187,945
3
W
Hercules
6,751
614
10
1
0
214,042
0
L
Cthulhu
5,069
461
17
2
0
227,987
4
L
Da Ji
6,496
591
54
5
0
206,347
1
L
Bellona
5,718
520
43
4
0
214,124
4
W
Izanami
7,784
708
112
10
0
187,021
1
L
Artemis
5,042
458
36
3
0
156,113
2
W
Discordia
6,220
565
81
7
0
214,424
5
W
Bakasura
6,984
635
74
7
0
235,887
0
L
Chronos
6,381
580
75
7
0
188,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role